Practice: Difference between revisions

164 bytes added ,  10 November 2020
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m (realized i could remove this template with a few pictures added onto the page, though again, i'd appreciate if images for tengoku and megamix could be added! i know bon odori looks different in practice than it does in-game.)
Tag: 2017 source edit
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Tag: 2017 source edit
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The {{Nihongo|'''Practice'''|練習|Renshū}} is a section that plays before starting a [[Rhythm Game]] or [[Endless Game]]. Typically, the practice will explain to the player all the actions they are going to do in the game itself. For most of the games in the [[Rhythm Heaven Series]], practice appears before each Rhythm Game that introduces new mechanics, with a few exceptions in ''[[Rhythm Tengoku]]''. Practice never appears before remixes, and rarely appears before arrange versions (with some exceptions, such as ''[[Rhythm Heaven Fever]]''<nowiki>'</nowiki>s version of [[Micro-Row 2 (Wii)|Micro-Row 2]] and [[Packing Pests 2]]).
The {{Nihongo|'''Practice'''|練習|Renshū}} is a section that plays before starting a [[Rhythm Game]] or [[Endless Game]]. Typically, the practice will explain to the player all the actions they are going to do in the game itself. For most of the games in the [[Rhythm Heaven Series]], practice appears before each Rhythm Game that introduces new mechanics, with a few exceptions in ''[[Rhythm Tengoku]]''. Practice never appears before remixes, and rarely appears before arrange versions (with some exceptions, such as ''[[Rhythm Heaven Fever]]''<nowiki>'</nowiki>s version of [[Micro-Row 2 (Wii)|Micro-Row 2]] and [[Packing Pests 2]]).
==[[Rhythm Tengoku]]==
==[[Rhythm Tengoku]]==
[[File:Karateka Practice.png|thumb|Practice for [[Karate Man Returns!|Karateka]]]]
In ''[[Rhythm Tengoku]]'', each practice uses one of three variations of a single song (called "Tutorial Music 1", "Tutorial Music 2" and "Tutorial Music 3" in ''[[Rhythm Tengoku Complete Music Collection]]'') as well as a few game-specific practice themes. The practice itself will present the player with each cue in the game, and the player only needs to do a set successfully in order to advance. It can be skipped by pressing the Select button. Some pre-[[Staff]] [[Rhythm Games]] don't have a practice. Those without a practice are not distinguished in the game's description.
In ''[[Rhythm Tengoku]]'', each practice uses one of three variations of a single song (called "Tutorial Music 1", "Tutorial Music 2" and "Tutorial Music 3" in ''[[Rhythm Tengoku Complete Music Collection]]'') as well as a few game-specific practice themes. The practice itself will present the player with each cue in the game, and the player only needs to do a set successfully in order to advance. It can be skipped by pressing the Select button. Some pre-[[Staff]] [[Rhythm Games]] don't have a practice. Those without a practice are not distinguished in the game's description.


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[[File:Love Lab Remix 10.png|thumb|100px|Practice for [[Love Lab]].]]In ''[[Rhythm Heaven]]'', each practice uses a new arrangement of the original practice theme (now called "[[Music Corner|Let's Practice!]]"). The player needs to complete each set successfully 3 times. It can be skipped by touching the "Skip" button on the touch screen. Games without a practice are distinguished with the line "(And no practice for you!)" in the game's description. This game marks the first time arrange versions come with a practice, as [[Fan Club 2]], [[Cosmic Rhythm Rally|Rhythm Rally 2]] and [[Rockers 2]] use it to present new cues to the player.
[[File:Love Lab Remix 10.png|thumb|100px|Practice for [[Love Lab]].]]In ''[[Rhythm Heaven]]'', each practice uses a new arrangement of the original practice theme (now called "[[Music Corner|Let's Practice!]]"). The player needs to complete each set successfully 3 times. It can be skipped by touching the "Skip" button on the touch screen. Games without a practice are distinguished with the line "(And no practice for you!)" in the game's description. This game marks the first time arrange versions come with a practice, as [[Fan Club 2]], [[Cosmic Rhythm Rally|Rhythm Rally 2]] and [[Rockers 2]] use it to present new cues to the player.
==[[Rhythm Heaven Fever]]==
==[[Rhythm Heaven Fever]]==
[[File:Ringside Practice.png|thumb|200px|Practice for [[Ringside]].]]In ''[[Rhythm Heaven Fever]]'', every [[Rhythm Game]] has it's own practice theme, mainly a chiptune version of the game's song. The player needs to complete a varying amount of sets to advance the practice, which are shown with a counter. The games also include a {{Nihongo|'''Demonstration'''|お手本中・・・|Otehon-chū...}} if the player spends too long on a set, in which case they can press the ① button to have the game automatically play the section to demonstrate the timing. The Demonstration is not available for the [[Endless Games]] or [[Extra Games]], which also return to requiring only one successful set without a counter, and they also use a new arrangement of the old music (called "[[Music Corner|Practice Theme]]"). It can be skipped by pressing the ⊝ button. Games without a practice are distinguished with the line "(No Practice.)" (or "(And no practice for you)" in ''Beat the Beat: Rhythm Paradise'') in the game's description. In the [[Two-Player Menu|Two Player]] games, the practice is played the same as with the One Player version, with one practice for each player.
[[File:Ringside Practice.png|thumb|200px|Practice for [[Ringside]].]]In ''[[Rhythm Heaven Fever]]'', every [[Rhythm Game]] has it's own practice theme, mainly a chiptune version of the game's song. The player needs to complete a varying amount of sets to advance the practice, which are shown with a counter. The games also include a {{Nihongo|'''Demonstration'''|お手本中・・・|Otehon-chū...}} if the player spends too long on a set, in which case they can press the ① button to have the game automatically play the section to demonstrate the timing. The Demonstration is not available for the [[Endless Games]] or [[Extra Games]], which also return to requiring only one successful set without a counter, and they also use a new arrangement of the old music (called "[[Music Corner|Practice Theme]]"). It can be skipped by pressing the ⊝ button. Games without a practice are distinguished with the line "(No Practice.)" (or "(And no practice for you!)" in ''Beat the Beat: Rhythm Paradise'') in the game's description. In the [[Two-Player Menu|Two Player]] games, the practice is played the same as with the One Player version, with one practice for each player.


This game also marks the first [[Rhythm Toy]] with a practice, that being [[Rhythm Fighter]], which uses it's practice to explain the rules of the game, albiet without allowing the players to try it out beforehand.
This game also marks the only [[Rhythm Toy]] with an actual practice, that being [[Rhythm Fighter]], which uses its practice to explain the rules of the game, albiet without allowing the players to try it out beforehand.
==[[Rhythm Heaven Megamix]]==
==[[Rhythm Heaven Megamix]]==
[[File:Tangotronic practice.png|thumb|Practice for [[Tangotronic 3000]]]]
In ''[[Rhythm Heaven Megamix]]'', every single game, regardless of origin, uses a chiptune version of their song during their practice and also need a few completed sets with a counter to advance, much like in ''[[Rhythm Heaven Fever]]''. The original practice theme is nowhere to be found in this game. Similar to the Demonstrations, this game will show a {{Nihongo|'''Rhythm Help Display'''|お助けリズム表示|O Tasuke Rhythm Hyōji}} of the current set if the player spends too long during the practice, showing the rhythm in a handy visual format<ref>"Oh, hey--if you ever have a hard time when you're practicing for a rhythm game... remember that {{Color|#E40000|Rhythm Help Display}} will appear on the Touch Screen. It shows you the timing and the rhythm in a handy {{Color|#0E006F|visual format}}. You'll probably find it handy when you're just getting started, but... eventually you'll "feel" the rhythm without the need for visual cues. I understand some people even play rhythm games with their eyes closed! Something to think about, anyway. See you around." ~ [[Barista]], ''Rhythm Heaven Megamix''</ref>. It can be skipped by pausing the game and choosing "Skip". Games without a practice are distinguished with [[File:NoPractice3DS.png]] beneath their description. After the [[Rhythm Game]] has been completed once, the player can press Ⓐ to skip the prologue directly into the practice (if any) or Ⓧ to skip directly to the game.
In ''[[Rhythm Heaven Megamix]]'', every single game, regardless of origin, uses a chiptune version of their song during their practice and also need a few completed sets with a counter to advance, much like in ''[[Rhythm Heaven Fever]]''. The original practice theme is nowhere to be found in this game. Similar to the Demonstrations, this game will show a {{Nihongo|'''Rhythm Help Display'''|お助けリズム表示|O Tasuke Rhythm Hyōji}} of the current set if the player spends too long during the practice, showing the rhythm in a handy visual format<ref>"Oh, hey--if you ever have a hard time when you're practicing for a rhythm game... remember that {{Color|#E40000|Rhythm Help Display}} will appear on the Touch Screen. It shows you the timing and the rhythm in a handy {{Color|#0E006F|visual format}}. You'll probably find it handy when you're just getting started, but... eventually you'll "feel" the rhythm without the need for visual cues. I understand some people even play rhythm games with their eyes closed! Something to think about, anyway. See you around." ~ [[Barista]], ''Rhythm Heaven Megamix''</ref>. It can be skipped by pausing the game and choosing "Skip". Games without a practice are distinguished with [[File:NoPractice3DS.png]] beneath their description. After the [[Rhythm Game]] has been completed once, the player can press Ⓐ to skip the prologue directly into the practice (if any) or Ⓧ to skip directly to the game.


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