Bureaucrats, content-moderator, emailconfirmed, Interface administrators, rollback, Suppressors, Administrators, threadmoderator
24,974
edits
mNo edit summary |
mNo edit summary |
||
Line 1: | Line 1: | ||
{{RhythmGame | {{RhythmGame | ||
|name=Samurai Slice | |name=Samurai Slice | ||
|image=<tabber>DS=[[File:EndlessGameSamuraiSliceIcon.gif]]</tabber> | |||
|bpm=120 | |bpm=120 | ||
|number=[[File:MedalCornerDSIcon.png|20px]] 4 | |number=[[File:MedalCornerDSIcon.png|20px]] 4 | ||
|medals=[[File:ConsoleDS Icon.png|20px]] 17 | |medals=[[File:ConsoleDS Icon.png|20px]] 17 | ||
Line 9: | Line 9: | ||
{{Nihongo|Samurai Slice|ゐあひ斬り外伝|Iai Giri Gaiden}} is the 4th [[Endless Game]] in ''[[Rhythm Heaven]]'', unlocked with 17 [[Medal]]s. | {{Nihongo|Samurai Slice|ゐあひ斬り外伝|Iai Giri Gaiden}} is the 4th [[Endless Game]] in ''[[Rhythm Heaven]]'', unlocked with 17 [[Medal]]s. | ||
==Gameplay== | ==Gameplay== | ||
[[ | [[Screenshot DS Samurai Slice.png|thumb]] | ||
[[The Wandering Samurai]] stands atop a wall with his foot on a wooden plank. Various items get thrown at the far end of the plank, which the samurai is tasked with popping up and then slicing. The sliced bits then are caught by the children below. Coins come out of the sliced objects, which serve as the player's score. When the full moon rises, all coins earned will be multiplied by 10x for a brief period of time. The game moves faster when it reaches the end of the loop in the music. After the first loop, particles indicating seasons begin falling for each loop (sakura leaves for spring, green leaves for summer, brown leaves for autumn, and snowflakes for winter). | [[The Wandering Samurai]] stands atop a wall with his foot on a wooden plank. Various items get thrown at the far end of the plank, which the samurai is tasked with popping up and then slicing. The sliced bits then are caught by the children below. Coins come out of the sliced objects, which serve as the player's score. When the full moon rises, all coins earned will be multiplied by 10x for a brief period of time. The game moves faster when it reaches the end of the loop in the music. After the first loop, particles indicating seasons begin falling for each loop (sakura leaves for spring, green leaves for summer, brown leaves for autumn, and snowflakes for winter). | ||
Line 28: | Line 28: | ||
[[File:Rhythm Heaven - Samurai Slice|thumb|center]] | [[File:Rhythm Heaven - Samurai Slice|thumb|center]] | ||
==Trivia== | ==Trivia== | ||
*The music in this game, named "Fresh Samurai" in the [[Music Corner]], is a remix of the music from [[Iai Giri]]. Similar to that game, the phrases that play when two objects appear at once is a sound effect rather than part of the music, allowing the game mix them up. Unlike [[Iai Giri]] though, which has a separate track with the phrases mixed in for the [[Studio]], they are not represented in "Fresh Samurai". | *The music in this game, named "Fresh Samurai" in the [[Music Corner]], is a remix of the music from [[Iai Giri]]. Similar to that game, the phrases that play when two objects appear at once is a sound effect rather than part of the music, allowing the game mix them up. Unlike [[Iai Giri]] though, which has a separate track with the phrases mixed in for the [[Studio]], they are not represented in "Fresh Samurai". | ||
*Ocassionally, the moon may appear with the text | *Ocassionally, the moon may appear with the text {{Nihongo|555-SAMURAI|246936♪1}} on it. If the player inputs this into the [[Phone]], they will get sounds from [[Iai Giri]] from ''[[Rhythm Tengoku]]''. | ||
*The seasonal particles make a return in [[Samurai Slice (Wii)|Samurai Slice]] in ''[[Rhythm Heaven Fever]]'', where snowflakes and sakura leaves fall during the first half of the game. | *The seasonal particles make a return in [[Samurai Slice (Wii)|Samurai Slice]] in ''[[Rhythm Heaven Fever]]'', where snowflakes and sakura leaves fall during the first half of the game. | ||
==Unused== | |||
{{Main|Samurai Slice (DS)/Unused}} | |||
==In Other Languages== | ==In Other Languages== | ||
{{Lang | {{Lang |
edits