Polyrhythm 2: Difference between revisions

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{{Template:Quote|Orders keep going for our widgets! Use both hands to meet our quotas! (No practice.)|Built to Scale 2 Description }}
{{Eigo}}{{GameExplainGBA
{{Template:Game-Nav
|title=ポリリズム 2
|Minigame_infobox/Data = Toss Boys 2
|explain=これぞ左右独立!<br>テンポよく こなして<br>レッツ ポリリズム!<br>イェーイ!
|Minigame_infobox/Data2 = Spaceball 2}}{{Minigame infobox
|titleEN=Polyrhythm 2
| Name      = Built to Scale 2
|explainEN=Left and Right<br>independently! Manage<br>the tempo and let's<br>Polyrhythm! Yay!}}
| Debut    = Rhythm Tengoku
{{GameExplainArcade
| Number    = Fourty-Five|image = [[File:Hilt To Scalllleee.PNG|280px]]|jname = ポリリズム2
|title=ポリリズム2
|rname = Poririzumu 2|Reward = Heel Tech Drum 2}}
|explain=これぞ左右独立!<br>テンポよく こなして<br>レッツ ポリリズム!
{{Nihongo|'''Built to Scale 2'''|ポリリズム2 poririzumu 2}} (directly translated as Polyrhythm 2) is the sequel to [[Built to Scale (GBA)]] and the forty-fifth game in ''[[Rhythm Tengoku]]''. This time, the mass-production of widgets is growing, and with a new factory, you will have to keep their lines on in sped up rhythm.
|titleEN=Polyrhythm 2
|explainEN=Left and Right independently!<br>Manage the tempo and<br>let's Polyrhythm!}}
{{RhythmGame
|name=ポリリズム 2
|image={{TabStart|style=text-align:center}}{{TabHeader|{{Console|GBA|32px}}}}[[File:Prologue GBA Polyrhythm.png|240px]]{{TabHeader|{{Console|Arcade|32px}}}}[[File:Prologue Arcade Polyrhythm.png|240px]]{{TabEnd}}
|number={{Console|GBA}} 45
|version={{ver|Arrange}}
|gift={{Console|GBA}} "[[Studio#Drums List|カカトテクなドラム 2]]" ''(Heel-Tech Drum 2)''
|stage={{Stage|GBAstage8}}|BPM=148.5}}
{{Nihongo|Polyrhythm 2|ポリリズム 2|Poririzumu 2}}, referred to as {{Nihongo|Polyrhythm|ポリリズム|Poririzumu}} on the prologue, is the 3rd [[Rhythm Game]] of Last Technician (45th overall) in ''[[Rhythm Tengoku]]''.


The long version, [[Polyrhythm]], appears in Stage 4 of ''[[Rhythm Tengoku]]''.
==Gameplay==
==Gameplay==
 
[[File:Screenshot GBA Polyrhythm 2.png|thumb]]
[[File:Polyrhythm_2_gameplay.PNG|thumb|190px]]It plays the same way as its prequel, but this time, the tempo is speed up and the music plays really fast while rods move a bit faster than original. The game will try to trick you by making offbeat rhythms and complex patterns which way your rod is.
[[File:Screenshot Arcade Polyrhythm 2.png|thumb]]
The mass-production of [[Akai Mono]] is growing, and the new factory needs to keep up. The gameplay is identical to [[Polyrhythm]], but with a higher tempo. This game also heavily focuses on offbeat rhythms and complex patterns, increasing the difficulty.
==Controls==
==Controls==
*A: Bounce Rod (Lower Area)
{{Controls|A=Activate lower mechanism|D=Activate upper mechanism}}
*D-Pad: Bounce Rod (Upper Area)
==[[Timing Display]]==
==Timing Notes==
{{Timing
*Hit: The rod bounces on to the next block.
|just=The [[Akai Mono]] bounces to the next block on the beat. A crowd cheers if it bounces through all of them.
*Barely: The rod bounces on, but wobbles slightly. '''A barely counts as a miss.'''
|miss=The [[Akai Mono]] bounces to the next block slightly off the beat.
*Miss: The rod lands on the ground and explodes.
|through=The [[Akai Mono]] crashes into a wall and explodes.}}
==Results==
{{Results
|Console=GBA
|caption=工場長から
|cp_DEF_Ng=きほんが できてないね。<br>ウラが パッと してない。<br>ちょっと ややこしくなると ダメね。<br>左右の手が 独立してないヨ。
|cp_DEF_Hi=ウラが バッチリだ!<br>左右の手が 独立している!
|caption Alt=From the Plant Manager
|cp_DEF_Ng Alt=Focus on the basics.)''<br>''(The offbeat was off.)''<br>''(You're a mess on the complicated part.)''<br>''(Your left and right hands are not independent.
|cp_DEF_Hi Alt=The offbeat is perfect!)''<br>''(Your left and right hands are independent!}}
==Epilogue==
==Epilogue==
*[[Try Again]]: ''"At this rate, we'll go out of business."''
{{Epilogue
*[[OK]]: ''"Let's keep the production lines moving!"''
|Console=GBA
*[[Superb]]: ''"That's how you become employee of the year!"''
|NG Image=Epilogue GBA Polyrhythm NG.png
 
|OK Image=Epilogue GBA Polyrhythm OK.png
==Rating Screens==
|HI Image=Epilogue GBA Polyrhythm HI.png
|NG=赤いモノ、もっと生産しなきゃ…
|OK=もっともっと 赤いモノを 生産だ!
|HI=赤いモノを じゃんじゃん生産しちゃうヨ!!
|NG alt=We need to produce more red objects...
|OK alt=We need to produce more and more red objects!
|HI alt=We'll produce more and more red objects!!}}
{{Epilogue
|Console=Arcade
|NG Image=Epilogue Arcade Polyrhythm NG.png
|OK Image=Epilogue Arcade Polyrhythm OK.png
|HI Image=Epilogue Arcade Polyrhythm HI.png
|NG=赤いモノ、もっと生産しなきゃ…
|OK=もっともっと 赤いモノを 生産だ!
|HI=赤いモノを じゃんじゃん生産しちゃうヨ!!
|NG alt=We need to produce more red objects...
|OK alt=We need to produce more and more red objects!
|HI alt=We'll produce more and more red objects!!}}
==Appearances==
<gallery>
<gallery>
Built to Scale 2 GBA Try Again.PNG|"At this rate, we'll go out of business."
Screenshot Arcade Polyrhythm.png|[[Polyrhythm]]<br>[[Remix 4 (GBA)|Remix 4]]<br>[[Remix 6 (GBA)|Remix 6]]
Built to Scale 2 GBA OK.PNG|"Let's keep the prodiction lines moving!"
Screenshot Arcade Polyrhythm 2.png|[[Polyrhythm 2]]
Built to Scale 2 GBA Superb.PNG|"That's how you become employee of the year!"
</gallery>
</gallery>
==Video==
==Video==
 
{{#ev:youtube|dB-jG2SpoMI||inline}}
[[File:Rhythm Tengoku Perfect Play Stage 8-3 - Poly Rhythm 2|thumb|center|300px]]
==Development History==
{{Template:Game Navigation}}
{{Main|Polyrhythm 2/Development}}
[[Category:Rhythm Games]]
==In Other Languages==
[[Category:Rhythm Tengoku Games]]
{{Lang
[[Category:Sequels]]
|jp=ポリリズム 2
[[Category:Remix 8 (GBA)]]
|rojp=Poririzumu 2
[[Category:Simon Says Based Rhythm Games]]
|mnjp=Polyrhythm 2}}
{{Game Navigation}}
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