Karate Man (3DS): Difference between revisions

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The game revolves around Karate Joe punching objects. As objects fly by the character, the player must press A to punch them off-screen.
The game revolves around Karate Joe punching objects. As objects fly by the character, the player must press A to punch them off-screen.
==Hit or Miss==
==Hit or Miss==
*Hit: Karate Joe will punch the object off-screen. The Nori bar will increase by one.
*Hit: Karate Joe will punch the object off-screen.
*Barely (Punching): Karate Joe will wince as the object lands on the ground just in front of him. '''A barely counts as a miss.'''
*Barely (Punching): Karate Joe will wince as the object lands on the ground just in front of him. '''A barely counts as a miss.'''
*Miss: Karate Joe will gasp as the object flies past him.
*Miss: Karate Joe will gasp as the object flies past him.
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