Built to Scale (Wii): Difference between revisions

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Reverted edits by HopHoppip (talk) to last revision by MF5K
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*In ''[[Rhythm Heaven Fever]]'', the letters A and B light up when the red block pulls back, signaling the buttons that must be pressed. In ''[[Rhythm Heaven Megamix]]'', only the letter B lights up, matching the new controls for the game.
*In ''[[Rhythm Heaven Fever]]'', the letters A and B light up when the red block pulls back, signaling the buttons that must be pressed. In ''[[Rhythm Heaven Megamix]]'', only the letter B lights up, matching the new controls for the game.
*This game combines bouncing a rod from [[Polyrhythm]] with shooting rods into squares from [[Built to Scale (DS)|Built to Scale]]. The rods are red like the [[Akai Mono]] from the former, while the squares are white like the [[Widget]]s from the latter.
*This game combines bouncing a rod from [[Polyrhythm]] with shooting rods into squares from [[Built to Scale (DS)|Built to Scale]]. The rods are red like the [[Akai Mono]] from the former, while the squares are white like the [[Widget]]s from the latter.
*At their slowest tempo, this game and [[Built to Scale 2 (Wii)|its sequel]] are the slowest minigames in the entire franchise.
==Video==
==Video==
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