Sneaky Spirits: Difference between revisions

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[[File:Story sneaky spirits gameplay.png|thumb|258x258px]] The player controls a bow and arrow that is being used just outside in front of the house, always aimed at the door. Ghosts will start to peak above the wall and slowly creep towards the other wall. The player must time each arrow shot to the ghost's rhythm before they zoom to the other wall. The ghost's pace will increase and decrease during the game. Successfully shooting the ghost will result in the door opening and the ghost being thrown back into the house. Notice that these ghosts do not hide behind the wall after 4 beats and on in this variant.
[[File:Story sneaky spirits gameplay.png|thumb|258x258px]] The player controls a bow and arrow that is being used just outside in front of the house, always aimed at the door. Ghosts will start to peak above the wall and slowly creep towards the other wall. The player must time each arrow shot to the ghost's rhythm before they zoom to the other wall. The ghost's pace will increase and decrease during the game. Successfully shooting the ghost will result in the door opening and the ghost being thrown back into the house. Notice that these ghosts do not hide behind the wall after 4 beats and on in this variant.
== Controls ==
== Controls ==
====Button Mode====
 
*A: Shoot arrow
{{Controls|At = Shoot arrow}}
====Simple Tap Mode====
== [[Timing Display]] ==
*Tap: Shoot Arrow
 
== Timing Notes ==
* '''Perfect!/Ace!''': Depending how perfectly the player hits the beat. The arrow hits the ghost squarely in the nose, on the cheek, in the stomach or in the tail. The ghost is then flung through the door of the house.
* Hit: Depending how perfectly the player hits the beat. The arrow hits the ghost squarely in the nose, on the cheek, in the stomach or in the tail. The ghost is then flung through the door of the house.
* '''Early!/Late!''': The ghost manages to zip past the arrow, and shudders before escaping. A barely counts as a miss.
* Barely: The ghost manages to zip past the arrow, and shudders before escaping. A barely counts as a miss.
* '''Miss...''': The ghost zips through and giggles.
* Miss: The ghost zips through and giggles.
== Results==
== Results==
{{Results|Console = 3DS|caption = Spiritual Commentary|cp_DEF_Ng = Your archery fundamentals needed work.<br>Work on those slow ones!|cp_DEF_Hi = You've nailed the basics of spiritual archery!<br>You did superbly against the slow ones.}}
{{Results|Console = 3DS|caption = Spiritual Commentary|cp_DEF_Ng = Your archery fundamentals needed work.<br>Work on those slow ones!|cp_DEF_Hi = You've nailed the basics of spiritual archery!<br>You did superbly against the slow ones.}}
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