Karate Man Combos!: Difference between revisions

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{{quote|This is karate training at it's most intense! Punch the flying objects,<br> and go crazy when a whole mess of them come at you!|Karate Man Description (Rhythm Heaven Fever US version)}}{{Template:Quote|Karate Joe works hard to hit every combo. <br>It takes fists of steel to become the world's number one!s|Karate Man Description (Rhythm Heaven Fever European version)}}{{quote|Karate training at its most intense! <br>Punch the flying objects, and go crazy when a whole mess of them come at you!|Karate Man Combos! Description (Rhythm Heaven Megamix)}}
{{Quote|This is karate training at it's most intense! Punch the flying objects,<br> and go crazy when a whole mess of them come at you!|Karate Man Description (Rhythm Heaven Fever)}}
{{Template:Game-Nav
{{Quote|Karate Joe works hard to hit every combo. <br>It takes fists of steel to become the world's number one!s|Karate Man Description (Beat the Beat Rhythm Paradise)}}
{{Quote|Karate training at its most intense! <br>Punch the flying objects, and go crazy when a whole mess of them come at you!|Karate Man Combos! Description (Rhythm Heaven Megamix)}}
{{Game-Nav
|Minigame_infobox/Data = Cheer Readers
|Minigame_infobox/Data = Cheer Readers
|Minigame_infobox/Data2 = Remix 7 (Wii)}}{{Template:Game-Nav
|Minigame_infobox/Data2 = Remix 7 (Wii)}}
{{Game-Nav
|Minigame_infobox/Data = Monkey Watch
|Minigame_infobox/Data = Monkey Watch
|Minigame_infobox/Data2 = N/A}}
|Minigame_infobox/Data2 = N/A}}
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|Reward = Karate Man song (Rhythm Heaven Fever)<br>1 Flow Ball (Rhythm Heaven Megamix)
|Reward = Karate Man song (Rhythm Heaven Fever)<br>1 Flow Ball (Rhythm Heaven Megamix)
|image = <tabber>Rhythm Heaven Fever=[[File:Karate_Man_Wii.PNG|240px]]|-|Megamix=[[File:Karate_Man_Combo.PNG|240px]]</tabber>|Debut = Rhythm Heaven Fever<br>Rhythm Heaven Megamix|Number = 34 (Rhythm Heaven Fever)<br>108 (Rhythm Heaven Megamix)|BPM = 180|Song = [[Lonely Storm]]
|image = <tabber>Rhythm Heaven Fever=[[File:Karate_Man_Wii.PNG|240px]]|-|Megamix=[[File:Karate_Man_Combo.PNG|240px]]</tabber>|Debut = Rhythm Heaven Fever<br>Rhythm Heaven Megamix|Number = 34 (Rhythm Heaven Fever)<br>108 (Rhythm Heaven Megamix)|BPM = 180|Song = [[Lonely Storm]]
|song = [[Lonely Storm]]}}'''Karate Man Combos!''' (カラテ家コンボ karateka konbo), known in ''[[Rhythm Heaven Fever]]'' as '''Karate Man '''(カラテ家 karateka), aside from having a red-orange in Megamix background instead of a blue one in Fever, is the 34th minigame in ''[[Rhythm Heaven Fever]]'' and the 108th and last minigame in ''[[Rhythm Heaven Megamix]]''. This game features the most recurring character of the ''Rhythm Heaven'' games, [[Karate Joe]], who continues his training of punching objects and learning a new technique called combo. "[[Lonely Storm]]" is played in this game. The sequel to this game, [[Karate Man 2 (Wii)|Karate Man 2]], is unlocked later on.
|song = [[Lonely Storm]]}}
 
{{Nihongo|'''Karate Man Combos!'''|カラテ家コンボ|Karateka Konbo}}, known in ''[[Rhythm Heaven Fever]]'' as {{Nihongo|'''Karate Man'''|カラテ家|Karateka}}, is the 34th minigame in ''[[Rhythm Heaven Fever]]'' and the 108th and last minigame in ''[[Rhythm Heaven Megamix]]''. This game features the most recurring character of the ''Rhythm Heaven'' games, [[Karate Joe]], who continues his training of punching objects and learning a new technique - the combo. "[[Lonely Storm]]" is played in this game. The sequel to this game, [[Karate Man 2 (Wii)|Karate Man 2]], is unlocked later on in ''[[Rhythm Heaven Fever]]''.
== Gameplay ==
==Gameplay==
[[File:Karate_Man_Wii_gameplay.png|thumb|220px]]
[[File:Karate_Man_Wii_gameplay.png|thumb|220px]]
[[File:Karate_Man_Combo_Gameplay.PNG|thumb|232px]]The player must press the A button to make Karate Joe punch a pot that flies by. Occasionally, there will be a voice saying "Hit 3" along with text, and the player would have to hit two pots in a row, followed by a rock-like object. At certain parts of the song, a "!" mark will appear by Karate Joe, signaling an item on the offbeat. There is also a combo, which will appear after a light-bulb that is glowing blue appears instead of a pot. Directly after the light-bulb will follow with several pots and then a barrel, which the player will have to hit with a flurry of punches and kicks, ending in an uppercut.
[[File:Karate_Man_Combo_Gameplay.PNG|thumb|220px]]
 
The player must press the A button to make Karate Joe punch a pot that flies by. Occasionally, there will be a voice saying "Hit 3" along with text, and the player would have to hit two pots in a row, followed by a rock-like object. At certain parts of the song, a "!" mark will appear by Karate Joe, signaling an item on the offbeat. There is also a combo, which will appear after a light-bulb that is glowing blue appears instead of a pot. Directly after the light-bulb will follow with several pots and then a barrel, which the player will have to hit with a flurry of punches and kicks, ending in an uppercut. In ''[[Rhythm Heaven Megamix]]'', the lighbulbs glow blue (as the kicks are also in the same game, whose light bulbs now glow yellow), and the game is colored reddish-orange like [[Karate Man 2 (Wii)|it's sequel]].
== Controls ==
==Controls==
===''[[Rhythm Heaven Fever]] ''===
===''[[Rhythm Heaven Fever]]''===
*A: Punch
*A: Punch
*Hold A+B: Start combo (flurry punch)
*Hold A+B: Start combo (flurry punch)
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*Hold Stylus: Start combo (flurry punch)
*Hold Stylus: Start combo (flurry punch)
*Let go of Stylus: Finish combo (uppercut)
*Let go of Stylus: Finish combo (uppercut)
 
==Timing Notes==
== Timing Notes ==
*Hit: Karate Joe punches the assorted objects away. With a combo, he punches everything away and smashes the barrel, looking happy.
* Hit: Karate Joe punches the assorted objects away. With a combo, he punches everything away and smashes the barrel, looking happy.
*Barely: Karate Joe just grazes the objects, making them fall onto the ground. With a combo, he only hits some of the objects (either some pots if to early or late, or the barrel if not finished correctly), looking sad afterwards. '''A barely counts as a miss.'''
* Barely: Karate Joe just grazes the objects, making them fall onto the ground. With a combo, he only hits some of the objects (either some pots if to early or late, or the barrel if not finished correctly), looking sad afterwards. A barely counts as a miss.
*Miss: Karate Joe completely misses or doesn't punch, and the object flies past, with him looking surprised. With a combo, Joe either lets all the objects fly by, or messes up and spins out after the move is done, looking sad afterwards.
* Miss: Karate Joe completely misses or doesn't punch, and the object flies past, with him looking surprised. With a combo, Joe either lets all the objects fly by, or messes up and spins out after the move is done.
 
==Rating Notes==
==Rating Notes==
===''[[Rhythm Heaven Fever]] (US Version)''===
===''[[Rhythm Heaven Fever]]''===
 
====Header====
====Header====
*"Wisdom from the Master"
*"Wisdom from the Master"
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*"You were thrown by the changes."
*"You were thrown by the changes."
*"Your combos lacked finesse."
*"Your combos lacked finesse."
====OK====
====OK====
*"Eh. Good enough."
*"Eh. Good enough."
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*"You took the rhythm changes in stride."
*"You took the rhythm changes in stride."
*"You smashed through your combos!"
*"You smashed through your combos!"
===''[[Rhythm Heaven Fever]]'' (European Version)===
===''Beat the Beat Rhythm Paradise''===
====Header====
====Header====
*"Words from the Master"
*"Words from the Master"
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*"You smashed your combos!"
*"You smashed your combos!"
===''[[Rhythm Heaven Megamix]]''===
===''[[Rhythm Heaven Megamix]]''===
====Header====
====Header====
*"Master's Talking in His Sleep"
*"Master's Talking in His Sleep"
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*"You took the rhythm changes in stride."
*"You took the rhythm changes in stride."
== Epilogue ==
== Epilogue ==
===''[[Rhythm Heaven Fever|Rhythm Heaven Fever ]]''(Including US and European versions)===
===''[[Rhythm Heaven Fever]]''===
<gallery>
<gallery>
Karate Man Wii Try Again.png|"I should eat more before training..."
Karate Man Wii Try Again.png|"I should eat more before training..."
Karate Man Wii OK.png|"Whoops! My belt came undone..."
Karate Man Wii OK.png|"Whoops! My belt came undone..."
Karate Man Wii Superb.png|"Hiiiyah!"
Karate Man Wii Superb.png|"Hiiiyah!"
</gallery>
===''Beat the Beat Rhythm Paradise''===
<gallery>
Karate Man EU Try Again.png|"I should eat more before training."
Karate Man EU Try Again.png|"I should eat more before training."
Karate Man EU OK.png|"Maybe I need a new belt."
Karate Man EU OK.png|"Maybe I need a new belt."
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Karate Man Combo Superb.PNG|"Hiiiyah!"
Karate Man Combo Superb.PNG|"Hiiiyah!"
</gallery>
</gallery>
==Rhythm Item==
==Rhythm Item==
===Barrel===
===Barrel===
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|header = Karate Memory #5
|header = Karate Memory #5
|desc = My father keeps a bunch of these little barrels around, but I've never understood why. When I've asked, he says I can know when I am stronger than he is.}}
|desc = My father keeps a bunch of these little barrels around, but I've never understood why. When I've asked, he says I can know when I am stronger than he is.}}
==Skill Star==
==Skill Star==
After the song sings "There is no return.", perfect the fourth combo to finish it in right time to collect the star.
After the song sings "There is no return", perfect the fourth combo at right time to collect the star.
 
==Appearances==
== Appearances ==
<gallery>
* Karate Man (Wii)
Karate_Man_Wii_gameplay.png|Karate Man<br>[[Remix 10]]
* [[Remix 7 (Wii)|Remix 7]] (Wii)
Karate Man Remix 7.png|[[Remix 7 (Wii)|Remix 7]]
* [[Remix 9 (Wii)|Remix 9]] (Wii)
Karate Man Remix 9-3.png|[[Remix 9 (Wii)|Remix 9]]
* [[Karate Man 2 (Wii)|Karate Man 2]] (Wii)
Karate Man 2 Wii.png|[[Karate Man 2 (Wii)|Karate Man 2]]
* [[Remix 10]] (Wii)
Karate_Man_Combo_Gameplay.PNG|Karate Man Combos!
 
</gallery>
== Two-Player Mode ==
==Two-Player==
{{Game-Nav
{{Game-Nav
|Minigame_infobox/Data = Tap Troupe
|Minigame_infobox/Data = Tap Troupe
|Minigame_infobox/Data2 = N/A}}{{Minigame_infobox
|Minigame_infobox/Data2 = N/A}}
{{Minigame_infobox
|Name = Karate Man
|Name = Karate Man
|jname = カラテ家
|jname = カラテ家
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|Song = Lonely Storm
|Song = Lonely Storm
|song = [[Lonely Storm]]}}  
|song = [[Lonely Storm]]}}  
A version of the game can be unlocked in the two-player mode. It is the eighth and final game for that mode, requiring you to beat the original game and the previous two-player game, [[Tap Troupe]], to unlock.
A version of the game can be unlocked in the two-player mode. It is the 8th and final game for that mode, requiring you to beat the original game and the previous two-player game, [[Tap Troupe]], to unlock.
 
[[File:Karate_2_players.png|thumb|220px|The gameplay of two-player mode of Karate Man]]
The game has two Karate Joes, standing back-to-back. The first player controls the Joe is on the left in a white robe, and the second player controls the Joe on the right with a purple robe. Both players must hit the various objects as they fly out. For the most part, the players do the the same thing, though at a few points, one player does go to the front and is the only one to hit objects. [[File:Karate_2_players.png|thumb|220px|The gameplay of two-player mode of Karate Man]]
The game has two Karate Joes, standing back-to-back. The first player controls the blue-skinned Joe on the left in a white robe, and the second player controls the purple-skinned Joe on the right with a purple robe. Both players must hit the various objects as they fly out. At a few points, one player goes to the front and is the only one to hit objects.
 
==Trivia==
== Trivia ==
*This is the third time a [[Karate Man]] game has appeared in the ''Rhythm Heaven'' franchise, with the [[Karate Man Returns!|other]] [[Karate Man Kicks!|two]] in previous games.
* This is the third time a [[Karate Man]] game has appeared in the ''Rhythm Heaven'' franchise, with the [[Karate Man Returns!|other]] [[Karate Man Kicks!|two]] in previous games.
*Just like in ''[[Rhythm Heaven]]'', Karate Joe is the last "regular" game in ''[[Rhythm Heaven Fever]]'' before the credits, and the last non-sequel, non-remix game in the entire game.
* Just like in ''[[Rhythm Heaven]]'', Karate Joe is the last "regular" game in ''[[Rhythm Heaven Fever]]'' before the credits, and the last non-sequel, non-remix game in the entire game.
*The two-player version of the game is the only time that the players don't go by the standard two-player color scheme (P1 = Blue, P2 = Orange).
* The two-player version of the game is the only time that the players don't go by the standard two-player color scheme (P1= Blue, P2= Orange).
* This is the only ''[[Rhythm Heaven Fever]]'' game to have its title card fully changed in the international version of ''[[Rhythm Heaven Megamix]]''. The Japanese version includes the Fever title card with the red background.
* In ''Megamix'', due to the fact that every version appeared, the [[Karate Man Kicks!|DS version]] was named "[[Karate Man Kicks!]]", the [[Karate Man Combos!|Wii version]] was named "Karate Man Combos!", and the [[Karate Man Returns!|GBA version]] was named "[[Karate Man Returns!]]".
==In Other Languages==
* Comparing with the epilogue screens for this game if Fever and Megamix version, Karate Joe appears in red color in ''Megamix'', but in ''Fever'', he appears in blue color just like in [[Karate Man Kicks!]]. The reason why this was changed is because Karate Man Kicks! has Karate Joe in Blue color, so this game has him in the red color to fit the colorization with its [[Karate Man 2 (Wii)|sequel]] from ''Fever''.
{{Lang
* This is the only ''Rhythm Heaven Fever'' game to have its title card fully changed in international version in ''Megamix''. The Japanese version includes the Fever title card with the red background.
 
== In Other Languages==
{{Template:Lang
|jp = カラテ家コンボ Karateka Combo
|jp = カラテ家コンボ Karateka Combo
|fr = Karaté combos
|es = Kárate Killo: ¡combos!
|es = Kárate Killo: ¡combos!
|du = Karateka-Kombos!
|du = Karateka-Kombos!
|it = Le combo di Karate Ka|kr = 격투가 콤보 The Fighter Combo|fr = Karaté combos}}
|it = Le combo di Karate Ka
 
|kr = 격투가 콤보 The Fighter Combo}}
 
{{Game Navigation}}
{{Two Player Game Navigation}}
{{Two Player Game Navigation}}
{{Template:Game Navigation}}
[[Category:Rhythm Heaven Megamix Games]]
[[Category:Rhythm Heaven Megamix Games]]
[[Category:Rhythm Games]]
[[Category:Rhythm Games]]
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