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(Trivia fact, not made up gibberish or made up fact. For more information, check "Talk: Rhythm Heaven Megamix") |
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{{Spoiler}}In the single player mode of the game, the player helps a character named [[Tibby]] get back to [[Rhythm Heaven (location)|Heaven World]] {{Nihongo|天の国|''Ten no Kuni'', a pun on 天国 ''tengoku''}} (mispelled as "Hevven World" by Tibby) by completing various rhythm games and restoring the flow. On his way, he meets various characters, such as [[Boondog]], [[Dieter]], [[Shep]], [[Donna]], [[Hairold]], [[Eglantine]], [[Trey]], [[Bertram]], [[Betty]], & [[Philip|Phillip]], who guide him through their various lands; as well as the [[Gatekeeper Trio]], which consists of [[Saffron]], [[Saltwater]], and [[Paprika]]. | {{Spoiler}}In the single player mode of the game, the player helps a character named [[Tibby]] get back to [[Rhythm Heaven (location)|Heaven World]] {{Nihongo|天の国|''Ten no Kuni'', a pun on 天国 ''tengoku''}} (mispelled as "Hevven World" by Tibby) by completing various rhythm games and restoring the flow. On his way, he meets various characters, such as [[Boondog]], [[Dieter]], [[Shep]], [[Donna]], [[Hairold]], [[Eglantine]], [[Trey]], [[Bertram]], [[Betty]], & [[Philip|Phillip]], who guide him through their various lands; as well as the [[Gatekeeper Trio]], which consists of [[Saffron]], [[Saltwater]], and [[Paprika]]. | ||
==Challenge Land== | ==Challenge Land== | ||
Challenge Land is a new feature in Megamix. | [[Challenge Land]] is a new feature in Megamix. It becomes playable once the player clears the Lush Tower. It also allows up to 4 players, in a multiplayer mode, through sharing (via. Download Play); while only one player is required to have a copy of a game, the rest of the players just need to receive the Download Play version, from a player who has a copy. When clearing the course for the first time, Flow Balls are rewarded to players to spend it at Café. | ||
==Perfect Campaign== | ==Perfect Campaign== | ||
Perfect Campaign returns in Rhythm Heaven Megamix and up to 3 attempts are allowed before receiving perfect. However, unlike from previous games in the series, some minor changes were made. Needing to navigate to a rhythm based mini-game with perfect attempt mode is not necessary unlike from previous games. Instead, it is located right next to Challenges Entrance, but not at or near the main menu where the list of | [[Perfect|Perfect Campaign]] returns in Rhythm Heaven Megamix and up to 3 attempts are allowed before receiving perfect. However, unlike from previous games in the series, some minor changes were made. Needing to navigate to a rhythm based mini-game with perfect attempt mode is not necessary unlike from previous games. Instead, it is located right next to Challenges Entrance, but not at or near the main menu where the list of rhythm games are listed. If failed, besides losing an attempt, instead of manually needing to exit out the rhythm game to try again or wait till the end of mini-game, the computer automatically does it and says "You Missed...", before loosing an attempt. Receiving perfect earns a flow ball to use it at Café. | ||
==List of Rhythm Games== | ==List of Rhythm Games== | ||
The majority of games appear over the course of the story, where they are grouped into Stages of four; one from ''Rhythm Tengoku'', one from ''Rhythm Heaven'', one from ''Rhythm Heaven Fever'', and one new. | The majority of games appear over the course of the story, where they are grouped into Stages of four; one from ''Rhythm Tengoku'', one from ''Rhythm Heaven'', one from ''Rhythm Heaven Fever'', and one new. | ||
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Whenever the player gets tagged by another player, the Cafe icon will display the [[Barista]]. For each player, the game displays their Mii, Flow, and Favorite [[Rhythm Game]]. Each player can be battled in [[Figure Fighter VS]]. This mode also has each character from the story to fight for those who can't use StreetPass. | Whenever the player gets tagged by another player, the Cafe icon will display the [[Barista]]. For each player, the game displays their Mii, Flow, and Favorite [[Rhythm Game]]. Each player can be battled in [[Figure Fighter VS]]. This mode also has each character from the story to fight for those who can't use StreetPass. | ||
==Missing Games== | ==Missing Games== | ||
While most [[Rhythm Games|games]] returned in Megamix, 24 didn't make the cut. The following are the games from past installments of ''Rhythm Heaven'' that did not return for ''Rhythm Heaven Megamix''. (Arrange games whose normal variant is in ''RHythm Heaven Megamix'' are written in '''bold'''. Remixes, Endless Games, [[File:TempoUpExtra1.png|72px]] Games and Two-Player Games aren't listed.) Many of these Arrange games have new patterns or new cues, which also exist in ''Rhythm Heaven Megamix'', but are never used. It is debatable how many of these were actually intended to appear in the game or were simply leftover data from the porting process. | While most [[Rhythm Games|games]] returned in Megamix, 24 didn't make the cut. The following are the games from past installments of ''Rhythm Heaven'' that did not return for ''Rhythm Heaven Megamix''. (Arrange games whose normal variant is in ''RHythm Heaven Megamix'' are written in '''bold'''. Remixes, Endless Games, [[File:TempoUpExtra1.png|72px]] Games, and Two-Player Games aren't listed.) Many of these Arrange games have new patterns or new cues, which also exist in ''Rhythm Heaven Megamix'', but are never used. It is debatable how many of these were actually intended to appear in the game or were simply leftover data from the porting process. | ||
===From ''Rhythm Tengoku''=== | ===From ''Rhythm Tengoku''=== | ||
*[[File:Samurai Slice_icon.png|20px|link=Samurai Slice]] [[Iai Giri]] | *[[File:Samurai Slice_icon.png|20px|link=Samurai Slice]] [[Iai Giri]] | ||
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*This is the first game where no new Prologue jingles were made, aside from remixed ones from previous games and for [[Remix|Remixes]]. | *This is the first game where no new Prologue jingles were made, aside from remixed ones from previous games and for [[Remix|Remixes]]. | ||
*This is the second game in the series, after Rhythm Tengoku, to have Karate Man as the first playable rhythm game. | *This is the second game in the series, after Rhythm Tengoku, to have Karate Man as the first playable rhythm game. | ||
*Along with Tibby's Mom, all Lands and Towers, contains (at least) one new rhythm game. | *Along with Tibby's Mom, all Lands and Towers (except Challenge Land), contains (at least) one new rhythm game. | ||
==Trailers== | ==Trailers== |
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