Two-Player Menu: Difference between revisions

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{{GameExplainWii
|Notice!=1
|titleUS=Notice!
|explainUS=You unlocked two-player<br>mode! You can now play<br>with a friend.
|titleUK=Notice!
|explainUK=You unlocked Dual<br>Play! You can now<br>play with a friend!}}
The {{Nihongo|two-player menu|2人プレイコーナー|2-Ri Purei Kōnā}}, also known as the {{Nihongo|Dual Play Menu}} in ''[[Beat the Beat: Rhythm Paradise]]'', is a feature included in ''[[Rhythm Tengoku (Arcade)]]'' and ''[[Rhythm Heaven Fever]]'', which contains variants of [[Rhythm Games]] modified to support a second player.
The {{Nihongo|two-player menu|2人プレイコーナー|2-Ri Purei Kōnā}}, also known as the {{Nihongo|Dual Play Menu}} in ''[[Beat the Beat: Rhythm Paradise]]'', is a feature included in ''[[Rhythm Tengoku (Arcade)]]'' and ''[[Rhythm Heaven Fever]]'', which contains variants of [[Rhythm Games]] modified to support a second player.
==''[[Rhythm Tengoku (Arcade)]]''==
==''[[Rhythm Tengoku (Arcade)]]''==
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==''[[Rhythm Heaven Fever]]''==
==''[[Rhythm Heaven Fever]]''==
[[File:2PMenuWii.png|thumb]]
[[File:2PMenuWii.png|thumb]]
The {{Nihongo|two-player menu|2人プレイコーナー|2-Ri Purei Kōnā}} is unlocked after clearing [[Fork Lifter]] in ''[[Rhythm Heaven Fever]]'', with each [[Rhythm Game]] afterward requiring the players to have cleared the one-player version beforehand, as well as the two-player games before it.
The {{Nihongo|two-player menu|2人プレイコーナー|2-Ri Purei Kōnā}} is unlocked after clearing [[Fork Lifter]] in ''[[Rhythm Heaven Fever]]'', with each [[Rhythm Game]] afterward requiring the players to have cleared the single-player version beforehand, as well as the two-player games before it<ref>"As you progress in the single-player games, you'll unlock more two-player ones." ~ Two-Player Menu, ''[[Rhythm Heaven Fever]]''</ref><ref>"Progress in the Solo Play games to unlock more Dual games." ~ Dual Play Menu, ''[[Beat the Beat: Rhythm Paradise]]''</ref>.


The games themselves have slight visual differences compared to the originals. Most notably is the addition of a second controllable character, with P1's character on the left colored blue and P2's character on the right colored orange (with the exception of [[Karate Man Combos!#Two-Player|Karate Man]], where they are purple instead). Games like [[Fork Lifter#Two-Player|Fork Lifter]] and [[Tambourine#Two-Player|Tambourine]] also manipulate where elements are placed so each player has a fair playing area, while games like [[Micro-Row 2#Two-Player|Micro-Row]] and [[Flipper-Flop 2#Two-Player|Flipper-Flop]] add more characters around the players. In some games, there are sections where only one of the two players is required to play. Both players take turns doing the [[Practice]] alone before playing the real game.
The games themselves have slight visual differences compared to the originals. Most notably is the addition of a second controllable character, with P1's character on the left colored blue and P2's character on the right colored orange (with the exception of [[Karate Man Combos!#Two-Player|Karate Man]], where they are purple instead). Games like [[Fork Lifter#Two-Player|Fork Lifter]] and [[Tambourine#Two-Player|Tambourine]] also manipulate where elements are placed so each player has a fair playing area, while games like [[Micro-Row 2#Two-Player|Micro-Row]] and [[Flipper-Flop 2#Two-Player|Flipper-Flop]] add more characters around the players. In some games, there are sections where only one of the two players is required to play. Both players take turns doing the [[Practice]] alone before playing the real game.
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Prologue Wii Karate Man Two Player.png|[[Karate Man Combos!#Two Player|Karate Man]]
Prologue Wii Karate Man Two Player.png|[[Karate Man Combos!#Two Player|Karate Man]]
</gallery>
</gallery>
{| style="width:100%;{{Gradient|#9400CE}};border-radius:7px;align:center;"
|-
|<div style="text-align:center">[[File:EndlessGameClapTrapIcon.gif|130px]]<br>[[Clap Trap]]<br>[[File:MedalDuoWiiEndlessMenu.png|20px]]Medals Needed: 1</div>
|<div style="text-align:center">[[File:EndlessGameMochiPoundingIcon.gif|130px]]<br>[[Mochi Pounding]]<br>[[File:MedalDuoWiiEndlessMenu.png|20px]]Medals Needed: 2</div>
|<div style="text-align:center">[[File:EndlessGameKungFuBallIcon.gif|130px]]<br>[[Kung Fu Ball]]<br>[[File:MedalDuoWiiEndlessMenu.png|20px]]Medals Needed: 4</div>
|<div style="text-align:center">[[File:EndlessGamePirateCrewIcon.gif|130px]]<br>[[Pirate Crew]]<br>[[File:MedalDuoWiiEndlessMenu.png|20px]]Medals Needed: 6</div>
|<div style="text-align:center">[[File:EndlessGameBossaNovaIcon.gif|130px]]<br>[[Bossa Nova#Endless Game|Bossa Nova]]<br>[[File:MedalDuoWiiEndlessMenu.png|20px]]Medals Needed: 8</div>
|}
==''[[Rhythm Heaven Megamix]]''==
==''[[Rhythm Heaven Megamix]]''==
Although there aren't any two-player games in ''[[Rhythm Heaven Megamix]]'' in the conventional sense, there is the [[Challenge Train]], which can be played with up to 4 players. One player acts as the captain of the group, and selects which course will be played. All players play their own version of the [[Rhythm Game]], with each player's Mii shown around the screen. Other players can also play without owning ''[[Rhythm Heaven Megamix]]'' via Download Play. Score Goals multiply the required score by the amount of players, and they must accumulate enough points collectively. In Life and Monster Goals, at least one of the players must survive.
Although there aren't any two-player games in ''[[Rhythm Heaven Megamix]]'' in the conventional sense, there is the [[Challenge Train]], which can be played with up to 4 players. One player acts as the captain of the group, and selects which course will be played. All players play their own version of the [[Rhythm Game]], with each player's Mii shown around the screen. Other players can also play without owning ''[[Rhythm Heaven Megamix]]'' via Download Play. Score Goals multiply the required score by the amount of players, and they must accumulate enough points collectively. In Life and Monster Goals, at least one of the players must survive.
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|us=Two-player menu<ref>"Welcome to the two-player menu!" ~ ''[[Rhythm Heaven Fever]]''</ref>
|us=Two-player menu<ref>"Welcome to the two-player menu!" ~ ''[[Rhythm Heaven Fever]]''</ref>
|uk=Dual Play Menu<ref>"Welcome to the Dual Play Menu!" ~ ''[[Beat the Beat: Rhythm Paradise]]''</ref>
|uk=Dual Play Menu<ref>"Welcome to the Dual Play Menu!" ~ ''[[Beat the Beat: Rhythm Paradise]]''</ref>
|fr=Jeux à deux<ref>"Voici les jeux à deux !" ~ ''[[Beat the Beat: Rhythm Paradise]]''</ref>
|fr=Jeux à deux<ref>"Voici les jeux à deux !" ~ ''[[Beat the Beat: Rhythm Paradise]]'' (French)</ref>
|mnfr=Games for two
|mnfr=Games for two
|du=Duett-Modus<ref>"Willkommen beim Duett-Modus!" ~ ''[[Beat the Beat: Rhythm Paradise]]''</ref>
|du=Duett-Modus<ref>"Willkommen beim Duett-Modus!" ~ ''[[Beat the Beat: Rhythm Paradise]]'' (German)</ref>
|mndu=Duet Mode
|mndu=Duet Mode
|it=Modalità per 2 giocatori<ref>"Ti do il benvenuto alla modalità per 2 giocatori!" ~ ''[[Beat the Beat: Rhythm Paradise]]''</ref>
|it=Modalità per 2 giocatori<ref>"Ti do il benvenuto alla modalità per 2 giocatori!" ~ ''[[Beat the Beat: Rhythm Paradise]]'' (Italian)</ref>
|mnit=2 Player mode
|mnit=2 Player mode
|es=Juegos a dobles<ref>"¡Estos son los Juegos a dobles!" ~ ''[[Beat the Beat: Rhythm Paradise]]''</ref>
|es=Juegos a dobles<ref>"¡Estos son los Juegos a dobles!" ~ ''[[Beat the Beat: Rhythm Paradise]]'' (Spanish)</ref>
|mnes=Doubles Games
|mnes=Doubles Games
|kr=2인 플레이 코너<ref>"2인 플레이 코너에 어서 오세요!" ~ ''[[Rhythm Sesang Wii]]''</ref>
|kr=2인 플레이 코너<ref>"2인 플레이 코너에 어서 오세요!" ~ ''[[Rhythm Sesang Wii]]''</ref>
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