Night Walk: Difference between revisions

no edit summary
No edit summary
No edit summary
Line 2: Line 2:
'''Night Walk''' is the 20th game unlocked in ''[[Rhythm Tengoku]] ''and the credits for ''[[Rhythm Heaven Fever]]''. A sequel is unlocked later called [[Night Walk 2]].
'''Night Walk''' is the 20th game unlocked in ''[[Rhythm Tengoku]] ''and the credits for ''[[Rhythm Heaven Fever]]''. A sequel is unlocked later called [[Night Walk 2]].


==Gameplay==
==''Rhythm Tengoku''==
As the character lands on the path, boxes will be seen below him. This is a visual cue to Jump. Successfully doing this will open the boxes and make them blossom into various things such as hearts. If not enough boxes are blossomed and the player still manages to reach the end, the player will fall past the goal.
As the character lands on the path, boxes will be seen below him. This is a visual cue to Jump. Successfully doing this will open the boxes and make them blossom into various things such as hearts. If not enough boxes are blossomed and the player still manages to reach the end, the player will fall past the goal.
===Controls===
===Controls===
Line 12: Line 12:


==''Rhythm Heaven Fever''==
==''Rhythm Heaven Fever''==
[[File:Night_Walk_Fever.png|thumb]]Night Walk was remade in ''[[Rhythm Heaven Fever]]'' as a game played during the credits. It was also made available to play after viewing the credits and cast. The character jumping is [[Marshal]] , along with [[Miss Ribbon]] and [[Cam]] as the player progresses farther. Instead of the character jumping to grab a bouquet of balloons at the end, the scenery changes to a daytime stroll and leads the characters to their house.
[[File:Night_Walk_Fever.png|thumb]]Night Walk was remade in ''Rhythm Heaven Fever'' as a game played during the credits. It was also made available to play after viewing the credits and cast. The character jumping is [[Marshal]] , along with [[Miss Ribbon]] and [[Cam]] as the player progresses farther. Instead of the character jumping to grab a bouquet of balloons at the end, the scenery changes to a daytime stroll and leads the characters to their house.
===Controls===
===Controls===
*A = Jump
*A = Jump
Line 18: Line 18:
*Hold A + B = Roll
*Hold A + B = Roll
*Release A + B = Pop Up
*Release A + B = Pop Up
===Appearances===
===Appearances===
*Night Walk
*Night Walk
209

edits