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|Name = Rhythm Tengoku Arcade | |Name = Rhythm Tengoku Arcade | ||
|Image = [[File:Arcade_Title.png|300px]] | |Image = [[File:Arcade_Title.png|300px]] | ||
|Developer = [[Nintendo SPD]]<br > | |Developer = [[Nintendo SPD]]<br>[[JP Room]] | ||
[[JP Room]] | |Publisher = [[Nintendo]]<br>[[Sega]] | ||
|Publisher = [[Nintendo]]<br > | |||
[[Sega]] | |||
|Date = {{JP}}July 2007 | |Date = {{JP}}July 2007 | ||
|Genre = Music, Rhythm | |Genre = Music, Rhythm | ||
|Rating = {{ratings|cero=A}} | |Rating = {{ratings|cero=A}} | ||
|Mode = Single player, Multiplayer | |Mode = Single player, Multiplayer | ||
|Input = '''Arcade:'''<br > | |Input = '''Arcade:'''<br>Control Pad | ||
Control Pad | |||
|Games = 53 | |Games = 53 | ||
|name = Rhythm Tengoku (Arcade)|image = [[File:Arcade_Title.png|300px]]|developer = [[Nintendo SPD]]<br > | |name = Rhythm Tengoku (Arcade)|image = [[File:Arcade_Title.png|300px]]|developer = [[Nintendo SPD]]<br>[[JP Room]]|publisher = [[Nintendo]]<br>[[Sega]]|platform = Arcade|release = {{JP}}July 2007|rating = {{ratings|cero=A}}|mode = Single player, Multiplayer|games = 53|previous = [[Rhythm Tengoku]]|next = [[Rhythm Heaven]]|jname = リズム天国|rname = Rhythm Tengoku}} | ||
[[JP Room]]|publisher = [[Nintendo]]<br > | |||
[[Sega]]|platform = Arcade|release = {{JP}}July 2007|rating = {{ratings|cero=A}}|mode = Single player, Multiplayer|games = 53|previous = [[Rhythm Tengoku]]|next = [[Rhythm Heaven]]|jname = リズム天国|rname = Rhythm Tengoku}} | |||
'''Rhythm Tengoku (Arcade)''' was an arcade version of ''[[Rhythm Tengoku]]''. It was developed by Nintendo and published by SEGA. It was released on September 20th 2007. | '''Rhythm Tengoku (Arcade)''' was an arcade version of ''[[Rhythm Tengoku]]''. It was developed by Nintendo and published by SEGA. It was released on September 20th 2007. | ||
== History == | ==History== | ||
According to an Iwata Asks interview apparently SEGA approached them with an offer for an arcade version as the game was popular with SEGA staff. Osawa and [[Ko Takeuchi]] was impressed because he never thought Rhythm Tengoku was able to gain a following. | According to an Iwata Asks interview apparently SEGA approached them with an offer for an arcade version as the game was popular with SEGA staff. Osawa and [[Ko Takeuchi]] was impressed because he never thought Rhythm Tengoku was able to gain a following. | ||
== | ==List of Rhythm Games== | ||
All of the [[Rhythm_Tengoku#List of Rhythm Games|rhythm games]] that appeared in the GBA version can also be played in this one. However, the arcade version has an extra stage of games. | |||
{| width="100%" border="1" style="border-collapse:collapse" | |||
* Players start the game with two hearts. Each heart is lost when starting a game. Getting a [[Superb]] or [[Perfect]] gives you an extra heart. If the player runs out, they will need to put in more money to continue. | |- bgcolor="#fff7f7" | ||
* The player needs to clear all five games per stage with at least an [[OK]] in order to play the remix. | ![[Karate Man Tempo Up!]] | ||
* The games [[Spaceball]], [[Samurai Slice (GBA)|Samurai Slice]], [[Sick Beats]], [[Bunny Hop]], [[Night Walk]] and [[Built to Scale (GBA)|Built to Scale]] now have tutorials unlike the original. | ![[Rhythm Tweezers Tempo Up!]] | ||
[[File:Ninja Bodyguard Arcade.png|right| | ![[Marching Orders Tempo Up!]] | ||
* [[Ninja Bodyguard]] uses '''Left''' and '''Right''' on the D-pad, instead of '''D-pad''' and '''A'''. The arrows above the ninja are changed accordingly. | ![[Spaceball Tempo Up!]] | ||
* Perfects can happen in the middle of the game, but only occur if the player has played perfectly up to a certain point. | ![[The Clappy Trio Tempo Up!]] | ||
* The game has a | ![[Remix 1 Tempo Up!]] | ||
* It has higher | |- align="center" | ||
|[[File:Karate_Man_Tempo_Up_title.png|113px]] | |||
|[[File:Vegeta-Pull Tempo Up title.png|113px]] | |||
|[[File:Marcher Tempo Up title.png|113px]] | |||
|[[File:Air Batter Tempo Up title.png|113px]] | |||
|[[File:CPTU.png|113px]] | |||
|[[File:Remix 1 Tempo Up.png|113px]] | |||
|} | |||
Additionally, this version has a 2P Mode. | |||
{| width="100%" border="1" style="border-collapse:collapse" | |||
|- bgcolor="#fff7f7" | |||
![[Karate Man Returns!|Karate Man 2P]] | |||
![[Rhythm Tweezers 2|Rhythm Tweezers 2P]] | |||
![[Marching Orders|Marching Orders 2P]] | |||
![[Spaceball|Spaceball 2P]] | |||
|- align="center" | |||
|[[File:Karate_Man_GBA.PNG|180px]] | |||
|[[File:Vegeta-Pull.PNG|180px]] | |||
|[[File:Marcher_Card.PNG|180px]] | |||
|[[File:Spaceball_Card.PNG|180px]] | |||
|- bgcolor="#fff7f7" | |||
![[Sneaky Spirits 2|Sneaky Spirits 2P]] | |||
![[Rat Race|Rat Race 2P]] | |||
![[Bunny Hop|Bunny Hop 2P]] | |||
![[The ★ Bon Odori|The ★ Bon Odori 2P]] | |||
|- align="center" | |||
|[[File:Yak_Yak_Yak_REKT.PNG|180px]] | |||
|[[File:Cheesey_Heist.PNG|180px]] | |||
|[[File:Do_the_Bunny_Hop.PNG|180px]] | |||
|[[File:Bon_Odori.PNG|180px]] | |||
|- bgcolor="#fff7f7" | |||
![[Space Dance|Space Dance 2P]] | |||
![[Power Calligraphy|Power Calligraphy 2P]] | |||
![[Ninja Bodyguard|Ninja Bodyguard 2P]] | |||
![[Tap Trial|Tap Trial 2P]] | |||
|- align="center" | |||
|[[File:Space_Dance.PNG|180px]] | |||
|[[File:Power_Calligraphy.PNG|180px]] | |||
|[[File:Ninja.png|180px]] | |||
|[[File:Tap_Trial.PNG|180px]] | |||
|- bgcolor="#fff7f7" | |||
![[Karate Man 2 (GBA)|Karate Man 2 2P]] | |||
![[Rhythm Tweezers 2 (GBA)|Rhythm Tweezers 2 2P]] | |||
![[Cosmic Dance|Cosmic Dance 2P]] | |||
![[Marching Orders 2|Marching Orders 2 2P]] | |||
|- align="center" | |||
|[[File:Karate_Man_GBA.PNG|180px]] | |||
|[[File:Vegeta-Pull.PNG|180px]] | |||
|[[File:Cosmo_Dance.png|180px]] | |||
|[[File:Marcher_2.PNG|180px]] | |||
|- bgcolor="#fff7f7" | |||
![[Sneaky Spirits 2 (GBA)|Sneaky Spirits 2 2P]] | |||
![[Ninja Reincarnate|Ninja Reincarnate 2P]] | |||
![[Spaceball 2|Spaceball 2 2P]] | |||
![[Marching Orders 2|Marching Orders 2 2P]] | |||
|- align="center" | |||
|[[File:Yak_Yak_Yak_REKT.PNG|180px]] | |||
|[[File:Ninja_Reincarnate.png|180px]] | |||
|[[File:Cosmo_Dance.png|180px]] | |||
|[[File:Spaceball_Card.PNG|180px]] | |||
|- bgcolor="#fff7f7" | |||
![[Karate Man Tempo Up!|Karate Man 2P Tempo Up!]] | |||
![[Rhythm Tweezers Tempo Up!|Rhythm Tweezers 2P Tempo Up!]] | |||
![[Marching Orders Tempo Up!|Marching Orders 2P Tempo Up!]] | |||
![[Spaceball Tempo Up!|Spaceball 2P Tempo Up!]] | |||
|- align="center" | |||
|[[File:Karate_Man_Tempo_Up_title.png|180px]] | |||
|[[File:Vegeta-Pull Tempo Up title.png|180px]] | |||
|[[File:Marcher Tempo Up title.png|180px]] | |||
|[[File:Air Batter Tempo Up title.png|180px]] | |||
|} | |||
==Differences== | |||
*The [[Rhythm Test]], [[Café]], [[Rhythm Toys]], [[Endless Games]], [[Drumming Lessons]], Credits and [[Concert Hall]] are all absent from this version. The music unique to those modes can still be heard in the new features of this version, however. | |||
*Players start the game with two hearts. Each heart is lost when starting a game. Getting a [[Superb]] or [[Perfect]] gives you an extra heart. If the player runs out, they will need to put in more money to continue. | |||
*The player needs to clear all five games per stage with at least an [[OK]] in order to play the remix. | |||
*The games [[Spaceball]], [[Samurai Slice (GBA)|Samurai Slice]], [[Sick Beats]], [[Bunny Hop]], [[Night Walk]] and [[Built to Scale (GBA)|Built to Scale]] now have tutorials unlike the original. | |||
[[File:Ninja Bodyguard Arcade.png|right|240px]] | |||
*[[Ninja Bodyguard]] uses '''Left''' and '''Right''' on the D-pad, instead of '''D-pad''' and '''A'''. The arrows above the ninja are changed accordingly. | |||
*Perfects can happen in the middle of the game, but only occur if the player has played perfectly up to a certain point. | |||
*The game has a leader board feature, tallying up the score based on the players flow at the end of a stage. | |||
*It has a higher resolution than the GBA version, but the graphics are generally the same. | |||
==Gallery== | |||
<gallery> | <gallery> | ||
File:Congratulations screen arcade.png|This screen is seen when the players completes a Stage. | File:Congratulations screen arcade.png|This screen is seen when the players completes a Stage. | ||
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File:End screen arcade.png|Regardless of whether or not the player gets a high score, they will always see this screen, with the [[Tap Trial Girl]] telling them to try the next stage. | File:End screen arcade.png|Regardless of whether or not the player gets a high score, they will always see this screen, with the [[Tap Trial Girl]] telling them to try the next stage. | ||
</gallery> | </gallery> | ||
==Trivia== | |||
== Trivia == | [[File:Starcade.jpg|thumb|320px]] | ||
[[File:Starcade.jpg|thumb| | *This is one of the very few games developed by Nintendo ''and'' SEGA. | ||
*This is one of the very few games developed by Nintendo ''and'' SEGA | |||
*This was playable in Hyper Japan 2016 in London. | *This was playable in Hyper Japan 2016 in London. | ||
*This is the first game in the series to have a | *This is the first game in the series to have a Two-Player mode. | ||
**Although, the first multiplayer game in the main series would be ''[[Rhythm Heaven Fever]]''. | |||
* Although, the first multiplayer game in the main series would be [[Rhythm Heaven Fever]]. | |||
==External Links== | ==External Links== | ||
*[http://web.archive.org/web/20131216011233/http://rhythm-tengoku.sega.jp/ Rhythm Tengoku (Arcade) Offical Site (Japanese, Internet Archive)] | *[http://web.archive.org/web/20131216011233/http://rhythm-tengoku.sega.jp/ Rhythm Tengoku (Arcade) Offical Site (Japanese, Internet Archive)] |
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