Screwbot Factory: Difference between revisions

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(→‎Trivia: Noticed the engraving in the Japanese version? It didn't pass on overseas.)
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==Gameplay==
==Gameplay==
The object of the game is to re-attatch a screwbot's head onto their bodies the correct way through rhythm. Screwing them on too tight or not enough will not make them function properly.
The object of the game is to attach a screwbot's head onto their bodies the correct way through rhythm. Screwing them on too tight or not tight enough will not make them function properly.


==Controls==
==Controls==
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==Hit or Miss==
==Hit or Miss==
*Hit: The robot's head it screwed on just right, making it pose and shout something ("Oh yeah!" for grey robots, "Let's go!" for white robots).
*Hit: The robot's head it screwed on just right, making it pose and shout something ("Oh yeah!" for grey robots, "Let's go!" for white robots). A pink heart on the body will also light up.
*Barely: Barely grabbing the robot with the claw causes a popping sound to be made, but it is still grabbed. Screwing the head on a bit too little makes it stick a sideways position, with the robot frowning, Screwing on a bit too much causes the robot's body to crack, sending it down the conveyor belt with blank white eyes and a dazed stance.
*Barely: Barely grabbing the robot with the claw causes a popping sound to be made, but it is still grabbed. Screwing the head on a bit too little makes it stick a sideways position, with the robot frowning, Screwing on a bit too much causes the robot's body to crack, sending it down the conveyor belt with blank white eyes and a dazed stance. '''Any barely counts as a miss.'''
*Miss: Missing the robot's head entirely causes it to go by on the conveyor belt. Hitting it too early or late causes it to fall over. Barely screwing on the robot's head causes it to fall over. Screwing the head on way too much causes the body to lift up and start turning, eventually sending the broken robot down the conveyor belt as it fall over.
*Miss: Missing the robot's head entirely causes it to go by on the conveyor belt. Hitting it too early or late causes it to fall over. Barely screwing on the robot's head causes it to fall over. Screwing the head on way too much causes the body to lift up and start turning, eventually sending the broken robot down the conveyor belt as it falls over.


==Rating Notes==
==Rating Notes==
*Try Again: "''We'll recycle these... right?''"
===US Version===
*OK: "''They're bigger than I expected!''"
*[[Try Again]]: "''We'll recycle these... right?''"
*Superb: "''Let's go protect the world!''"
*[[OK]]: "''They're bigger than I expected!''"
*[[Superb]]: "''Let's go protect the world!''"
===European Version===
*Try Again: "That's a huge waste pile."
(OK and Superb are identical)


==Appearances==
==Remix Appearances==
*Screwbot Factory
*[[Screwbot Factory 2]]
*[[Remix 1 (Wii)|Remix 1]]
*[[Remix 1 (Wii)|Remix 1]]
*[[Remix 9 (Wii)|Remix 9]]
*[[Remix 9 (Wii)|Remix 9]]

Revision as of 01:46, 24 August 2014

Robot assembly is a precise task. You'll need to tighten the final screws at just the right amount.

— Screwbot Factory Description

Template:Minigame infoboxScrewbot Factory (ロボット工場?, Roboto Koujyou) is the second game on Rhythm Heaven Fever. It features headless, lifeless bots called Screwbots that move along a conveyor belt and need to be built. Getting a Perfect on this game rewards the player with the Screwbot Factory soundtrack. The sequel Screwbot Factory 2 appears later during game progression.

Gameplay

The object of the game is to attach a screwbot's head onto their bodies the correct way through rhythm. Screwing them on too tight or not tight enough will not make them function properly.

Controls

  • A or B: Nudge claw (does nothing)
  • A+B = Drop Claw (start screwing)
  • Release A+B = Release claw (stop screwing)

Hit or Miss

  • Hit: The robot's head it screwed on just right, making it pose and shout something ("Oh yeah!" for grey robots, "Let's go!" for white robots). A pink heart on the body will also light up.
  • Barely: Barely grabbing the robot with the claw causes a popping sound to be made, but it is still grabbed. Screwing the head on a bit too little makes it stick a sideways position, with the robot frowning, Screwing on a bit too much causes the robot's body to crack, sending it down the conveyor belt with blank white eyes and a dazed stance. Any barely counts as a miss.
  • Miss: Missing the robot's head entirely causes it to go by on the conveyor belt. Hitting it too early or late causes it to fall over. Barely screwing on the robot's head causes it to fall over. Screwing the head on way too much causes the body to lift up and start turning, eventually sending the broken robot down the conveyor belt as it falls over.

Rating Notes

US Version

  • Try Again: "We'll recycle these... right?"
  • OK: "They're bigger than I expected!"
  • Superb: "Let's go protect the world!"

European Version

  • Try Again: "That's a huge waste pile."

(OK and Superb are identical)

Remix Appearances

Trivia

  • Screwbot Factory greatly resembles the game Fillbots from Rhythm Heaven.
  • This is the only game in Rhythm Heaven Fever that gives a unique response when pressing the B button by itself.
  • In the original Japanese, there is an engraving on the robot arm that brings up the screwbots to the conveyor belt. This was removed in the international edition.
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The First Gate
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Citrus Land
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