Night Walk: Difference between revisions

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==''Rhythm Tengoku''==
==''Rhythm Tengoku''==
[[File:Nw.png|thumb|Night Walk in Rhythm Tengoku]]
[[File:Nw.png|thumb|Night Walk in Rhythm Tengoku]]
As the character lands on the path, boxes will be seen below him. This is a visual cue to jump. Successfully doing this will open the boxes and make them blossom into various things such as hearts, lollipops, and umbrellas. If not enough boxes are blossomed and the player still manages to reach the end, the player will fall past the goal.
As the character lands on the path, boxes will be seen below him. This is a visual cue to jump. Successfully doing this will open the boxes and make them blossom into various things such as hearts, lollipops, and umbrellas. The player will fall off before reaching the goal if enough boxes are left unopened before then.
===Controls===
===Controls===
*A = Jump
*A = Jump

Revision as of 04:04, 3 September 2012

Night Walk is the 20th game unlocked in Rhythm Tengoku and the credits for Rhythm Heaven Fever. The game features an unnamed white character who is jumping along a path in the night sky. A sequel is unlocked later in Rhythm Tengoku called Night Walk 2.

Rhythm Tengoku

File:Nw.png
Night Walk in Rhythm Tengoku

As the character lands on the path, boxes will be seen below him. This is a visual cue to jump. Successfully doing this will open the boxes and make them blossom into various things such as hearts, lollipops, and umbrellas. The player will fall off before reaching the goal if enough boxes are left unopened before then.

Controls

  • A = Jump

Appearances

Rhythm Heaven Fever

File:Night Walk Fever.png
Night Walk in Rhythm Heaven Fever

Night Walk was remade in Rhythm Heaven Fever as a game played during the credits. It was also made available to play after viewing the credits and cast. The character jumping is Marshal, along with Miss Ribbon and Cam as the player progresses farther. Instead of the character jumping to grab a bouquet of balloons at the end, the scenery changes to a daytime stroll and leads the characters to the Cafe.

Controls

  • A = Jump
  • Hold A + B = Roll
  • Release A + B = Pop Up

Appearances

Trivia

  • The character's design in this game appears to have influence on later characters. (i.e. Marshal, Miss Ribbon, Cam, Chorus Kids, etc.)
  • This is the first rhythm game in the series to be redone completely with different visuals, music, and controls.