Catchy Tune: Difference between revisions

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The object of the game is to catch the fruit that drop from either the left or right sides of the screen. You use the D-Pad (+) for Praline to catch the ones on the left, and the A button for Araline to catch the ones on the right. The oranges are quick and bounce low (in three beats), but the pineapples are slower and bounce high (in three different beats).
The object of the game is to catch the fruit that drop from either the left or right sides of the screen. You use the D-Pad (+) for Praline to catch the ones on the left, and the A button for Araline to catch the ones on the right. The oranges are quick and bounce low (in three beats), but the pineapples are slower and bounce high (in three different beats).
[[File:Jumping road gameplay.png|thumb|220x220px]]
[[File:Jumping road gameplay.png|thumb|220x220px]]
==Controls==
==Controls==
====Button Mode====
{{Controls|At=Catch as Araline|Dt=Catch as Praline}}
*A: Araline; catch
*D-Pad: Praline; catch
====Simple Tap Mode====
*Tap: Either Araline, Praline, or both; catch
==Timing Notes==
==Timing Notes==
*Hit: The player catches the fruit in their hands.
*'''Perfect!/Ace!''': The kid catches the fruit. If Praline and Arline catch fruit at the same time, they will face each other, smile, and share a word bubble with a heart in it.
*Barely: The player will flick the fruit away. A barely counts as a miss.
*'''Early!/Late!''': The kid's hands will cross over, and the fruit will fall behind the their head.
*Miss: The player will be hit in the face by the fruit.
*'''Miss...''': The fruit falls on the kid's head, causing them to flinch.
==Results==
==Results==
{{Results
{{Results
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