Remix 8 (GBA): Difference between revisions

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* The face Karate Joe makes when the final object is it is re-used in the next two games. In ''[[Rhythm Heaven]]'', it is used when he successfully does a kick in [[Karate Man 2 (DS)|Karate Man 2]]. In ''[[Rhythm Heaven Fever]]'', it is used in [[Remix 9 (Wii)|Remix 9]] in a similar fashion to this game, where it shows up if the last object is hit.
* The face Karate Joe makes when the final object is it is re-used in the next two games. In ''[[Rhythm Heaven]]'', it is used when he successfully does a kick in [[Karate Man 2 (DS)|Karate Man 2]]. In ''[[Rhythm Heaven Fever]]'', it is used in [[Remix 9 (Wii)|Remix 9]] in a similar fashion to this game, where it shows up if the last object is hit.
*The rating screens for this game influenced the rating screens for [[Machine Remix]] in ''[[Rhythm Heaven Megamix]]''.
*The rating screens for this game influenced the rating screens for [[Machine Remix]] in ''[[Rhythm Heaven Megamix]]''.
*This is the only Remix to introduce a new mechanic during the gameplay with the "みせてあげない♥" sign in [[Rhythm Tweezers 2|Rhythm Tweezers]].
*This is the only Remix to introduce a new mechanic during the gameplay with the "みせてあげない♥" (No Peeking♥)sign in [[Rhythm Tweezers 2|Rhythm Tweezers]].
==Video==
==Video==
[[File:Rhythm Tengoku - Remix 8 (OK)|thumb|center|335px|Gameplay (OK)]]
[[File:Rhythm Tengoku - Remix 8 (OK)|thumb|center|335px|Gameplay (OK)]]