Perfect Campaign: Difference between revisions
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[[File:Monkey_watch.png|thumb|236px|Every attempt for achieving a perfect will have a 'P' marked in the upper left corner of the screen.]] | [[File:Monkey_watch.png|thumb|236px|Every attempt for achieving a perfect will have a 'P' marked in the upper left corner of the screen.]] | ||
Getting a perfect on any Rhythm Heaven mini game gives a gold seal around it with the letters "perfect" as proof of completing it, along with another | Getting a perfect on any Rhythm Heaven mini game gives a gold seal around it with the letters "perfect" as proof of completing it, along with another [[gift]] such as a soundtrack from the game to listen to or notes to read in the [[Cafe]]. To get a perfect on any mini game in the Rhythm Heaven series, the player must first [[superb]] that specific game and only then they can go for a perfect. Once superbed, the chance for a perfect will still not be triggered right away but will be triggered randomly during gameplay between mini games. The [[Barista]] can also tell you when a specific game is coming up for the chance of getting a perfect for further preparation. | ||
The player has | The player has three chances to go for a perfect. If a player makes just one mistake on the game, they will have to try again from the beginning. One chance will also count if the player chooses to pause and press quit. | ||
Revision as of 00:07, 2 July 2012
Getting a perfect on any Rhythm Heaven mini game gives a gold seal around it with the letters "perfect" as proof of completing it, along with another gift such as a soundtrack from the game to listen to or notes to read in the Cafe. To get a perfect on any mini game in the Rhythm Heaven series, the player must first superb that specific game and only then they can go for a perfect. Once superbed, the chance for a perfect will still not be triggered right away but will be triggered randomly during gameplay between mini games. The Barista can also tell you when a specific game is coming up for the chance of getting a perfect for further preparation.
The player has three chances to go for a perfect. If a player makes just one mistake on the game, they will have to try again from the beginning. One chance will also count if the player chooses to pause and press quit.