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According to an Iwata Asks interview apparently SEGA approached them with an offer for an arcade version as the game was popular with SEGA staff. Osawa and [[Ko Takeuchi]] was impressed because he never thought Rhythm Tengoku was able to gain a following. | According to an Iwata Asks interview apparently SEGA approached them with an offer for an arcade version as the game was popular with SEGA staff. Osawa and [[Ko Takeuchi]] was impressed because he never thought Rhythm Tengoku was able to gain a following. | ||
==List of Rhythm Games== | ==List of Rhythm Games== | ||
All of the [[Rhythm_Tengoku#List of Rhythm Games|rhythm games]] that appeared in the GBA version can also be played in this one directly from the start. However, the arcade version has an | All of the [[Rhythm_Tengoku#List of Rhythm Games|rhythm games]] that appeared in the GBA version can also be played in this one directly from the start. However, the arcade version has an Extra stage of games. | ||
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==Differences== | ==Differences== | ||
*The [[Rhythm Test]], [[Café]], [[Rhythm Toys]], [[Endless Games]], [[Drumming Lessons]], Credits and [[Concert Hall]] are all absent from this version. | *The [[Rhythm Test]], [[Rhythm Shiryo Shitsu]], Studio, [[Café]], [[Rhythm Toys]], [[Endless Games]], [[Drumming Lessons]], [[Credits]] and [[Concert Hall]] are all absent from this version. Most of the music unique to them has been repurposed for new features in this version. | ||
*Players start the game with two hearts. Each heart is lost when starting a game. Getting a [[Superb]] or [[Perfect]] gives you an extra heart. If the player runs out, they will need to | ** [[Cat Machine]] and [[Confession Machine]] can be seen in the attract mode instead. | ||
** The [[Drum Girls]] make a cameo on the Player Mode menu. | |||
*The games [[Spaceball]], [[Samurai Slice (GBA)|Samurai Slice]], [[Sick Beats]], [[Bunny Hop]], [[Night Walk]] and [[Polyrhythm]] now have tutorials unlike the original. | |||
*Players start the game with two hearts. Each heart is lost when starting a game. Getting a [[Superb]] or [[Perfect]] gives you an extra heart, as well as close the game for the rest of the Stage. If the player runs out of hearts, they will need to spend a credit to continue. The player needs to clear all five games per stage with at least an [[OK]] in order to play the [[Remix]]. | |||
**If the player enters the game's Service Mode, they can change several settings, including the number of hearts they start off with, how many coins need to be inserted for a credit and if the Remix is open or not. | |||
*The games [[Spaceball]], [[Samurai Slice (GBA)|Samurai Slice]], [[Sick Beats]], [[Bunny Hop]], [[Night Walk]] and [[Polyrhythm]] now have tutorials unlike the original. [[Bouncy Road]] also has a tutorial in addition to it's practice. | |||
*The player no longer receives a [[Try Again]] for getting a question wrong in the practice of [[Quiz Show]]. The game simply moves on to the next question instead. | |||
[[File:Ninja Bodyguard Arcade.png|right|240px]] | [[File:Ninja Bodyguard Arcade.png|right|240px]] | ||
*[[Ninja Bodyguard]] uses '''Left''' and '''Right''' on the D-pad, instead of '''D-pad''' and '''A'''. The arrows above the ninja are changed accordingly. | *[[Ninja Bodyguard]] uses '''Left''' and '''Right''' on the D-pad, instead of '''D-pad''' and '''A'''. The arrows above the ninja are changed accordingly. | ||
* | *If the player has played perfectly for the first half of a minigame, the "Go for a [[Perfect]]!" notice will appear on the bottom of the screen. Obtaining it does the same as getting a [[Superb]] however. | ||
*The game has a leader board feature, tallying up the score based on the players flow at the end of a stage. | *The game has a leader board feature, tallying up the score based on the players flow at the end of a stage. | ||
* | *The graphics are the same as the original version, however the resolution is larger, and the game applies a filter to smooth the visuals. Some prologue images are replaced with higher quality versions, as well. | ||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> |
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