Polyrhythm 2: Difference between revisions

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==Gameplay==
==Gameplay==
[[File:Built_to_Scale_2_Gameplay_GBA.png|thumb|240px]]
[[File:Built_to_Scale_2_Gameplay_GBA.png|thumb|240px]]
It plays the same way as its prequel, but this time, the tempo is speed up and the music plays really fast while rods move a bit faster than original. The game will try to trick you by making offbeat rhythms and complex patterns which way your rod is.
It plays the same way as its prequel, but this time, the tempo is speed up and the music plays really fast while rods move a bit faster than original. The game will try to trick you by making offbeat rhythms and complex patterns.
 
==Controls==
==Controls==
*D-Pad: Bounce Rod (Upper Area)
{{Controls|A=Activate lower mechanism|D=Activate upper mechanism}}
*A: Bounce Rod (Lower Area)
==Timing Notes==
==Timing Notes==
*Hit: The rod bounces to the next block.
{{Timing|Ace!=The rod bounces to the next block. A crowd cheers you on.|Early!/Late!=The rod bounces on, '''but the game shall count that as a miss.'''|Miss...=The rod lands on the ground and explodes.}}
*Barely: The rod bounces on. '''A barely counts as a miss.'''
 
*Miss: The rod lands on the ground and explodes.
==Results==
==Results==
{{Results
{{Results
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