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While the [[Rhythm Heaven Series]] boasts a large number of [[Rhythm Games]], there also also many that did not make the cut. Below is a list of these scrapped games. | While the [[Rhythm Heaven Series]] boasts a large number of [[Rhythm Games]], there also also many that did not make the cut. Below is a list of these scrapped games. | ||
==Rhythm Tengoku== | ==Rhythm Tengoku== | ||
During an interview with [https://www.1101.com/nintendo/rythm_heaven2/07.html Hobonichi], the developers shared ideas for [[Rhythm Games]] that were not implemented in the final | During an interview with [https://www.1101.com/nintendo/rythm_heaven2/07.html Hobonichi], the developers shared ideas for [[Rhythm Games]] that were not implemented in the final version of ''[[Rhythm Tengoku]]''. It is mentioned that there are over 20 games cut from the game, which are listed below. Some games have remnants in the final game, while others were removed completely. | ||
*{{Nihongo|'''Shibaku'''|『しばく』|Shibaku}} was a [[Rhythm Game]] where the player would press a button to swing a stick, then release it to return the stick back. However, the act of releasing the button to the rhythm was found to be unexpectedly difficult to understand, leading to the game being cut. | *{{Nihongo|'''Shibaku'''|『しばく』|Shibaku}} was a [[Rhythm Game]] where the player would press a button to swing a stick, then release it to return the stick back. However, the act of releasing the button to the rhythm was found to be unexpectedly difficult to understand, leading to the game being cut. | ||
*{{Nihongo|'''Kuma'''|『くま』|Bear}}. This game has leftover sound effects, labeled "s_kuma_hit", "s_kuma_miss" and "s_kuma_sakana" (Sakana meaning "fish"). The last of these was repurposed for [[Iai Giri]]. | *{{Nihongo|'''Kuma'''|『くま』|Bear}}. This game has leftover sound effects, labeled "s_kuma_hit", "s_kuma_miss" and "s_kuma_sakana" (Sakana meaning "fish"). The last of these was repurposed for [[Iai Giri]]. | ||
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*{{Nihongo|'''Metronome'''|メトロノーム|Metoronōmu}}<ref>[https://youtu.be/u0JxoSeliqI?t=160 Video of "Metronome"]</ref>. Here, the player must press Ⓐ as the needle passes over the bird on the top, playing basically the same as the first test in [[Rhythm-kan Sokutei]]. It was reworked into [[Mr. Upbeat]] in the final game. | *{{Nihongo|'''Metronome'''|メトロノーム|Metoronōmu}}<ref>[https://youtu.be/u0JxoSeliqI?t=160 Video of "Metronome"]</ref>. Here, the player must press Ⓐ as the needle passes over the bird on the top, playing basically the same as the first test in [[Rhythm-kan Sokutei]]. It was reworked into [[Mr. Upbeat]] in the final game. | ||
==Rhythm Heaven== | ==Rhythm Heaven== | ||
There are multiple [[Rhythm Games]] referenced in the sound banks, with multiple sound effects, which are never used in the game. | There are multiple [[Rhythm Games]] referenced in the sound banks of ''[[Rhythm Heaven]]'', with multiple sound effects, which are never used in the game. | ||
{|class="mw-collapsible mw-collapsed" | {|class="mw-collapsible mw-collapsed" | ||
!SEQARC_SKA | !SEQARC_SKA | ||
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*There is an unused sprite (the one meant to be seen on the [[Endless Games]] menu) internally named "demo_game_passboys". The sprite itself is blank. | *There is an unused sprite (the one meant to be seen on the [[Endless Games]] menu) internally named "demo_game_passboys". The sprite itself is blank. | ||
==Rhythm Heaven Fever== | ==Rhythm Heaven Fever== | ||
There are multiple [[Rhythm Games]] referenced in the sound banks, with multiple sound effects, which are never used in the game. | There are multiple [[Rhythm Games]] referenced in the sound banks of ''[[Rhythm Heaven Fever]]'', with multiple sound effects, which are never used in the game. | ||
{|class="mw-collapsible mw-collapsed" | {|class="mw-collapsible mw-collapsed" | ||
!ROLLER | !ROLLER | ||
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*{{Nihongo|'''[[Seika Relay]]'''|青果リレー|Seika Rirē}} is an unused and unfinished [[Endless Game]] in ''[[Minna no Rhythm Tengoku]]''. It is only accessible in the Debug Menu, placed between [[Clap Trap]] and [[Endless Remix#Basket|Basket]]. | *{{Nihongo|'''[[Seika Relay]]'''|青果リレー|Seika Rirē}} is an unused and unfinished [[Endless Game]] in ''[[Minna no Rhythm Tengoku]]''. It is only accessible in the Debug Menu, placed between [[Clap Trap]] and [[Endless Remix#Basket|Basket]]. | ||
*The three games seen exclusively in [[Endless Remix]] ({{Nihongo|'''Basket'''|バスケット|Basuketto}}, {{Nihongo|'''Kaeru Tobi'''|カエル跳び|Frog Jump}} and {{Nihongo|'''Chameleon'''|カメレオン|Kamereon}}) all have unused "standalone" versions in the debug menu. They use a standard drum beat as music (also heard in [[Seika Relay]]) and are also very simple, implying they were meant for testing. Notably, Basket has a feature where it zooms in on the basket, and then zooms out, which does not occur in [[Endless Remix]]. | *The three games seen exclusively in [[Endless Remix]] ({{Nihongo|'''Basket'''|バスケット|Basuketto}}, {{Nihongo|'''Kaeru Tobi'''|カエル跳び|Frog Jump}} and {{Nihongo|'''Chameleon'''|カメレオン|Kamereon}}) all have unused "standalone" versions in the debug menu. They use a standard drum beat as music (also heard in [[Seika Relay]]) and are also very simple, implying they were meant for testing. Notably, Basket has a feature where it zooms in on the basket, and then zooms out, which does not occur in [[Endless Remix]]. | ||
*There is unused text suggesting [[Endless Remix#Chameleon|Chameleon]] was intended as an "Ⓐ + Ⓑ Test" of sorts for ''[[Rhythm Heaven Fever]]''<ref>"ⒶとⒷの使い方を練習しよう。" (Practice how to use Ⓐ and Ⓑ.) ~ Unused text, ''Rhythm Heaven Fever''</ref><ref>"飛んできたハエを、Ⓐでつかまえてみて。" (Try using Ⓐ to catch the flies.) ~ Unused text, ''Rhythm Heaven Fever''</ref><ref>"tutorial" ~ directory filename for [[Endless Remix#Chameleon|Chameleon]]'s textures</ref>, similar to "Practice Flicking". The final version instead has a modified version of Rhythm-kan Sokutei (with the third test dummied out) while | *There is unused text suggesting [[Endless Remix#Chameleon|Chameleon]] was intended as an "Ⓐ + Ⓑ Test" of sorts for ''[[Rhythm Heaven Fever]]''<ref>"ⒶとⒷの使い方を練習しよう。" (Practice how to use Ⓐ and Ⓑ.) ~ Unused text, ''Rhythm Heaven Fever''</ref><ref>"飛んできたハエを、Ⓐでつかまえてみて。" (Try using Ⓐ to catch the flies.) ~ Unused text, ''Rhythm Heaven Fever''</ref><ref>"tutorial" ~ directory filename for [[Endless Remix#Chameleon|Chameleon]]'s textures</ref>, similar to "[[Practice Flicking]]". The final version instead has a modified version of [[Rhythm-kan Sokutei]] (with the third test dummied out) while [[Endless Remix#Chameleon|Chameleon]] was made part of [[Endless Remix]]. | ||
==Rhythm Heaven Megamix== | ==Rhythm Heaven Megamix== | ||
In the debug menu of | In the debug menu of ''[[Rhythm Heaven Megamix]]'' and through other sources, it can be seen that even more games were intended to be included, but for one reason or another were scrapped.<ref>[https://tcrf.net/Rhythm_Heaven_Megamix#Debug_Menu The Cutting Room Floor]</ref> | ||
For reference, the names internally use a system of categorizing games, using [[Rhythm Tengoku|AGB]], [[Rhythm Heaven|NTR]], [[Rhythm Heaven Fever|RVL]] and [[Rhythm Heaven Megamix|CTR]] for which installment they originate from, and S, L, A for '''Short''', '''Long''' and '''Arrange''' games. For example, [[The Clappy Trio]] is '''AGBパチパチ三人衆S''' (agb_clap_S), [[The Clappy Trio 2]] is '''AGBパチパチ三人衆L''' (agb_clap_L) and [[The Snappy Trio]] is '''AGBパチパチ三人衆A''' (agb_clap_A). | For reference, the names internally use a system of categorizing games, using [[Rhythm Tengoku|AGB]], [[Rhythm Heaven|NTR]], [[Rhythm Heaven Fever|RVL]] and [[Rhythm Heaven Megamix|CTR]] for which installment they originate from, and S, L, A for '''Short''', '''Long''' and '''Arrange''' games. For example, [[The Clappy Trio]] is '''AGBパチパチ三人衆S''' (agb_clap_S), [[The Clappy Trio 2]] is '''AGBパチパチ三人衆L''' (agb_clap_L) and [[The Snappy Trio]] is '''AGBパチパチ三人衆A''' (agb_clap_A). | ||
*[[File:Ninja_3DS_icon.png|44px|link=Ninja Bodyguard]] {{Nihongo|'''AGB忍者S'''|agb_tono_S|[[Ninja Bodyguard]] (S)}} | *[[File:Ninja_3DS_icon.png|44px|link=Ninja Bodyguard]] {{Nihongo|'''AGB忍者S'''|agb_tono_S|[[Ninja Bodyguard]] (S)}} | ||
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*[[File:Locked Game 3DS_icon.png|44px]] {{Nihongo|'''CTRハチ'''|ctr_hachi|Bee}} | *[[File:Locked Game 3DS_icon.png|44px]] {{Nihongo|'''CTRハチ'''|ctr_hachi|Bee}} | ||
*[[File:Locked Game 3DS_icon.png|44px]] {{Nihongo|'''CTRパラパラパラダイス'''|ctr_paradise_L|Para-Para-Paradise}} | *[[File:Locked Game 3DS_icon.png|44px]] {{Nihongo|'''CTRパラパラパラダイス'''|ctr_paradise_L|Para-Para-Paradise}} | ||
A most curious case is | A most curious case is {{Nihongo|'''Monster Tennis'''|モンスターテニス|Monsutā Tenisu}}. Unused text strings (which, curiously, only exist in [[Rhythm Tengoku: The Best+ Taikenhan]]) show it would play differently to normal [[Rhythm Games]], somehow requiring the player to use a Wii Remote<ref>"Wiiリモコンを振って、ボールを打ってネ。" (Shake the Wii Remote, and hit the ball.) ~ Unused Text for Monster Tennis, ''Rhythm Tengoku: The Best+ Trial Version''</ref>, suggesting it was a scrapped project for the [[wikipedia:Wii|Wii]] intended to be revived in this game. The player(s) have to use a tennis racket to fight monsters. Additionally, it would've featured four stages, several bosses and multiplayer. | ||
*[[File:Locked Game 3DS_icon.png|44px]] {{Nihongo|'''CTRモンスターテニス00'''|ctr_tennis_S00|Monster Tennis Stage 1}} | *[[File:Locked Game 3DS_icon.png|44px]] {{Nihongo|'''CTRモンスターテニス00'''|ctr_tennis_S00|Monster Tennis Stage 1}} | ||
*[[File:Locked Game 3DS_icon.png|44px]] {{Nihongo|'''CTRモンスターテニス01'''|ctr_tennis_S01|Monster Tennis Stage 2}} | *[[File:Locked Game 3DS_icon.png|44px]] {{Nihongo|'''CTRモンスターテニス01'''|ctr_tennis_S01|Monster Tennis Stage 2}} | ||
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<references/> | <references/> | ||
[[Category:Scrapped Rhythm Games]] | [[Category:Scrapped Rhythm Games]] | ||
[[Categoru:Rhythm Tengoku]] | |||
[[Categoru:Rhythm Heaven]] | |||
[[Categoru:Rhythm Heaven Fever]] | |||
[[Categoru:Rhythm Heaven Megamix]] |
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