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Tag: rte-wysiwyg
Tags: Visual edit apiedit
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==Timing Notes==
==Timing Notes==
*Hit: The spheres will be bounced into the next compartment.
#Hit: The spheres will be bounced into the next compartment.
*Barely: The sphere will be hit, but it will hit the edge of the next compartment and fall down. '''A barely counts as a miss'''.
#Barely: The sphere will be hit, but it will hit the edge of the next compartment and fall down. '''A barely counts as a miss. :('''
*Miss: Not hitting a sphere will cause it to fall down off the screen. Hitting an small sphere with a strong jump causes it to shatter, while hitting a large sphere with a weak jump causes it to clang and fall down.
#Miss: Not hitting a sphere will cause it to fall down off the screen. Hitting an small sphere with a strong jump causes it to shatter, while hitting a large sphere with a weak jump causes it to clang and fall down.


==Rating Notes==
==Rating Notes==
110

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