Karateka 2: Difference between revisions

341 bytes removed ,  24 February 2021
m
no edit summary
mNo edit summary
Line 9: Line 9:
|gift=[[File:ConsoleGBA Icon.png|20px]] "[[Studio#Drum List|さむらいドラム]]" ''(Samurai Drum)''
|gift=[[File:ConsoleGBA Icon.png|20px]] "[[Studio#Drum List|さむらいドラム]]" ''(Samurai Drum)''
|stage={{Stage|GBAstage7}}}}
|stage={{Stage|GBAstage7}}}}
{{Nihongo|'''Karateka 2'''|カラテ家 2|Karateka 2}} is the 37th [[Rhythm Game]] in ''[[Rhythm Tengoku]]'' and is the arrange version of [[Karate Man Returns!|Karateka]]. It plays the exact same way as the first one, however, there are major tempo changes in the song to throw the player off track.
{{Nihongo|'''Karateka 2'''|カラテ家 2|Karateka 2}} is the 1st [[Rhythm Game]] of Technician (37st overall) in ''[[Rhythm Tengoku]]''.
{{Nihongo|'''Karateka 2'''|カラテ家 2|Karateka 2}} is the 1st [[Rhythm Game]] of Technician (37st overall) in ''[[Rhythm Tengoku]]''.


Line 17: Line 16:
==Gameplay==
==Gameplay==
[[File:Karate_Joe_2_(GBA).png|thumb]]
[[File:Karate_Joe_2_(GBA).png|thumb]]
The song is the same as the long version, but there are major tempo changes that can throw the player off track, as it affects the speed at which the objects fly in as well. The background is a featureless magenta plain which adds stripes when the flow guage is at three hearts or higher.
The song is the same as before, but there are major tempo changes that can throw the player off track, as it affects the speed at which the objects fly in as well. The background is a featureless magenta plain which adds stripes when the flow guage is at three hearts or higher.
==Controls==
==Controls==
{{Controls|A=Punch}}
{{Controls|A=Punch}}
Line 23: Line 22:
{{Timing|Ace!=Karate Joe punches the object off-screen. The Flow Gauge goes up by one. If the player punches a rock or bomb when the Flow Guage is too low, he will hurt his fist, counting as a miss instead.|Early!/Late!=Karate Joe mistimes the punch, causing him to wince as the object lands on the ground just in front of him. The Flow Guage goes down by one.|Miss...=Karate Joe gasps as the object flies past him. The Flow Guage is emptied completely.}}
{{Timing|Ace!=Karate Joe punches the object off-screen. The Flow Gauge goes up by one. If the player punches a rock or bomb when the Flow Guage is too low, he will hurt his fist, counting as a miss instead.|Early!/Late!=Karate Joe mistimes the punch, causing him to wince as the object lands on the ground just in front of him. The Flow Guage goes down by one.|Miss...=Karate Joe gasps as the object flies past him. The Flow Guage is emptied completely.}}
==Results==
==Results==
{{Results|Console=GBA|caption=師匠のおことば ''(Words of the Master)''|cp_DEF_Ng=きほんが できてませんね。''(You don't get the basics.)''<br>速いのに ついていけてないな。''(You couldn't keep up with the fast parts.)''<br>スローで 乱れてるね。''(The slow parts were chaotic.)''<br>あそこは おさえてほしかった...''(I was hoping you'd handle that one part...)''|cp_DEF_Hi=速いのは バッチシだね!''(You kept up with the fast parts!)''<br>スローのとき おちついている!''(You were calm on the slow parts!)''<br>超スローでも どうじてない!''(You even handled the super slow part!)''}}
{{Results
|Console=GBA
|caption=師匠のおことば ''(Words of the Master)''
|cp_DEF_Ng=きほんが できてませんね。''(You don't get the basics.)''<br>速いのに ついていけてないな。''(You couldn't keep up with the fast parts.)''<br>スローで 乱れてるね。''(The slow parts were chaotic.)''<br>あそこは おさえてほしかった...''(I was hoping you'd handle that one part...)''
|cp_DEF_Hi=速いのは バッチシだね!''(You kept up with the fast parts!)''<br>スローのとき おちついている!''(You were calm on the slow parts!)''<br>超スローでも どうじてない!''(You even handled the super slow part!)''}}
==Epilogues==
==Epilogues==
{{Epilogue
{{Epilogue
Line 61: Line 64:


It has a split screen display to accommodate the second player. However, the Flow gauge remains off screen, unable to be seen by either player.{{clear}}
It has a split screen display to accommodate the second player. However, the Flow gauge remains off screen, unable to be seen by either player.{{clear}}
==Trivia==
==Trivia==
*The last rock at the end of the game has its tempo randomized. It may be normal, slower or faster.
*The last rock at the end of the game has its tempo randomized. It may be normal, slower or faster.
Line 71: Line 73:
{{Game Navigation}}
{{Game Navigation}}
[[Category:Arrange Version Games]]
[[Category:Arrange Version Games]]
[[Category:Games With Vocals]]
Bureaucrats, content-moderator, emailconfirmed, Interface administrators, rollback, Suppressors, Administrators, threadmoderator
25,127

edits