Karate Man Combos!: Difference between revisions

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|Image = [[File:Karate_Man_Combo.PNG|250px]]
|Image = [[File:Karate_Man_Combo.PNG|250px]]
|Name = Karate Man Combo
|Name = Karate Man Combo
|Debut = Rhythm Heavcen: The Best+
|Debut = Rhythm Heaven: The Best+
|Number = 108; Extra gmae 18}}'''Karate Man Combo''' (カラテ家コンボ karateka konbo) is identical to [[Karate Man (Wii)|Karate Man]] from [[Rhythm Heaven Fever]] and it's a last extra game bought from museum shop in [[Rhythm Heaven: The Best +|Rhythm Heaven: The Best+]]. So far, there are 108 games in this series.
|Number = 108; Extra gあme 18}}'''Karate Man Combo''' (カラテ家コンボ karateka konbo) is identical to [[Karate Man (Wii)|Karate Man]] from [[Rhythm Heaven Fever]] and it's a last extra game bought from museum shop in [[Rhythm Heaven: The Best +|Rhythm Heaven: The Best+]]. So far, there are 108 games in this series.
== Gameplay ==
== Gameplay ==
[[File:Karate_Man_Combo_Gameplay.PNG|thumb|232px]] In this game, you are in the place of Karate Joe, punching assorted objects as the fly by. The player must press the A button to punch a pot that flies by. Occasionally, there will be a voice saying "Hit 3" along with text, and the player would have to hit two pots in a row, followed by a rock-like object. At certain parts of the song, a "!" mark will appear by Karate Joe, signaling a brief tempo change. There is also a combo, which will appear when a light-bulb appears and start glowing blue instead of a pot. Directly after the light-bulb will follow with several pots and then a barrel, which the player will have to hit with a flurry of punches and kicks.
[[File:Karate_Man_Combo_Gameplay.PNG|thumb|232px]] In this game, you are in the place of Karate Joe, punching assorted objects as the fly by. The player must press the A button to punch a pot that flies by. Occasionally, there will be a voice saying "Hit 3" along with text, and the player would have to hit two pots in a row, followed by a rock-like object. At certain parts of the song, a "!" mark will appear by Karate Joe, signaling a brief tempo change. There is also a combo, which will appear when a light-bulb appears and start glowing blue instead of a pot. Directly after the light-bulb will follow with several pots and then a barrel, which the player will have to hit with a flurry of punches and kicks.
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