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==[[Timing Display]]== | ==[[Timing Display]]== | ||
{{Timing | {{Timing | ||
| | |just=Karate Joe punches the object off-screen. During a combo, he successfully punches away the pots and uppercuts the barrel, breaking it apart. He reacts with a blush. | ||
| | |miss=Karate Joe mistimes the punch as the object lands on the ground just in front of him. Mistiming the first pot or the barrel in a combo has the same effect, and he reacts with a sad face. | ||
| | |through=Karate Joe gasps as the object flies past him. During a combo, if Karate Joe missed the pot, he'll look sad. If he missed the barrel by not uppercutting, he'll stand up, looking sad. If the player let go of the buttons too soon or tried to do a combo at the wrong time, Karate Joe will spin after doing the low kick.}} | ||
==Results== | ==Results== | ||
{{Results | {{Results | ||
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Screenshot 3DS Karate Man Combos!.png|[[Karate Man Combos!]] | Screenshot 3DS Karate Man Combos!.png|[[Karate Man Combos!]] | ||
</gallery> | </gallery> | ||
==Trivia== | |||
*The Japanese voice clip for {{Nihongo|"Hit 4!"|4っ!|Yo tsu!}}, specifically the "Yo" part, is repurposed from an [[List of Scrapped Rhythm Games#Rhythm Heaven|unused voice clip]] from ''[[Rhythm Heaven]]''. | |||
==Unused== | ==Unused== | ||
{{Main|Karate Man 2/Unused}} | {{Main|Karate Man 2/Unused}} |
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