Tunnel: Difference between revisions

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→‎Gameplay: Punctuation/clarity.
(added Japanese name)
m (→‎Gameplay: Punctuation/clarity.)
Tag: sourceedit
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==Gameplay==
==Gameplay==
In this endless subgame, the player must hit the tin with the stick in time to the beat of the music (count 1, 2, 1, 2), and keep it consistent for as long as they can. The driver will occasionally drive through tunnels which will muffle or completely silence the music to throw the player offbeat If the player begins hitting the tin offbeat, the woman will begin looking at the player with a shocked/worried face. If hitting the tin becomes off beat too long or the player misses a beat, the woman will become irritated and stop the car, thus ending the game. The longer she drives will determine the player's score.
In this endless subgame, the player must hit the tin with the stick in time to the beat of the music (count 1, 2, 1, 2), and keep it consistent for as long as they can. The driver will occasionally drive through tunnels which will muffle or completely silence the music to throw the player offbeat. If the player begins hitting the tin offbeat, the woman will begin looking at the player with a shocked/worried face. If hitting the tin becomes off beat too long or the player misses a beat, the woman will become irritated and stop the car, thus ending the game. The distance she drives will determine the player's score.


==Progressing==
==Progressing==
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