Module:Entry/metatable

< Module:Entry
Revision as of 05:55, 23 August 2025 by HyperNervie (talk | contribs) (Allow adding classes to images)

Documentation for this module may be created at Module:Entry/metatable/doc

local titles = require("Module:Entry/titles").lookup
local entryMT = {}

function entryMT.__index(entry, k)
	local v = entryMT[k](entry)
	rawset(entry, k, v)
	return v
end

function entryMT._data(entry)
	return titles[entry.console][entry.stage].entries[entry.number]
end

function entryMT.target(entry)
	return entry._data[1] or ""
end

function entryMT.title(entry)
	return entry._data[2] or entry.target
end

function entryMT.text(entry)
	return entry._data[3] or entry.title
end

local function _textWithTempoUp(entry, args)
	if entry.target == "" then return "" end
	local t = entry.text
	if (entry.console == "GBA" or entry.console == "Arcade")
		and entry.stage == "EX"
	then
		local tempoUpSize = args.tempoUpSize or "72px"
		local class = ""
		if args.class then class = "|class=" .. args.class end
		t = mw.ustring.format("%s [[File:TempoUpExtra%s.png|%s%s|link=]]",
			t, entry.number, tempoUpSize, class)
	end
	return t
end

function entryMT.textWithTempoUp()
	return _textWithTempoUp
end

function entryMT.selfLink(entry)
	return mw.title.getCurrentTitle().prefixedText == entry.target
end

local function _link(entry, args)
	if entry.target == "" then return "" end
	local title = entry.selfLink and entry.target or entry.title
	local t = mw.ustring.format("[[%s|%s]]", title, entry.text)
	if (entry.console == "GBA" or entry.console == "Arcade")
		and entry.stage == "EX"
	then
		local tempoUpSize = args.tempoUpSize or "72px"
		title = entry.selfLink and "" or entry.title
		t = mw.ustring.format("%s [[File:TempoUpExtra%s.png|%s|link=%s]]",
			t, entry.number, tempoUpSize, title)
	end
	return t
end

function entryMT.link()
	return _link
end

function entryMT.defaultIconSize(entry)
	if entry.console == "GBA" or entry.console == "Arcade" then
		return (entry.stage == "E" or entry.stage == "T") and "40px" or "x20px"
	elseif entry.console == "DS" then
		return (entry.stage == "B" or entry.stage == "C") and "34px"
			or (entry.stage == "E" or entry.stage == "T"
			or entry.stage == "GB" or entry.stage == "GT") and "40px"
			or "32px"
	elseif entry.console == "Wii" then
		return (entry.stage == "E" or entry.stage == "T"
			or entry.stage == "EX" or entry.stage == "PE") and "40px" or "32px"
	elseif entry.console == "3DS" then
		return "44px"
	end
end

function entryMT.iconVariants(entry)
	local variants = {}
	for _, v in ipairs(entry._data.variants or {}) do
		variants[v] = true
	end
	return variants
end

local function _iconName(entry, args)
	local animateStages = {
		GBA = {T = true},
		Arcade = {},
		DS = {E = true, T = true},
		Wii = {E = true, T = true, EX = true, PE = true},
		["3DS"] = {},
		Switch = {}
	}
	local ext = animateStages[entry.console][entry.stage] and "gif" or "png"
	local console = entry.console
	if console == "Arcade" then console = "GBA" end
	local entryCode = entry._data.icon or (entry.stage .. "-" .. entry.number)
	local var = args.variant
	if entry.iconVariants[var] then var = " " .. var
	else var = "" end
	return mw.ustring.format("Game %s %s%s.%s", console, entryCode, var, ext)
end

function entryMT.iconName()
	return _iconName
end

local function _icon(entry, args)
	local iconSize = args.iconSize or entry.defaultIconSize
	local link = entry.selfLink and "" or entry.title
	local class = ""
	if args.class then class = "|class=" .. args.class end
	return mw.ustring.format("[[File:%s|%s%s|link=%s]]",
		entry:iconName(args), iconSize, class, link)
end

function entryMT.icon()
	return _icon
end

local function _iconAndLink(entry, args)
	local span = mw.html.create("span")
		:css("white-space", "nowrap")
		:wikitext(entry:icon(args))
	if entry.stage ~= "?" then span:wikitext(" ", entry:link(args)) end
	return tostring(span)
end

function entryMT.iconAndLink()
	return _iconAndLink
end

return entryMT