Night Walk: Difference between revisions

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==''Rhythm Tengoku''==
==''Rhythm Tengoku''==
[[File:Nw.png|thumb|Night Walk in Rhythm Tengoku]]
As the character lands on the path, boxes will be seen below him. This is a visual cue to jump. Successfully doing this will open the boxes and make them blossom into various things such as hearts, lollipops, and umbrellas. The player will fall off before reaching the goal if enough boxes are left unopened before then.


[[File:Nw.png|thumb|Night Walk in Rhythm Tengoku]]As the character lands on the path, boxes will be seen below him. This is a visual cue to jump. Successfully doing this will open the boxes and make them blossom into various things such as hearts, lollipops, and umbrellas. The player will fall off before reaching the goal if enough boxes are left unopened before then.
===Controls===
===Controls===
*A = Jump
*A = Jump
===Hit or Miss===
===Hit or Miss===
*Hit: The character jumps from the box, sending out a plant with either a heart, lollipop, or umbrella on it.
*Hit: The character jumps from the box, sending out a plant with either a heart, lollipop, or umbrella on it.
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*Miss: The character will walk by the box, sending out a music note.
*Miss: The character will walk by the box, sending out a music note.
In addition, a unique "instant-fail" possibility can happen. If the player does not jump from a box on the edge of a platform, the character will fall off the platform. If this happens, the game will immediately end, with the results displaying "You feel down a pit", and giving you a "Try Again" rating. This can also happen if you don't open enough boxes before the goal, in which the goal will not open, and the character will walk past it to eventually fall off.
In addition, a unique "instant-fail" possibility can happen. If the player does not jump from a box on the edge of a platform, the character will fall off the platform. If this happens, the game will immediately end, with the results displaying "You feel down a pit", and giving you a "Try Again" rating. This can also happen if you don't open enough boxes before the goal, in which the goal will not open, and the character will walk past it to eventually fall off.
===<span style="line-height:21px;">Appearances</span>===
 
===Appearances===
*Night Walk
*Night Walk
*[[Remix 4]]
*[[Remix 4 (GBA)|Remix 4]]
*[http://rhythmheaven.wikia.com/wiki/Remix_6 Remix 6]
*[[Remix 6 (GBA)|Remix 6]]
*[http://rhythmheaven.wikia.com/wiki/Remix_7 Remix 7]
*[[Remix 7 (GBA)|Remix 7]]


==''Rhythm Heaven Fever''==
==''Rhythm Heaven Fever''==
:''Main Article: [[Night Walk (Wii)]]
[[File:Night_Walk_Fever.png|thumb|Night Walk in Rhythm Heaven Fever]]Night Walk was remade in ''Rhythm Heaven Fever'' as a game played during the credits. It was also made available to play after viewing the credits and cast. The character jumping is [[Marshal]], along with [[Miss Ribbon]] and [[Cam]] as the player progresses farther. Instead of the character jumping to grab a bouquet of balloons at the end, the scenery changes to a daytime stroll and leads the characters to the [[Cafe]].


[[File:Night_Walk_Fever.png|thumb|Night Walk in Rhythm Heaven Fever]]Night Walk was remade in ''Rhythm Heaven Fever'' as a game played during the credits. It was also made available to play after viewing the credits and cast. The character jumping is [[Marshal]], along with [[Miss Ribbon]] and [[Cam]] as the player progresses farther. Instead of the character jumping to grab a bouquet of balloons at the end, the scenery changes to a daytime stroll and leads the characters to the [[Cafe]].
===Controls===
===Controls===
*A = Jump
*A = Jump
*Hold A + B = Roll
*Hold A + B = Roll
*Release A + B = Pop Up
*Release A + B = Pop Up
===Hit or Miss===
===Hit or Miss===
*Hit: Marshal will jump from the box, making it open and have a large heart fly out of it. For rolling spaces, Marshall will successfully hit both boxes and spring up from the second, as fireworks appear in the background.
*Hit: Marshal will jump from the box, making it open and have a large heart fly out of it. For rolling spaces, Marshall will successfully hit both boxes and spring up from the second, as fireworks appear in the background.
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*Miss: Marshal will walk past the boxes, making them release a small music note. Jumping when there are no boxes results in Marshal only hopping slightly.
*Miss: Marshal will walk past the boxes, making them release a small music note. Jumping when there are no boxes results in Marshal only hopping slightly.
In addition to the above, the game has a unique "instant-fail" possibility. If the player fails to jump from on a box at the edge of the platform, Marshal will not jump to the platform, instead falling off the current platform after trying to hang on the edge, with Miss Ribbon and Cam looking down at where you fell. Should this happen, the game will immediately end, cutting to the cast roll. After that, the results screen will simply say "You fell down a pit", and give you a "Try Again" rank.
In addition to the above, the game has a unique "instant-fail" possibility. If the player fails to jump from on a box at the edge of the platform, Marshal will not jump to the platform, instead falling off the current platform after trying to hang on the edge, with Miss Ribbon and Cam looking down at where you fell. Should this happen, the game will immediately end, cutting to the cast roll. After that, the results screen will simply say "You fell down a pit", and give you a "Try Again" rank.
===Appearances===
===Appearances===
*Night Walk
*Night Walk
*[[Remix 10]]
*[[Remix 10 (Wii)|Remix 10]]


==Trivia==
==Trivia==
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