Seika Relay: Difference between revisions

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It is only accessible in the [[Debug Menu#Rhythm Heaven Fever|debug menu]], placed between [[Clap Trap]] and [[Basket]]. Despite this, the score counter is not present.
It is only accessible in the [[Debug Menu#Rhythm Heaven Fever|debug menu]], placed between [[Clap Trap]] and [[Basket]]. Despite this, the score counter is not present.
==Gameplay==
==Gameplay==
[[File:Screenshot Wii Seika Relay.png|thumb]]
Here, a bunch of [[Harry Onion|onions]] and cabbages must pass the torch along every two beats, or at least are supposed to. After the first grab, the vegetables start moving left infinitely to give the illusion of the camera panning over. They also loop around, as if the torch remains in the first vegetable's hands, it goes offscreen and eventually reappears later.
Here, a bunch of [[Harry Onion|onions]] and cabbages must pass the torch along every two beats, or at least are supposed to. After the first grab, the vegetables start moving left infinitely to give the illusion of the camera panning over. They also loop around, as if the torch remains in the first vegetable's hands, it goes offscreen and eventually reappears later.
==Controls==
==Controls==
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|miss=N/A
|miss=N/A
|through=The torch remains in one spot on the screen. There is an unused animation of the torch falling over, and the vegetables making a shocked expression, but due to the unfinished nature of the game, neither can be seen.}}
|through=The torch remains in one spot on the screen. There is an unused animation of the torch falling over, and the vegetables making a shocked expression, but due to the unfinished nature of the game, neither can be seen.}}
==Appearances==
<gallery>
Screenshot Wii Seika Relay.png|[[Seika Relay]]
</gallery>
==Video==
==Video==
[[File:Seika Relay gameplay|thumb|center]]
[[File:Seika Relay gameplay|thumb|center]]
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