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{{GameExplain3DS|title = Saffron Trial|explain = Toss the coin and catch <br>it with the right timing.}} | {{GameExplain3DS | ||
{{GameExplain3DS|title = Saltwater Trial|explain = Toss the coin and catch <br>it with really good timing.}} | |title = Saffron Trial | ||
{{GameExplain3DS|title = Paprika Trial|explain = Toss the coin and catch <br>it with perfect timing.}} | |explain = Toss the coin and catch<br>it with the right timing.}} | ||
{{GameExplain3DS|title = Coin Toss|explain = Toss the coin and catch <br> | {{GameExplain3DS | ||
|title = Saltwater Trial | |||
|explain = Toss the coin and catch<br>it with really good timing.}} | |||
{{GameExplain3DS | |||
|title = Paprika Trial | |||
|explain = Toss the coin and catch<br>it with perfect timing.}} | |||
{{GameExplain3DS | |||
|title = Coin Toss | |||
|explain = Toss the coin and catch it<br>as many times as possible. | |||
|No Practice = 1}} | |||
{{Game-Nav | {{Game-Nav | ||
|Minigame_infobox/Data = N/A | |Minigame_infobox/Data = N/A | ||
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|Minigame_infobox/Data = N/A | |Minigame_infobox/Data = N/A | ||
|Minigame_infobox/Data2 = Sick Beats}} | |Minigame_infobox/Data2 = Sick Beats}} | ||
{{ | {{Minigame infobox | ||
|Name = Coin Toss | |Name = Coin Toss | ||
|jname = コイントス | |||
|rname = Coin Tosu | |||
|image = [[File:coin toss 3ds.png|240px]] | |||
|BPM = 120 | |||
|Debut = Rhythm Heaven<br>Rhythm Heaven Megamix | |Debut = Rhythm Heaven<br>Rhythm Heaven Megamix | ||
|Number = 1 (Rhythm Heaven)<br>9 (Rhythm Heaven Megamix)}} | |Number = 1 (Rhythm Heaven)<br>9 (Rhythm Heaven Megamix) | ||
{{Nihongo|'''Coin Toss'''|コイントス|Coin Tosu}} is the | |Reward = N/A | ||
|roname = Coin Tosu | |||
}} | |||
{{Nihongo|'''Coin Toss'''|コイントス|Coin Tosu}} is the first [[Endless Game]] in ''[[Rhythm Heaven]]'' unlocked with 2 [[Medals]] and the 9th minigame in ''[[Rhythm Heaven Megamix]]'' at The First Gate. In this game, the player tosses a coin that stays in the air for a certain amount of time and must catch it every time it falls. The background music is simply drums in ''[[Rhythm Heaven]]'', but in ''[[Rhythm Heaven Megamix]]'' it is a laugh track. | |||
==Gameplay== | ==Gameplay== | ||
[[File:563719-rhythm-heaven-nintendo-ds-screenshot-endless-game-coin-tosss.png|thumb|right|240px]][[File:Coin toss 3ds gameplay.png|thumb|right|200px]] | [[File:563719-rhythm-heaven-nintendo-ds-screenshot-endless-game-coin-tosss.png|thumb|right|240px]][[File:Coin toss 3ds gameplay.png|thumb|right|200px]] | ||
The game keeps score by counting every time the player successfully catches the coin. The player must make a judgement on when the coin will land by relying on the rhythm being played in the background. They must count to seven each time. However, they can also use the timer in the first few rounds to aid the timing, but it disappears after said rounds. The background beat will cut off shorter after each catch but still relying on the timing. After the first few rounds of catching, the music will play fully but slower the next time and then repeat that cycle. In ''[[Rhythm Heaven]]'', the player's score is reset every time a catch is failed. | The game keeps score by counting every time the player successfully catches the coin. The player must make a judgement on when the coin will land by relying on the rhythm being played in the background. They must count to seven each time. However, they can also use the timer in the first few rounds to aid the timing, but it disappears after said rounds. The background beat will cut off shorter after each catch but still relying on the timing. After the first few rounds of catching, the music will play fully but slower the next time and then repeat that cycle. In ''[[Rhythm Heaven]]'', the player's score is reset every time a catch is failed. | ||
===Difficulty=== | ===Difficulty=== | ||
The player has the option to select which difficulty they want | The player has the option to select which difficulty they want in ''[[Rhythm Heaven Megamix]]''. | ||
{| class="article-table" | {| class="article-table" | ||
!Difficulty | !Difficulty | ||
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Often | Often | ||
|} | |} | ||
==Controls== | ==Controls== | ||
===''[[Rhythm Heaven]]''=== | ===''[[Rhythm Heaven]]''=== | ||
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===''[[Rhythm Heaven Megamix]]''=== | ===''[[Rhythm Heaven Megamix]]''=== | ||
====Button Mode==== | ====Button Mode==== | ||
* A: Toss or catch coin | *A: Toss or catch coin | ||
====Simple Tap Mode==== | ====Simple Tap Mode==== | ||
* Tap: Toss or catch coin | *Tap: Toss or catch coin | ||
==Timing Notes== | ==Timing Notes== | ||
* Hit: You catch the coin. | *Hit: You catch the coin. | ||
* Barely: N/A | *Barely: N/A | ||
* Miss: The coin is not caught, and your points are reduced to zero in [[Rhythm Heaven]]. '''One miss ends the game in ''[[Rhythm Heaven Megamix]]'', if it is an endless version. One miss when you have only one life ends the game if it is the challenge version.''' | *Miss: The coin is not caught, and your points are reduced to zero in ''[[Rhythm Heaven]]''. '''One miss ends the game in ''[[Rhythm Heaven Megamix]]'', if it is an endless version. One miss when you have only one life ends the game if it is the challenge version.''' | ||
==Appearances== | |||
== Appearances == | |||
<gallery> | <gallery> | ||
563719-rhythm-heaven-nintendo-ds-screenshot-endless-game-coin-tosss.png|Coin Toss | 563719-rhythm-heaven-nintendo-ds-screenshot-endless-game-coin-tosss.png|Coin Toss | ||
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Coin Toss Final.png|[[Final Remix]] | Coin Toss Final.png|[[Final Remix]] | ||
</gallery> | </gallery> | ||
==Rhythm Item== | ==Rhythm Item== | ||
{{Item | {{Item | ||
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|title=Joyful Commemoration | |title=Joyful Commemoration | ||
|explain=That's right, baby! I'm a<br>COMMEMORATIVE coin now!<br>No more getting spent or<br>flipped like a common<br>doubloon--I get to chill in<br>this little house FOREVER!}} | |explain=That's right, baby! I'm a<br>COMMEMORATIVE coin now!<br>No more getting spent or<br>flipped like a common<br>doubloon--I get to chill in<br>this little house FOREVER!}} | ||
==Trivia== | ==Trivia== | ||
*This is one of the few games to require player input before the music starts. Others include [[Rap Women]], [[DJ School]], [[Clap Trap]], [[Remix 5 (Wii)]], and [[Figure Fighter 3]]. | *This is one of the few games to require player input before the music starts. Others include [[Rap Women]], [[DJ School]], [[Clap Trap]], [[Remix 5 (Wii)]], and [[Figure Fighter 3]]. | ||
*This is the only | *This is the only [[Endless Game]] in ''[[Rhythm Heaven]]'' that doesn't have a "Game Over". Instead, it simply resets the player's score. It does have unused sprites for a Game Over screen, however. | ||
* | *In ''[[Rhythm Heaven Megamix]]'', all of the [[Endless Games]] have an unused description intended to be seen at the [[Museum]]. All of them except for [[Sick Beats]] are the same as that of the [[Saffron]] Trial. Coin Toss also has an unused title meant for the Endless version ("Coin Toss: Endless"). | ||
==Video== | ==Video== | ||
{| class="wikitable" style="margin: 1em auto 1em auto;" | {| class="wikitable" style="margin: 1em auto 1em auto;" | ||
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==In Other Languages== | ==In Other Languages== | ||
{{Lang | {{Lang | ||
|jp = コイントス | |jp=コイントス | ||
|mnjp = Coin Toss | |rojp=Coin Tosu | ||
|fr = Jet de pièce | |mnjp=Coin Toss | ||
|es = Lanza la moneda | |us=Coin Toss | ||
|mnes = Toss the coin | |fr=Jet de pièce | ||
| | |mnfr=Coin toss | ||
| | |du=Münzwherf | ||
|kr = 동전 던지기 | |mndu=Coin Toss | ||
|mnkr = Coin | |es=Lanza la moneda | ||
|mnes=Toss the coin | |||
|it=La monetina | |||
|mnit=The coin | |||
|kr=동전 던지기 | |||
|rokr=Dongjeon Deonjigi | |||
|mnkr=Coin Toss}} | |||
{{Game Navigation}} | {{Game Navigation}} | ||
{{Endless Game Navigation}} | {{Endless Game Navigation}} | ||
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[[Category:Medal Content]] | [[Category:Medal Content]] | ||
[[Category:Rhythm Heaven Megamix Games]] | [[Category:Rhythm Heaven Megamix Games]] | ||
[[Category:Pages with verified BPM]] |
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