Samurai Slice (DS): Difference between revisions

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==Gameplay==
==Gameplay==
Tapping the screen makes the samurai step on a wooden plank to bounce food. Coins will come out of the sliced food, which racks up the player's score; watermelons are worth one coin, while fish and Demons are worth two coins. When the full moon rises, all coins earned will be multiplied by 10x for a brief period of time. The game moves faster as the score rises. If the samurai fails to slice food items at least three times, the game is over.
Tapping the screen makes the samurai step on a wooden plank to bounce food. Coins will come out of the sliced food, which racks up the player's score; watermelons are worth one coin, while fish and Demons are worth two coins. When the full moon rises, all coins earned will be multiplied by 10x for a brief period of time. The game moves faster as the score rises. If the samurai fails to slice food items at least three times, the game is over.
 
===List of Items===
==Controls==
*Tap: Step on wooden plank
*Flick: Slice
 
==Timing Notes==
*Hit: The object is sliced and the kid is happy.
*Barely: The object bounces off if the samurai slices it too early and it will fall down, causing this to lose one life. '''A barely counts as a miss.'''
*Miss: The object will fall down, and the kid will be upset. '''One miss costs the player a life.'''
 
==Sliced Items==
[[File:Rhythm Heaven - Samurai Slice|thumb|right|220px|Gameplay of Samurai Slice]]
[[File:Rhythm Heaven - Samurai Slice|thumb|right|220px|Gameplay of Samurai Slice]]
The variation in timing is also based on which food is going to be sliced.
The variation in timing is also based on which food is going to be sliced.
* Watermelon: The most basic item to slice. The watermelon will bounce off the wooden plank once and then will be able to be sliced with the samurai's sword.
* Watermelon: The most basic item to slice. The watermelon will bounce off the wooden plank once and then will be able to be sliced with the samurai's sword.
* Blue fish: This item will bounce off the wooden plank twice, so waiting twice as long to slice is crucial.
* Blue fish: This item will bounce off the wooden plank twice, so waiting twice as long to slice is crucial.
* Gold fish: This fish is rarer than the blue fish. Slicing it will remove one mistake made during play.
* Gold fish: This fish is rarer than the blue fish. Slicing it will give the player one heart.
* Evil Demon: This enemy, who is returning from the GBA version, has a mask with big red nose. Once it is bounced off the wooden plank it will be launched in the air and out of sight, and then fall down in front of the samurai. It will take two beats to it to fall.
* Demon: This enemy, who is returning from Iai Giri, has a mask with big red nose. Once it is bounced off the wooden plank it will be launched in the air and out of sight, and then fall down in front of the samurai. It will take two beats to it to fall.
==Controls==
{{Controls|T=Step on plank|F=Swing sword}}
 
==Timing Display==
*'''Perfect!/Ace!''': The object is sliced and the kid is happy.
*'''Early!/Late!''': The object bounces off if the samurai slices it too early and it will fall down, causing this to lose one life. '''A barely counts as a miss.'''
*'''Miss...''': The object will fall down, and the kid will be upset. '''One miss costs the player a life.'''


==Trivia==
==Trivia==
[[File:RH-SamuraiSliceKO.png|thumb|256x256px|Korean Version|right]]
* This is the first and only time the Wandering Samurai stars in an Endless Game.
* This is the first and only time the Wandering Samurai stars in an Endless Game.
* Further in the game, the words 555-SAMURAI will appear on the Moon. If the player types that into the [[Phone]] rhythm toy, they will get sounds of the Wandering Samurai from ''[[Rhythm Tengoku]]''.
* Further in the game, the words 555-SAMURAI will appear on the Moon. If the player types that into the [[Phone]] rhythm toy, they will get sounds of the Wandering Samurai from ''[[Rhythm Tengoku]]''.
* The music in this game is similar, or the same, as [[Iai Giri]]'s music.
* The music in this game is similar, or the same, as [[Iai Giri]]'s music.
* This marks the first time that the Wandering Samurai changes his appearance in the Korean version, as seen below.
* This marks the first time that the Wandering Samurai changes his appearance in the Korean version, as seen on the right.
** However, this is different from the Wii and Super Samurai Slice versions.
* According to the “Listen to Music” section of the [[Café]], the song for this minigame is called ''Fresh Samurai''.
* According to the “Listen to Music” section of the [[Café]], the song for this minigame is called ''Fresh Samurai''.


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|무사의 길 Warrior's Path
|무사의 길 Warrior's Path
|}
|}
== Gallery ==
[[File:RH-SamuraiSliceKO.png|thumb|256x256px|Korean Verison|left]]


{{Endless Game Navigation}}
{{Endless Game Navigation}}
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