Karate Man (3DS): Difference between revisions

m (For now only edited to use the new Controls and Timing templates. Will hopefully get a new infobox soon enough.)
Line 19: Line 19:
[[File:Karate_Man_Story_gameplay.png|thumb|200px]]
[[File:Karate_Man_Story_gameplay.png|thumb|200px]]
The game revolves around Karate Joe punching objects. As objects fly by the character, the player must press A to punch them off-screen.
The game revolves around Karate Joe punching objects. As objects fly by the character, the player must press A to punch them off-screen.
==Controls==
{{Controls|At = Punch}}
{{Controls|At = Punch}}
==[[Timing Display]]==
{{Timing|Ace! = Karate Joe punches the object off-screen.|Early!/Late! = Karate Joe mistimes the punch, causing him to wince as the object lands on the ground just in front of him.|Miss... = Karate Joe gasps as the object flies past him.}}
{{Timing|Ace! = Karate Joe punches the object off-screen.|Early!/Late! = Karate Joe mistimes the punch, causing him to wince as the object lands on the ground just in front of him.|Miss... = Karate Joe gasps as the object flies past him.}}
==Results==
==Results==
{{Results
{{Results
content-moderator, emailconfirmed, rollback, Administrators, threadmoderator
3,146

edits