Karate Joe: Difference between revisions

No change in size ,  31 July 2019
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(Like the Sneaky Spirits character page, I let the Dutch, Portuguese and Russian names like this because they're not in the template.)
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Karate Joe reappears in the arcade version of the game, with the same appearences, in addition to [[Karate Man Tempo Up!]], which is a modified version of the original minigame. Here, he is wearing boxing gloves and shorts, and is training for a boxing match.
Karate Joe reappears in the arcade version of the game, with the same appearences, in addition to [[Karate Man Tempo Up!]], which is a modified version of the original minigame. Here, he is wearing boxing gloves and shorts, and is training for a boxing match.
==''Rhythm Heaven''==
==''Rhythm Heaven''==
Karate Joe appears in many games in ''[[Rhythm Heaven]]'', first appearing in [[Karate Man Kicks!|Karate Man]], notably being the last Rhythm Game before the credits. The Flow Meter is now gone, and Karate Joe's training includes punching barrels and kicking the bomb within. in [[Remix 6 (DS)|Remix 6]], he can be seen with hair and kicking soccer balls in place of bombs. He later makes a cameo in [[Blue Birds 2]], where he is seen in one of the memories, training while the birds spy on him from a bush.
Karate Joe appears in many games in ''[[Rhythm Heaven]]'', first appearing in [[Karate Man Kicks!|Karate Man]], notably being the last Rhythm Game before the credits. The Flow Meter is now gone, and Karate Joe's training includes punching barrels and kicking the bomb within. In [[Remix 6 (DS)|Remix 6]], he can be seen with hair and kicking soccer balls in place of bombs. He later makes a cameo in [[Blue Birds 2]], where he is seen in one of the memories, training while the birds spy on him from a bush.
==''Rhythm Heaven Fever''==
==''Rhythm Heaven Fever''==
In ''[[Rhythm Heaven Fever]]'', he first appears, as with the other games, in [[Karate Man (Wii)|Karate Man]], again being the last Rhythm Game before the credits. This time, the kicks are gone, and Karate Joe instead has to do a Combo move. In [[Remix 9 (Wii)|Remix 9]] he is acompanied by a [[Karate Joe's Cat|cat]].
In ''[[Rhythm Heaven Fever]]'', he first appears, as with the other games, in [[Karate Man (Wii)|Karate Man]], again being the last Rhythm Game before the credits. This time, the kicks are gone, and Karate Joe instead has to do a Combo move. In [[Remix 9 (Wii)|Remix 9]] he is acompanied by a [[Karate Joe's Cat|cat]].
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