Air Rally: Difference between revisions

50 bytes removed ,  4 October 2020
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Notice that hitting shuttlecock from different distances does not appear in this variant, excluding the final hit, where Forthington catches the shuttlecock.
Notice that hitting shuttlecock from different distances does not appear in this variant, excluding the final hit, where Forthington catches the shuttlecock.
==Controls==
==Controls==
====Button Mode====
{{Controls|At=Swing racket}}
*A: Swing racket (hit shuttlecock)
====Simple Tap Mode====
*Tap: Swing racket (hit shuttlecock)
==Timing Notes==
==Timing Notes==
*Hit: The player hit the shuttlecock back at Forthington.
*'''Perfect!/Ace!''': The player hit the shuttlecock back at Forthington.
*Barely: The player hits the shuttlecock, but it is knocked to the side, and Forthington serves another one. A barely counts as a miss.
*'''Early!/Late!''': The player hits the shuttlecock, but it is knocked to the side, and Forthington serves another one. A barely counts as a miss.
*Miss: The shuttlecock flies past the player, and Forthington serves another one. However, if it happens to be the last beat, Forthington will get disappointed stating that you can’t just miss the last one.
*'''Miss...''': The shuttlecock flies past the player, and Forthington serves another one. However, if it happens to be the last beat, Forthington will get disappointed stating that you can’t just miss the last one.
==Results==
==Results==
{{Results
{{Results
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