Karate Man 2 (DS): Difference between revisions

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{{GameExplainDS|title=Karate Man 2|explain=Time for another day of<br>hard training! He tries to<br>hide it, but you can tell<br>he's pleased with himself...<br>(And no practice for you!)}}
{{GameExplainDS
|title=Karate Man 2
|explain=Time for another day of<br>hard training! He tries to<br>hide it, but you can tell<br>he's pleased with himself...<br>(And no practice for you!)}}
{{RhythmGame
{{RhythmGame
|name=Karate Man 2
|name=Karate Man 2
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{{Controls|T=Punch|Th=Squat|Tr=Stand back up|F=Kick}}
{{Controls|T=Punch|Th=Squat|Tr=Stand back up|F=Kick}}
==[[Timing Display]]==
==[[Timing Display]]==
{{Timing|Ace!=Karate Joe punches the object off-screen. For a barrel, he punches it and kicks away the bomb in it, making a weird smile afterwards.|Early!/Late!=Karate Joe mistimes the punch, causing him to wince as the object lands on the ground just in front of him. If the barrel is broken, the bomb is grazed, landing only a short distance away.|Miss...=Karate Joe gasps as the object flies past him. If the barrel is broken, the bomb falls to the ground.}}
{{Timing
|Ace!=Karate Joe punches the object off-screen. For a barrel, he punches it and kicks away the bomb in it, making a weird smile afterwards.
|Early!/Late!=Karate Joe mistimes the punch, causing him to wince as the object lands on the ground just in front of him. If the barrel is broken, the bomb is grazed, landing only a short distance away.
|Miss...=Karate Joe gasps as the object flies past him. If the barrel is broken, the bomb falls to the ground.}}
==Results==
==Results==
{{Results
{{Results
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