Power Calligraphy: Difference between revisions

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|Number = 21 (Tengoku)<br>Extra Game 3 (Fever)<br>23 (Megamix)
|Number = 21 (Tengoku)<br>Extra Game 3 (Fever)<br>23 (Megamix)
|BPM = 126,<br>160,<br>98.5}}
|BPM = 126,<br>160,<br>98.5}}
{{Nihongo|'''Power Calligraphy'''|リズムお習字|Rhythm o Shuji}} is the 21st game in ''[[Rhythm Tengoku]]'', the 3rd Extra game unlocked with 41 [[Medals]] in ''[[Rhythm Heaven Fever]]'' and the 23rd game in ''[[Rhythm Heaven Megamix]]''. It's about a man who is learning how to write Japanese calligraphy.
{{Nihongo|'''Power Calligraphy'''|リズムお習字|Rhythm o Shuji}} is the 21st game in ''[[Rhythm Tengoku]]'', the 3rd Extra game unlocked with 41 [[Medals]] in ''[[Rhythm Heaven Fever]]'' and the 23rd game in ''[[Rhythm Heaven Megamix]]''. It's about a man who is learning how to write Japanese calligraphy.
==Gameplay==
==Gameplay==
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[[File:Power_Calligraphy_Wii_Gameplay.png|thumb|240px]]
[[File:Power_Calligraphy_Wii_Gameplay.png|thumb|240px]]
[[File:Power_Calligraphy_3DS_gameplay.PNG|thumb|240px]]
[[File:Power_Calligraphy_3DS_gameplay.PNG|thumb|240px]]
You play as a giant hand writing calligraphy with a surprising amount of strength. When the giant hand reaches enough power, press A to write. There are six different symbols to write (レ ("Re" Katakana), 、 (a Japanese comma), 力 (power), 己 (oneself), 寸 (sun, a Japanese kind of measurement), 心 (heart), and the characters つるニハ○○ムし (or つ3ニハ○○ムし in the Korean version) arranged to form a face). Near the end, the game goes faster and [[Mini Chounin|people]] come out dancing.
You play as a giant hand writing calligraphy with a surprising amount of strength. The giant hand will write automatically, but you will have to finish the characters with a powerful stroke. When the hand reaches enough power, press A to write. There are six different symbols to write (レ ("Re" Katakana), 、 (a Japanese comma), 力 (power), 己 (oneself), 寸 (sun, a Japanese kind of measurement), 心 (heart), and the characters つるニハ○○ムし (or つ3ニハ○○ムし in the Korean version) arranged to form a face). Near the end, the game goes faster and [[Mini Chounin|people]] come out dancing.
==Controls==
==Controls==
====Button Mode====
====Button Mode====
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==Timing Notes==
==Timing Notes==
*Hit: The symbol is successfully written.
*Hit: The symbol is successfully written.
*Barely: If early, the line turns out squiggled. If late, a messy spot of ink is made. If the Calligraphy People are present, they will stumble over. Either way, a sigh will be let out. <font color="red">'''A barely counts as a miss'''</font>.
*Barely: If early, the line turns out squiggled. If late, a messy spot of ink is made. If the Calligraphy People are present, they will stumble over. Either way, a sigh will be let out. '''A barely counts as a miss.'''
**In Tengoku, a "doink" sound can be heard when this happens, but it's not in Fever or Megamix.
**In Tengoku, a "doink" sound can be heard when this happens, but it's not in Fever or Megamix.
*Miss: If missed completely no marks are made, letting out a sigh. If the Calligraphy People are present, they will stumble over.
*Miss: If missed completely no marks are made, letting out a sigh. If the Calligraphy People are present, they will stumble over.
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|caption=先生のことば ''(Teacher's words)''
|caption=先生のことば ''(Teacher's words)''
|cp_DEF_Ng=気合が足りぬ。''(Not enough energy.)''<br>力不足、 だな。''(Not enough power.)''<br>心が こもってない、 だな。''(You didn't do the heart right.)''
|cp_DEF_Ng=気合が足りぬ。''(Not enough energy.)''<br>力不足、 だな。''(Not enough power.)''<br>心が こもってない、 だな。''(You didn't do the heart right.)''
|cp_DEF_Hi=たいへん力強い!''(Very powerful!)''<br>心が こもっている!" (You did the heart right!)''<br>ココ一番で やってくれた!''(You did it first try!)''}}
|cp_DEF_Hi=たいへん力強い!''(Very powerful!)''<br>心が こもっている!" (You did the heart right!)''<br>ココ一番で やってくれた!''(You did it first try!)''}}<br />
<br>
 
{{Results
{{Results
|Console=Wii
|Console=Wii
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|cp_DEF_Ng=You need more power in your strokes.<br>You lacked brush control.<br>Your heart didn't seem into it.
|cp_DEF_Ng=You need more power in your strokes.<br>You lacked brush control.<br>Your heart didn't seem into it.
|cp_DEF_Hi=You gave it a lot of oomph!<br>You gave it your all.<br>That's the best brush work I've seen.}}
|cp_DEF_Hi=You gave it a lot of oomph!<br>You gave it your all.<br>That's the best brush work I've seen.}}
<br>
<br />
 
{{Results
{{Results
|Console=3DS
|Console=3DS
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|jname = リズムお習字 2P
|jname = リズムお習字 2P
|rname = Rhythm Oshuji 2P}}
|rname = Rhythm Oshuji 2P}}
Power Calligraphy also appears in the 2P mode of ''[[Rhythm Tengoku (Arcade)]]'' where it is referred to as {{Nihongo|'''Rhythm o Shuji 2P'''|リズムお習字 2P|Rhythm Oshuji 2P}}. It plays the same as the 1P version, except it has a split screen display to accommodate the second player. As a consequence of this design, there is only one column of dancers per screen, and they walk over the paper.
Power Calligraphy also appears in the 2P mode of ''[[Rhythm Tengoku (Arcade)]]'' where it is referred to as {{Nihongo|'''Rhythm o Shuji 2P'''|リズムお習字 2P|Rhythm Oshuji 2P}}. It plays the same as the 1P version, except it has a split screen display to accommodate the second player. As a consequence of this design, there is only one column of dancers per screen, and they walk over the paper.
<gallery>Power Calligraphy Arcade2-P.PNG</gallery>
<gallery>Power Calligraphy Arcade2-P.PNG</gallery>
==Trivia==
==Trivia==
[[File:Rhythm Tengoku Unused Gameplay Counts Power Calligraphy 2.png|thumb]]
[[File:Rhythm Tengoku Unused Gameplay Counts Power Calligraphy 2.png|thumb]]
*There is an unused gameplay history screen in ''[[Rhythm Tengoku]]'' which can be accessed through the debug menu, which lists all the games and things in the [[Medal Corner|Omaku Corner]], the average score the player currently has (using a numbering system from 0 to 1000 which is hidden from the player in normal gameplay), and the amount of plays. Among the games is a string reading "リズムお習字 2"<ref>https://tcrf.net/Talk:Rhythm_Tengoku_(Game_Boy_Advance)#English_Fan_Translation_Findings</ref>, meaning that a '''Rhythm o Shuji 2/Power Calligraphy 2''' was intended, but ultimately scrapped.
*There is an unused gameplay history screen in ''[[Rhythm Tengoku]]'' which can be accessed through the debug menu, which lists all the games and things in the [[Medal Corner|Omaku Corner]], the average score the player currently has (using a numbering system from 0 to 1000 which is hidden from the player in normal gameplay), and the amount of plays. Among the games is a string reading "リズムお習字 2"<ref>https://tcrf.net/Talk:Rhythm_Tengoku_(Game_Boy_Advance)#English_Fan_Translation_Findings</ref>, meaning that a '''Rhythm o Shuji 2/Power Calligraphy 2''' was intended, but ultimately scrapped.
*The "The End" kanji that appears in Japanese version was kept in the international version of ''[[Rhythm Heaven Megamix]]'', unlike ''[[Rhythm Heaven Fever]]''.
*The "The End" kanji that appears in Japanese version was kept in the international version of ''[[Rhythm Heaven Megamix]]'', unlike ''[[Rhythm Heaven Fever]]''.
*This is one of a few rhythm games to be exclusively Japanese-themed, such as [[Samurai Slice]], [[Remix 4 (Wii)]], or [[Manzai]].
*In the Korean version, various things were changed, as seen below.
*In the Korean version, various things were changed, as seen below.
===Korean Differences===
===Korean Differences===
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