Munchy Monk: Difference between revisions

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*The game has the same rhythm as [[Micro-Row 2 (Wii)|Micro-Row 2]].
*The game has the same rhythm as [[Micro-Row 2 (Wii)|Micro-Row 2]].
*The [[Employee 333-4-591032|employee]] in [[Packing Pests]] bears a striking resemblance to the Munchy Monk. Notably both games involve characters using their hands, and both involve food in some way.
*The [[Employee 333-4-591032|employee]] in [[Packing Pests]] bears a striking resemblance to the Munchy Monk. Notably both games involve characters using their hands, and both involve food in some way.
*This one of the few games in [[Rhythm Heaven Megamix]] to receive a major overhaul in it's visuals. The [[Munchy Monk (character)|Munchy Monk]] himself is redesigned to match his appearance in the [[Munchy Monk (Wii)|Endless Game of the same name]], mainly in the presence of sleeves, as well as visible ears and eyebrows.
*[[File:Muncy Monk Unused.png|right|The monk's face in ''[[Rhythm Heaven]]'' including the off screen ears and eyebrows.]]This one of the few games in [[Rhythm Heaven Megamix]] to receive a major overhaul in it's visuals. The [[Munchy Monk (character)|Munchy Monk]] himself is redesigned to match his appearance in the [[Munchy Monk (Wii)|Endless Game of the same name]], mainly in the presence of sleeves, as well as visible ears and eyebrows.
[[File:Muncy Monk Unused.png|right|The monk's face in ''[[Rhythm Heaven]]'' including the off screen ears and eyebrows.]] The background is more detailed and is now animated. Due to ''[[Rhythm Heaven]]''<nowiki/>'s screen resolution, when translating the game to ''[[Rhythm Heaven Megamix]]'', there was an abundance of empty space on both sides, so the baby was added as a way to fill in the blanks. This is hinted at during the practice and beginning of the game where it seems like everything's the same as the original, until the monk slides to the left, revealing the formerly hidden baby. The left side shows off the handler's full arm, revealing that he too wears a uniform like the monk.
<nowiki> </nowiki>The background is more detailed and is now animated. Due to ''[[Rhythm Heaven]]''<nowiki/>'s screen resolution, when translating the game to ''[[Rhythm Heaven Megamix]]'', there was an abundance of empty space on both sides, so the baby was added as a way to fill in the blanks. This is hinted at during the practice and beginning of the game where it seems like everything's the same as the original, until the monk slides to the left, revealing the formerly hidden baby. The left side shows off the handler's full arm, revealing that he too wears a uniform like the monk.
*This is one of a few games to keep the same controls for tapping from ''[[Rhythm Heaven]]'' to ''[[Rhythm Heaven Megamix]]'' in Simple Tap Mode.
*This is one of a few games to keep the same controls for tapping from ''[[Rhythm Heaven]]'' to ''[[Rhythm Heaven Megamix]]'' in Simple Tap Mode.
**The others being [[Fillbots]], [[Shoot-'em-up]], [[Freeze Frame]] and [[Lockstep]].
**The others being [[Fillbots]], [[Shoot-'em-up]], [[Freeze Frame]] and [[Lockstep]].
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