Airboarder: Difference between revisions

90 bytes removed ,  24 March 2018
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*This is the third and last non-sequel game to be 3D animated, following [[Rhythm Rally]] and [[Built to Scale (DS)]].
*This is the third and last non-sequel game to be 3D animated, following [[Rhythm Rally]] and [[Built to Scale (DS)]].
* In Rhythm Heaven, this game is very picky for getting a [[Superb]]. Making just one mistake will eliminate your chances of getting the ranking.
* In Rhythm Heaven, this game is very picky for getting a [[Superb]]. Making just one mistake will eliminate your chances of getting the ranking.
* This is the only Credits Game to become a Rhythm Game in ''[[Rhythm Heaven Megamix]]''.
* The blocks are shaped like a turtle when you duck, and the blocks are shaped like a duck when you jump.
* The blocks are shaped like a turtle when you duck, and the blocks are shaped like a duck when you jump.
*[[File:Airboarder beta thing.png|thumb|256x256px|The unused title card.]]There's an early title card screen for Airboarder which goes unused. Interestingly, the redesign in ''[[Rhythm Heaven Megamix]]'' make the Airboarders more rounded and slimmer, similiar to the early design.
*[[File:Airboarder beta thing.png|thumb|256x256px|The unused title card.]]There's an early title card screen for Airboarder which goes unused. Interestingly, the redesign in ''[[Rhythm Heaven Megamix]]'' make the Airboarders more rounded and slimmer, similiar to the early design.