Bureaucrats, content-moderator, emailconfirmed, Interface administrators, rollback, Suppressors, Administrators, threadmoderator
25,884
edits
(→Trivia) Tag: rte-wysiwyg |
Tags: Visual edit apiedit |
||
Line 29: | Line 29: | ||
New to the series (bar the arcade version of ''[[Rhythm Tengoku]]'') is a multiplayer mode, in which two players can play simultaneously. Levels played in multiplayer require players to earn enough points in total to reach the desired rank and clear each stage, with bonus points awarded based on the harmony of the players. These can sometimes result in the rank going from an 'OK' to a 'Superb'.<ref>http://www.nintendo.co.jp/wii/somj/norinori/index.html</ref> These levels come with their own set of medals which can unlock multiplayer minigames. There are Props that every character in the game can wear. They are earned by playing Rhythm Games, getting medals and clearing the Perfect attempt. | New to the series (bar the arcade version of ''[[Rhythm Tengoku]]'') is a multiplayer mode, in which two players can play simultaneously. Levels played in multiplayer require players to earn enough points in total to reach the desired rank and clear each stage, with bonus points awarded based on the harmony of the players. These can sometimes result in the rank going from an 'OK' to a 'Superb'.<ref>http://www.nintendo.co.jp/wii/somj/norinori/index.html</ref> These levels come with their own set of medals which can unlock multiplayer minigames. There are Props that every character in the game can wear. They are earned by playing Rhythm Games, getting medals and clearing the Perfect attempt. | ||
==Development and Localization== | ==Development and Localization== | ||
Producer [[Yoshio Sakamoto]] and [[Nintendo SPD|Nintendo SPD Group No.1]] were responsible for the programming, graphic design, and some of the music in the game. Collaborator and musician [[Tsunku]] and his music studio TNX created several of the performed vocal songs found throughout the game. In the English versions of the game, an endless minigame based on [[manzai]] routines was removed due to the dialogue focused nature of the game and replaced with another minigame from ''[[Rhythm Tengoku]]'' known as [[Mr. Upbeat]].<ref>http://iwataasks.nintendo.com/interviews/#/wii/rhythmheavenfever/0/3</ref> <ref>http://www.youtube.com/watch?v=pi9wrpbwfa4</ref> The European and Australian version of the game allows players to switch between English and Japanese versions of the soundtrack.<ref>http://www.nintendoworldreport.com/news/29925</ref> | Producer [[Yoshio Sakamoto]] and [[Nintendo SPD|Nintendo SPD Group No.1]] were responsible for the programming, graphic design, and some of the music in the game. Collaborator and musician [[Tsunku]] and his music studio TNX created several of the performed vocal songs found throughout the game. In the English versions of the game, an endless minigame based on [[manzai]] routines was removed due to the dialogue focused nature of the game and replaced with another minigame from ''[[Rhythm Tengoku]]'' known as [[Mr. Upbeat]].<ref>http://iwataasks.nintendo.com/interviews/#/wii/rhythmheavenfever/0/3</ref> <ref>http://www.youtube.com/watch?v=pi9wrpbwfa4</ref> The European and Australian version of the game allows players to switch between English and Japanese versions of the soundtrack.<ref>http://www.nintendoworldreport.com/news/29925</ref> | ||
==List of Rhythm Games== | ==List of Rhythm Games== | ||
{| width=100% border=1 style="border-collapse:collapse" | {| width="100%" border="1" style="border-collapse:collapse" | ||
|- bgcolor=#fff7f7 | |- bgcolor="#fff7f7" | ||
![[Hole in One]] | ![[Hole in One]] | ||
![[Screwbot Factory]] | ![[Screwbot Factory]] | ||
Line 41: | Line 39: | ||
![[Double Date]] | ![[Double Date]] | ||
![[Remix 1 (Wii)|Remix 1]] | ![[Remix 1 (Wii)|Remix 1]] | ||
|- align=center | |- align="center" | ||
|[[File:Hole_in_One.png|170px]] | |[[File:Hole_in_One.png|170px]] | ||
|[[File:Screwbot_Factory.png|170px]] | |[[File:Screwbot_Factory.png|170px]] | ||
Line 47: | Line 45: | ||
|[[File:Double_Date.png|170px]] | |[[File:Double_Date.png|170px]] | ||
|[[File:Remix_1_(Wii).png|170px]] | |[[File:Remix_1_(Wii).png|170px]] | ||
|- bgcolor=#fff7f7 | |- bgcolor="#fff7f7" | ||
![[Fork Lifter]] | ![[Fork Lifter]] | ||
![[Tambourine]] | ![[Tambourine]] | ||
Line 53: | Line 51: | ||
![[Monkey Watch]] | ![[Monkey Watch]] | ||
![[Remix 2 (Wii)|Remix 2]] | ![[Remix 2 (Wii)|Remix 2]] | ||
|- align=center | |- align="center" | ||
|[[File:Fork_Lifter.png|170px]] | |[[File:Fork_Lifter.png|170px]] | ||
|[[File:Tambourine.png|170px]] | |[[File:Tambourine.png|170px]] | ||
Line 59: | Line 57: | ||
|[[File:Monkey_Watch.PNG|170px]] | |[[File:Monkey_Watch.PNG|170px]] | ||
|[[File:Remix_2_(Wii).png|170px]] | |[[File:Remix_2_(Wii).png|170px]] | ||
|- bgcolor=#fff7f7 | |- bgcolor="#fff7f7" | ||
![[Working Dough]] | ![[Working Dough]] | ||
![[Built to Scale (Wii)|Built to Scale]] | ![[Built to Scale (Wii)|Built to Scale]] | ||
Line 65: | Line 63: | ||
![[Figure Fighter 2|Figure Fighter]] | ![[Figure Fighter 2|Figure Fighter]] | ||
![[Remix 3 (Wii)|Remix 3]] | ![[Remix 3 (Wii)|Remix 3]] | ||
|- align=center | |- align="center" | ||
|[[File:Working_Dough.png|170px]] | |[[File:Working_Dough.png|170px]] | ||
|[[File:Built_to_Scale_(Wii).png|170px]] | |[[File:Built_to_Scale_(Wii).png|170px]] | ||
Line 71: | Line 69: | ||
|[[File:Figure_Fighter.png|170px]] | |[[File:Figure_Fighter.png|170px]] | ||
|[[File:Remix_3_Wii.png|170px]] | |[[File:Remix_3_Wii.png|170px]] | ||
|- bgcolor=#fff7f7 | |- bgcolor="#fff7f7" | ||
![[Ringside]] | ![[Ringside]] | ||
![[Packing Pests]] | ![[Packing Pests]] | ||
Line 77: | Line 75: | ||
![[Samurai Slice (Wii)|Samurai Slice]] | ![[Samurai Slice (Wii)|Samurai Slice]] | ||
![[Remix 4 (Wii)|Remix 4]] | ![[Remix 4 (Wii)|Remix 4]] | ||
|- align=center | |- align="center" | ||
|[[File:Ringside.PNG|170px]] | |[[File:Ringside.PNG|170px]] | ||
|[[File:Packing_Pests.PNG|170px]] | |[[File:Packing_Pests.PNG|170px]] | ||
Line 83: | Line 81: | ||
|[[File:Samurai_Slice_wii.PNG|170px]] | |[[File:Samurai_Slice_wii.PNG|170px]] | ||
|[[File:Remix_4_Wii.PNG|170px]] | |[[File:Remix_4_Wii.PNG|170px]] | ||
|- bgcolor=#fff7f7 | |- bgcolor="#fff7f7" | ||
![[Catch of the Day]] | ![[Catch of the Day]] | ||
![[Flipper-Flop 2|Flipper-Flop]] | ![[Flipper-Flop 2|Flipper-Flop]] | ||
Line 89: | Line 87: | ||
![[Flock Step]] | ![[Flock Step]] | ||
![[Remix 5 (Wii)|Remix 5]] | ![[Remix 5 (Wii)|Remix 5]] | ||
|- align=center | |- align="center" | ||
|[[File:Catch of the Day.PNG|170px]] | |[[File:Catch of the Day.PNG|170px]] | ||
|[[File:Flipper-flop.PNG|170px]] | |[[File:Flipper-flop.PNG|170px]] | ||
Line 95: | Line 93: | ||
|[[File:Flock Step Title.png|170px]] | |[[File:Flock Step Title.png|170px]] | ||
|[[File:Remix_5_Wii.PNG|170px]] | |[[File:Remix_5_Wii.PNG|170px]] | ||
|- bgcolor=#fff7f7 | |- bgcolor="#fff7f7" | ||
![[Launch Party]] | ![[Launch Party]] | ||
![[Donk-Donk]] | ![[Donk-Donk]] | ||
Line 101: | Line 99: | ||
![[Love Rap]] | ![[Love Rap]] | ||
![[Remix 6 (Wii)|Remix 6]] | ![[Remix 6 (Wii)|Remix 6]] | ||
|- align=center | |- align="center" | ||
|[[File:Launch Party.PNG|170px]] | |[[File:Launch Party.PNG|170px]] | ||
|[[File:Donk-Donk.PNG|170px]] | |[[File:Donk-Donk.PNG|170px]] | ||
Line 107: | Line 105: | ||
|[[File:Love Rap.PNG|170px]] | |[[File:Love Rap.PNG|170px]] | ||
|[[File:Remix_6_Wii.PNG|170px]] | |[[File:Remix_6_Wii.PNG|170px]] | ||
|- bgcolor=#fff7f7 | |- bgcolor="#fff7f7" | ||
![[Tap Troupe]] | ![[Tap Troupe]] | ||
![[Shrimp Shuffle]] | ![[Shrimp Shuffle]] | ||
Line 113: | Line 111: | ||
![[Karate Man Combos!|Karate Man]] | ![[Karate Man Combos!|Karate Man]] | ||
![[Remix 7 (Wii)|Remix 7]] | ![[Remix 7 (Wii)|Remix 7]] | ||
|- align=center | |- align="center" | ||
|[[File:Tap Troupe.png|170px]] | |[[File:Tap Troupe.png|170px]] | ||
|[[File:Shrimp Shuffle.png|170px]] | |[[File:Shrimp Shuffle.png|170px]] | ||
Line 119: | Line 117: | ||
|[[File:Karate Man Wii.PNG|170px]] | |[[File:Karate Man Wii.PNG|170px]] | ||
|[[File:Remix_7_Wii.PNG|170px]] | |[[File:Remix_7_Wii.PNG|170px]] | ||
| | |- bgcolor="#fff7f7" | ||
![[Night Walk (Wii)|Night Walk]] | |||
|- align="center" | |||
|[[File:Night Walk Wii.PNG|170px]] | |||
|- bgcolor=#fff7f7 | |- bgcolor="#fff7f7" | ||
![[Samurai Slice 2]] | ![[Samurai Slice 2]] | ||
![[Working Dough 2]] | ![[Working Dough 2]] | ||
Line 129: | Line 127: | ||
![[Double Date 2]] | ![[Double Date 2]] | ||
![[Remix 8 (Wii)|Remix 8]] | ![[Remix 8 (Wii)|Remix 8]] | ||
|- align=center | |- align="center" | ||
|[[File:Samurai Slice 2 title.PNG|170px]] | |[[File:Samurai Slice 2 title.PNG|170px]] | ||
|[[File:Working Dough 2.PNG|170px]] | |[[File:Working Dough 2.PNG|170px]] | ||
Line 135: | Line 133: | ||
|[[File:Double Date 2.PNG|170px]] | |[[File:Double Date 2.PNG|170px]] | ||
|[[File:Remix_8_Wii.PNG|170px]] | |[[File:Remix_8_Wii.PNG|170px]] | ||
|-bgcolor=#fff7f7 | |- bgcolor="#fff7f7" | ||
![[Love Rap 2]] | ![[Love Rap 2]] | ||
![[Cheer Readers 2]] | ![[Cheer Readers 2]] | ||
Line 141: | Line 139: | ||
![[Screwbot Factory 2]] | ![[Screwbot Factory 2]] | ||
![[Remix 9 (Wii)|Remix 9]] | ![[Remix 9 (Wii)|Remix 9]] | ||
|-align=center | |- align="center" | ||
|[[File:Love Rap 2.PNG|170px]] | |[[File:Love Rap 2.PNG|170px]] | ||
|[[File:Cheer readers2.png|170px]] | |[[File:Cheer readers2.png|170px]] | ||
Line 147: | Line 145: | ||
|[[File:Screwbot Factory 2.PNG|170px]] | |[[File:Screwbot Factory 2.PNG|170px]] | ||
|[[File:Remix 9 Wii.PNG|170px]] | |[[File:Remix 9 Wii.PNG|170px]] | ||
|-bgcolor=#fff7f7 | |- bgcolor="#fff7f7" | ||
![[Figure Fighter 3|Figure Fighter 2]] | ![[Figure Fighter 3|Figure Fighter 2]] | ||
![[Micro-Row 2]] | ![[Micro-Row 2]] | ||
Line 153: | Line 151: | ||
![[Karate Man 2 (Wii)|Karate Man 2]] | ![[Karate Man 2 (Wii)|Karate Man 2]] | ||
![[Remix 10 (Wii)|Remix 10]] | ![[Remix 10 (Wii)|Remix 10]] | ||
|-align=center | |- align="center" | ||
|[[File:Figure Fighter 2.PNG|170px]] | |[[File:Figure Fighter 2.PNG|170px]] | ||
|[[File:Micro-Row 2.PNG|170px]] | |[[File:Micro-Row 2.PNG|170px]] | ||
Line 159: | Line 157: | ||
|[[File:Karate Man 2 Wii.PNG|170px]] | |[[File:Karate Man 2 Wii.PNG|170px]] | ||
|[[File:Remix 10 Wii.PNG|170px]] | |[[File:Remix 10 Wii.PNG|170px]] | ||
|} | |} | ||
===Extra Games=== | ===Extra Games=== | ||
These games are unlockable with [[medals|Medals]]. | |||
{| width=100% border=1 style="border-collapse:collapse" | {| width="100%" border="1" style="border-collapse:collapse" | ||
|- bgcolor=#fff7f7 | |- bgcolor="#fff7f7" | ||
![[The Clappy Trio 2|The Clappy Trio]] | ![[The Clappy Trio 2|The Clappy Trio]] | ||
![[Sneaky Spirits 2|Sneaky Spirits]] | ![[Sneaky Spirits 2|Sneaky Spirits]] | ||
![[Power Calligraphy]] | ![[Power Calligraphy]] | ||
![[Tap Trial]] | ![[Tap Trial]] | ||
|- align=center | |- align="center" | ||
|[[File:Clappy_Trio_Wii.PNG|170px]] | |[[File:Clappy_Trio_Wii.PNG|170px]] | ||
|[[File:Sneaky_Spirits_Wii.PNG|170px]] | |[[File:Sneaky_Spirits_Wii.PNG|170px]] | ||
Line 187: | Line 173: | ||
|[[File:Tap_Trial_Wii.PNG|170px]] | |[[File:Tap_Trial_Wii.PNG|170px]] | ||
|} | |} | ||
==Reception== | ==Reception== | ||
The game sold over 100,000 copies in its first week in Japan<ref>http://www.andriasang.com/e/blog/2011/07/28/media_create_sales/</ref> while by the end of the year, it sold a total of over 600,000 copies<ref>http://gamerant.com/japan-best-selling-games-2011-jeff-125733/</ref> making it the best selling game of the series. and received a score of 32/40 in the ''[[Famitsu]]''<ref>http://www.1up.com/news/japan-review-check-rhythm-heaven</ref> magazine. | The game sold over 100,000 copies in its first week in Japan<ref>http://www.andriasang.com/e/blog/2011/07/28/media_create_sales/</ref> while by the end of the year, it sold a total of over 600,000 copies<ref>http://gamerant.com/japan-best-selling-games-2011-jeff-125733/</ref> making it the best selling game of the series. and received a score of 32/40 in the ''[[Famitsu]]''<ref>http://www.1up.com/news/japan-review-check-rhythm-heaven</ref> magazine. | ||
==Promotion== | ==Promotion== | ||
To celebrate the release of Rhythm Heaven Fever, Nintendo held a launch event at the iam8bit Gallery at Los Angeles. People could try out Rhythm Heaven Fever, take home [[Flippers|Flipper]]-Flop plushies and other pieces of merchandise, | To celebrate the release of Rhythm Heaven Fever, Nintendo held a launch event at the iam8bit Gallery at Los Angeles. People could try out Rhythm Heaven Fever, take home [[Flippers|Flipper]]-Flop plushies and other pieces of merchandise, | ||
==Trivia== | ==Trivia== | ||
*This game has multiple cameos and callbacks to the original ''Rhythm Tengoku'' including cameos and even the returning | *This game has multiple cameos and callbacks to the original ''Rhythm Tengoku'' including cameos and even the returning [[Extra Games]]. | ||
**This game was released in Japan nearly five years after the game came out. | **This game was released in Japan nearly five years after the game came out. | ||
*This game is the first in the series to get a PEGI rating of 7 for violence in Europe. | *This game is the first in the series to get a PEGI rating of 7 for violence in Europe. | ||
*This is the only game to not | *This is the only game to not be dubbed in French, Spanish, German or Italian. | ||
**In the Korean version, | **In [[Rhythm Heaven Megamix|''Rhythm Heaven Megamix'']], all the games from ''Rhythm Heaven Fever'' use the English dub. This even extends to the cues in [[Karate Man Kicks!]], which actually was dubbed in it's original version. | ||
**In the Korean version, the game uses a mix between English{{tt|*|Screwbot Factory, See-Saw, Air Rally, Catch of the Day, Launch Party, Bossa Nova}} and Japanese{{tt|*|Donk-Donk, Cheer Readers, Mochi Pounding}} cues, English songs, and new Korean{{tt|*|Board Meeting, Figure Fighter, Ringside, Packing Pests, Flipper-Flop, Exhibition Match, Love Rap, Tap Troupe, Shrimp Shuffle, Karate Man, Munchy Monk, Endless Remix, Clap Trap, Pirate Crew, Kung Fu Ball}} cues. | |||
*This is currently the only Rhythm Heaven game to have one game cut out for overseas releases. | *This is currently the only Rhythm Heaven game to have one game cut out for overseas releases. | ||
* | *''[[Rhythm Tengoku]]'' had the [[Drumming Lessons]] and ''[[Rhythm Heaven]]'' had the [[Guitar Lessons]]. In contrast, ''Rhythm Heaven Fever'' instead has the [[Extra Games]]''.'' | ||
*This is the only game to not have a demo. | *This is the only game to not have a demo. | ||
*This is the only game in the series to have | *This is the only game in the series to have an [[Endless Remix]]. | ||
==Trailers== | ==Trailers== | ||
<gallery> | <gallery> | ||
Line 215: | Line 194: | ||
</gallery> | </gallery> | ||
==References== | ==References== | ||
<references/> | <references /> | ||
{{Wikipedia|Rhythm Heaven Fever}} | {{Wikipedia|Rhythm Heaven Fever}} | ||
{{RHF}} | {{RHF}} | ||
{{RHGames}} | {{RHGames}} | ||
[[Category:Video Games]] | [[Category:Video Games]] |
edits