Tap Troupe: Difference between revisions

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==Gameplay==
==Gameplay==


[[File:Tap_Troupe_Remix_10.png|thumb|220px]]In this game, the player controls the fourth Tall Tapper in line (far right), with their face being visible near the bottom-left of the screen. When the game starts, the members of the troupe will start stepping at a steady beat. The player needs to step along with them. At certain parts of the game, a voice will say "Rea-dy!", and the tappers get on their toes and continue tapping. When this happens, the speed of tapping increases to once ever 3/4th (dotted eighth note worth) of a note, in comparison to once every note. The length of this sequence varies. After a while, a voice will say "Tap, tap, tap!", requiring the player to tap on those beats, then go back to the original beat.
[[File:Tap_Troupe_Remix_10.png|thumb|220px]]In this game, the player controls the fourth Tall Tapper in line (far right), with their face being visible near the bottom-left of the screen. When the game starts, the members of the troupe will start stepping at a steady beat. The player needs to step along with them. At certain parts of the game, a voice will say "Rea-dy!", and the tappers get on their toes and continue tapping. When this happens, the speed of tapping increases to once every 3/4th (dotted eighth note worth) of a note, in comparison to once every note. The length of this sequence varies. After a while, a voice will say "Tap, tap, tap!", requiring the player to tap on those beats, then go back to the original beat.


In the 3/4th note rhythm, the beat is steady. When the voice says "Tap, tap, tap," the gap between the second last to the last tap can either be 1/2 (eigth note), 3/4 (dotted eigth note), or 1 beat (quarter note) long, depending on the gap to the next measure.
In the 3/4th note rhythm, the beat is steady. When the voice says "Tap, tap, tap," the gap between the second last to the last tap can either be 1/2 (eighth note), 3/4 (dotted eighth note), or 1 beat (quarter note) long, depending on the gap to the next measure.


[3] "Tap-tap-tap": The gap lasts 3/4th of a note ''(REGULAR'').
[3] "Tap-tap-tap": The gap lasts 3/4th of a note ''(REGULAR'').
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*'''Perfect!/Ace!''': The Tall Tappers continue their routine. After the female voice's complex tap cues, the Tall Tappers will gleefully yell out "Okay!". Additionally, halfway through the game the Tall Tapper on the left of the group will bring out a confetti popper which launches confetti. During the last few moments of the rhythm game, the Tall Tappers will wave their arms up with their hands in an OK sign.
*'''Perfect!/Ace!''': The Tall Tappers continue their routine. After the female voice's complex tap cues, the Tall Tappers will gleefully yell out "Okay!". Additionally, halfway through the game the Tall Tapper on the left of the group will bring out a confetti popper which launches confetti. During the last few moments of the rhythm game, the Tall Tappers will wave their arms up with their hands in an OK sign.
*'''Early!/Late!''': A small 'tick' sound is heard when tapping off beat. The other Tall Tappers will glare at the player's Tall Tapper, annoyed. During practice, the Tall Tappers will glance over at the player.
*'''Early!/Late!''': A small 'tick' sound is heard when tapping off beat. The other Tall Tappers will glare at the player's Tall Tapper, annoyed. During practice, the Tall Tappers will glance over at the player.
*'''Miss...''': The other Tall Tappers will blow a raspberry and make a embarrased face at the player's Tall Tapper. During practice, the Tall Tappers will glance over at the player.
*'''Miss...''': The other Tall Tappers will blow a raspberry and make an embarrassed face at the player's Tall Tapper. During practice, the Tall Tappers will glance over at the player.
==Results==
==Results==
{{Results|Console=Wii|caption=Friendly Feedback|cp_DEF_Ng=You need to get your legs together.<br>Your changeovers were kinda clumsy.<br>Your changeover combos need work.|cp_DEF_Hi=You kept time really well.<br>You handled changeovers well.<br>We got to say "OK!" a lot!}}
{{Results|Console=Wii|caption=Friendly Feedback|cp_DEF_Ng=You need to get your legs together.<br>Your changeovers were kinda clumsy.<br>Your changeover combos need work.|cp_DEF_Hi=You kept time really well.<br>You handled changeovers well.<br>We got to say "OK!" a lot!}}