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Karate Joe is a lonely martial artist who struggles with his training. He seems to be developing his own unique karate style which incorporates rhythm. He has a very emotional personality, which can be seen in his many facial expressions. At the martial arts competitions, the opponent reads all his tricks, and he can't get results. Sometimes he goes to his master for advice, whose usual response is "You needed to focus on the basics."<ref>https://www.nintendo.co.jp/n08/brij/chara/stage01.html</ref> | Karate Joe is a lonely martial artist who struggles with his training. He seems to be developing his own unique karate style which incorporates rhythm. He has a very emotional personality, which can be seen in his many facial expressions. At the martial arts competitions, the opponent reads all his tricks, and he can't get results. Sometimes he goes to his master for advice, whose usual response is "You needed to focus on the basics."<ref>https://www.nintendo.co.jp/n08/brij/chara/stage01.html</ref> | ||
Karate Joe | Karate Joe in the original game ''Rhythm Heaven'' the music behind is from a female. Singing "Hey baby how's it going, This beat is non stop" Repeating similar phrases for the rest of the minigame. Seemingly dating Karate Joe. In ''Rhythm Heaven Fever'', the music is different he is singing about how he misses his loved one and how she has moved on. From that knowledge we can say that Karate Joe is using karate to fight off his longed feelings for his ex-girlfriend found in Rhythm Heaven. He seems to be struggling with life as you can see in Remix 9 ''Rhythm Heaven Fever'' Where he is watching TV on the floor. And he seems to be punching paper cups instead of a punching bag or a dummy. which can also seem like he's just a middle aged man depressed about his lost girlfriend, and is finally trying to make a change in his life. Cleaning up his room, using karate. | ||
===Other Appearances=== | ===Other Appearances=== | ||
In ''[[Rhythm Tengoku]]'', he appears in the first [[Rhythm Game]], [[Karate Man Returns!|Karateka]]. It involves the Flow gauge, which determines if he can punch hard objects such as rocks and bombs, which depends on how well the player is doing in the game. In [[Karateka 2]], he also has to contend with the ever changing tempo. In [[Remix 8 (GBA)|Remix 8]], the Flow gauge disappears, and Karate Joe is enveloped in shadow. He can now punch rocks no matter what. At the end, he returns to normal, making a weird face. Karate Joe reappears in the [[Rhythm Tengoku (Arcade)|arcade]] version of the game, with the same appearances, in addition to [[Karateka Tempo Up!|Karateka]] [[File:TempoUpExtra1.png|72px]], which is a sped up version of the original. Here, he is wearing boxing gloves and black boxing shorts, and is training for a boxing match. In ''[[Rhythm Heaven Megamix]]'', the Flow gauge mechanic was completely removed, the "Hit 2!", the light bulbs and bomb were replaced with other objects to conform to how the future games work. | In ''[[Rhythm Tengoku]]'', he appears in the first [[Rhythm Game]], [[Karate Man Returns!|Karateka]]. It involves the Flow gauge, which determines if he can punch hard objects such as rocks and bombs, which depends on how well the player is doing in the game. In [[Karateka 2]], he also has to contend with the ever changing tempo. In [[Remix 8 (GBA)|Remix 8]], the Flow gauge disappears, and Karate Joe is enveloped in shadow. He can now punch rocks no matter what. At the end, he returns to normal, making a weird face. Karate Joe reappears in the [[Rhythm Tengoku (Arcade)|arcade]] version of the game, with the same appearances, in addition to [[Karateka Tempo Up!|Karateka]] [[File:TempoUpExtra1.png|72px]], which is a sped up version of the original. Here, he is wearing boxing gloves and black boxing shorts, and is training for a boxing match. In ''[[Rhythm Heaven Megamix]]'', the Flow gauge mechanic was completely removed, the "Hit 2!", the light bulbs and bomb were replaced with other objects to conform to how the future games work. |
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