Built to Scale (Wii): Difference between revisions
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m (moved Built to Scale (Nintendo Wii) to Built to Scale (Wii)) |
(Adding categories) |
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*[[Remix 8 |Remix 8]] (Wii) | *[[Remix 8 |Remix 8]] (Wii) | ||
*[[Remix 10 |Remix 10]] (Wii) | *[[Remix 10 |Remix 10]] (Wii) | ||
[[Category:Rhythm Heaven Fever]] |
Revision as of 18:50, 12 August 2012
This is the 12th game in Rhythm Heaven Fever.
Gameplay
The red rod will begin to bounce on the blocks. When it reaches the red block, the player must bounce the rod by pushing the block up. The player must continue doing this for as many times it bounces to the red block. When the two widgets appear, the player must be ready for when the red block starts to back into its end. This signals that the player must spring the rod toward the two widgets that pass through to "tighten them".
Controls
- A = Bounce Rod
- A + B = Spring Rod
Appearances
- Built to Scale ( "組み立て" or Assembly) (Wii)
- Built to Scale 2 (Wii)
- Remix 3 (Wii)
- Remix 8 (Wii)
- Remix 10 (Wii)