Wake-Up Caller: Difference between revisions
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|Early!/Late!=The time shown is off by roughly 15 minutes, causing the clock to blush and adjust to hide the mistake. The bird pops out and tosses a seed like normal, but the resulting flower has no petals, though a point is still counted. The old man looks unamused. The game continues to the next night. | |Early!/Late!=The time shown is off by roughly 15 minutes, causing the clock to blush and adjust to hide the mistake. The bird pops out and tosses a seed like normal, but the resulting flower has no petals, though a point is still counted. The old man looks unamused. The game continues to the next night. | ||
|Miss...=The time shown is completely off. The bird is shocked from waking up too early or oversleeping, and the game is over. If the player does nothing, time flies and eventually night falls, with the bird missing a day, and the game is over.}} | |Miss...=The time shown is completely off. The bird is shocked from waking up too early or oversleeping, and the game is over. If the player does nothing, time flies and eventually night falls, with the bird missing a day, and the game is over.}} | ||
==Appearances== | |||
<gallery> | |||
Screenshot Wii Wake-Up Caller.png|[[Wake-Up Caller]] | |||
</gallery> | |||
==Trivia== | ==Trivia== | ||
*Inputting the code word {{Nihongo|CLOCKWORK}} in [[Police Call]] gives the player a tip about there being a code word in this game (the word is {{Nihongo|BOUTS}}: every so often the flowers bloom with a letter on them, spelling it out). The code word can be put into [[Police Call]] for an easter egg. | *Inputting the code word {{Nihongo|CLOCKWORK}} in [[Police Call]] gives the player a tip about there being a code word in this game (the word is {{Nihongo|BOUTS}}: every so often the flowers bloom with a letter on them, spelling it out). The code word can be put into [[Police Call]] for an easter egg. |