648
edits
PaperScarf (talk | contribs) No edit summary |
PaperScarf (talk | contribs) No edit summary |
||
Line 1: | Line 1: | ||
'''Karate Man '''is a recurring | '''Karate Man '''is a recurring mini game in the [[Rhythm Heaven Series]], first appearing in the japan-only [[Game Boy Advance|GBA]] game, [[Rhythm Tengoku]]. Each game features playable character [[Karate Joe]] in his training by punching pots and other objects like light bulbs, as well as kicking and bombs and other things in a form of rhythm. | ||
== | ==''Rhythm Tengoku''== | ||
[[File:Rhythm-29.png|thumb|Gameplay of Karate Man (Rhythm Tengoku)]] | [[File:Rhythm-29.png|thumb|Gameplay of Karate Man (Rhythm Tengoku)]] | ||
Karate Man | Karate Man is the very first rhythm game that appeared in Tengoku. The player controls the character Joe who has to punch stuff thrown to him. He had to punch stuff so he could gain more "power" to hit more heavy stuff, like rocks or soccer balls. A sequel is unlocked later called [[Karate Man 2]]. | ||
==='''Controls''':=== | ==='''Controls''':=== | ||
A Button: Punch. | A Button: Punch. | ||
Line 13: | Line 13: | ||
*Sometimes, a '''''!!''''' sign will appear, meaning that the next object will be tossed in another tempo. | *Sometimes, a '''''!!''''' sign will appear, meaning that the next object will be tossed in another tempo. | ||
*The backgrounds are different for both versions, being yellow for the first and purple for the second. | *The backgrounds are different for both versions, being yellow for the first and purple for the second. | ||
== | ==''Rhythm Heaven''== | ||
[[File:Rhythmgold-17.png|thumb|Gameplay of Karate Man 2 (Rhythm Heaven)]] | [[File:Rhythmgold-17.png|thumb|Gameplay of Karate Man 2 (Rhythm Heaven)]] | ||
Line 26: | Line 26: | ||
*As it happened in the previous game, there will be times when the player will have to hit more that one object at a time. In these cases, the "'''Hit 3!'''" or "'''Hit 4!'''" messages will appear on-screen. Also, a surprise '''''!!''''' signal may appear from time to time, meaning that the next object will fly in a different tempo. | *As it happened in the previous game, there will be times when the player will have to hit more that one object at a time. In these cases, the "'''Hit 3!'''" or "'''Hit 4!'''" messages will appear on-screen. Also, a surprise '''''!!''''' signal may appear from time to time, meaning that the next object will fly in a different tempo. | ||
*The song is called "Struck by the rain" (Rainy~雨に打たれて~ in the japanese version). | *The song is called "Struck by the rain" (Rainy~雨に打たれて~ in the japanese version). | ||
== | ==''Rhythm Heaven Fever''== | ||
[[File:Karate0001.jpg|thumb|2 Players gameplay of Karate Man (Fever)]] | [[File:Karate0001.jpg|thumb|2 Players gameplay of Karate Man (Fever)]] | ||
Line 42: | Line 42: | ||
*To keep the tradition, the background also changes between versions, being blue for the first, orange for the second, and red for the 2P version. | *To keep the tradition, the background also changes between versions, being blue for the first, orange for the second, and red for the 2P version. | ||
==Trivia== | ==Trivia== | ||
*Karate Man is the only | *Karate Man is the only mini game that has been kept for every game. It not only keeps the name, but also the intro music is unique for the game. | ||
*In Fever's Remix 7, there is a moment where Joe can be seen watching TV. What's on by that time is a video of the original Karate Man from Rhythm Tengoku. | *In Fever's Remix 7, there is a moment where Joe can be seen watching TV. What's on by that time is a video of the original Karate Man from Rhythm Tengoku. | ||
*Joe is seen facing left only in two chances: on Rhythm Heaven, and as player 1 on the 2P Karate Man. | *Joe is seen facing left only in two chances: on Rhythm Heaven, and as player 1 on the 2P Karate Man. |