Coin Toss: Difference between revisions
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[[File:Screenshot DS Coin Toss.png|thumb]] | [[File:Screenshot DS Coin Toss.png|thumb]] | ||
[[File:Screenshot 3DS Coin Toss.png|thumb]] | [[File:Screenshot 3DS Coin Toss.png|thumb]] | ||
In this game, the player controls a hand which tosses a coin into the air, and is expected to catch it when it comes down. The game keeps score by counting every time the player successfully catches the coin. The player must time when the coin will land by relying on the music. They can also use the timer in the first few rounds to aid the timing, with the coin coming down on 3.0. The background beat cuts more and more with each catch. After 5 rounds, the music slows down and the pattern repeats. The background music is composed of simple drums in ''[[Rhythm Heaven]]'', which is expanded into a proper track in ''[[Rhythm Heaven Megamix]]''. Exclusive to ''[[Rhythm Heaven Megamix]]'', after 20 turns the laughs present in the track begin to | In this game, the player controls a hand which tosses a coin into the air, and is expected to catch it when it comes down. The game keeps score by counting every time the player successfully catches the coin. The player must time when the coin will land by relying on the music. They can also use the timer in the first few rounds to aid the timing, with the coin coming down on 3.0. The background beat cuts more and more with each catch. After 5 rounds, the music slows down and the pattern repeats. The background music is composed of simple drums in ''[[Rhythm Heaven]]'', which is expanded into a proper track in ''[[Rhythm Heaven Megamix]]''. Exclusive to ''[[Rhythm Heaven Megamix]]'', after 20 turns the laughs present in the track begin to randomize between two sets. | ||
===Trials=== | ===Trials=== | ||
The player has the option to select which difficulty they want in ''[[Rhythm Heaven Megamix]]''. | The player has the option to select which difficulty they want in ''[[Rhythm Heaven Megamix]]''. |
Latest revision as of 02:05, 18 December 2024
Saffron Trial |
Toss the coin and catch it with the right timing. |
Rhythm Heaven Megamix |
Saltwater Trial |
Toss the coin and catch it with really good timing. |
Rhythm Heaven Megamix |
Paprika Trial |
Toss the coin and catch it with perfect timing. |
Rhythm Heaven Megamix |
Coin Toss |
Toss the coin and catch it as many times as possible. |
Rhythm Heaven Megamix |
Coin Toss (コイントス?, Koin Tosu) is the 1st Endless Game in Rhythm Heaven, unlocked with 2 Medals, and the 9th Rhythm Game seen at The First Gate and can be unlocked as an Endless Game by beating the Gatekeeper Trio's trials in Rhythm Heaven Megamix.
Gameplay
In this game, the player controls a hand which tosses a coin into the air, and is expected to catch it when it comes down. The game keeps score by counting every time the player successfully catches the coin. The player must time when the coin will land by relying on the music. They can also use the timer in the first few rounds to aid the timing, with the coin coming down on 3.0. The background beat cuts more and more with each catch. After 5 rounds, the music slows down and the pattern repeats. The background music is composed of simple drums in Rhythm Heaven, which is expanded into a proper track in Rhythm Heaven Megamix. Exclusive to Rhythm Heaven Megamix, after 20 turns the laughs present in the track begin to randomize between two sets.
Trials
The player has the option to select which difficulty they want in Rhythm Heaven Megamix.
- Saffron Trial: The player must catch the coin 10 times, and has 3 lives. The music never cuts out.
- Saltwater Trial: The player must catch the coin 15 times, and has 2 lives. The music cuts out at times.
- Paprika Trial: The player must catch the coin 15 times, and has 1 life. The music cuts out very often and starts at a slower speed.
Controls
Rhythm Heaven
- Tap: Catch
- Flick: Toss coin
Rhythm Heaven Megamix
- Ⓐ/Tap: Toss or catch coin
Timing Display
- Perfect!/Ace!?: The player catches the coin.
- Early!/Late!?: N/A
- Miss...?: The coin isn't caught, with the hand moving down to retrieve it. In Rhythm Heaven, this is followed by the player's score being reset. In Rhythm Heaven Megamix, one life is deducted. If all lives are lost, the game is over.
Appearances
Rhythm Item
Smiling Coin | All Smiles |
---|---|
These special coins have smiling faces on both sides. If only we could be more like these coins--always smiling, regardless of which side we land on. |
(High Score: 30)
Commemorative Coin |
Joyful Commemoration |
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That's right, baby! I'm a COMMEMORATIVE coin now! No more getting spent or flipped like a common doubloon--I get to chill in this little house FOREVER! |
Video
Trivia
- This is the only Endless Game in Rhythm Heaven to not have a "Game Over". Instead, it simply resets the player's score. There are unused sprites for the "Game Over" text, however.
Development History
- Main article: Coin Toss/Development
In Other Languages
Language | Name | Meaning |
---|---|---|
Japanese | コイントス | Coin Toss |
EnglishNOA | Coin Toss | |
EnglishNOE | Coin Toss | |
French | Jet de pièce | Coin toss |
Spanish | Lanza la Moneda Lanza la moneda |
Toss the Coin Toss the coin |
German | Münzwherf | Coin Toss |
Italian | La monetina | The coin |
Korean | 동전 던지기 | Coin Toss |
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