Karate Man 2 (Wii): Difference between revisions

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{{quote|Karate Joe's intense training<br> regimen continues. Can you <br>help him reach the height <br>of mastery? (No practice.)|Karate Man 2 Description (Rhythm Heaven Fever)}} {{Template:Quote|Karate Joe knows how to <br>train really hard. See if <br>you can keep up with his <br>routine. Hiyah! <br><br>(And no practice for you)|Karate Man 2 Description (Beat the Beat Rhythm Paradise)}} {{Template:Game-Nav
{{GameExplainWii|titleUS = Karate Man 2|explainUS = Karate Joe's intense training<br> regimen continues. Can you <br>help him reach the height <br>of mastery? (No practice.)|titleUK = Karate Man 2|explainUK = Karate Joe knows how to <br>train really hard. See if <br>you can keep up with his <br>routine. Hiyah! <br><br>(And no practice for you)}}
{{Template:Game-Nav
|Minigame_infobox/Data = Packing Pests 2
|Minigame_infobox/Data = Packing Pests 2
|Minigame_infobox/Data2 = Remix 10 (Wii)}}
|Minigame_infobox/Data2 = Remix 10 (Wii)}}
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|Packing Pests 2
|Packing Pests 2
|Packing Pests 2
|Packing Pests 2
|image = [[File:Karate_Man_2_Wii.PNG|280px]]|jname = カラテ家2|rname = Karateka 2|song = Lonely Storm|BPM = 155}}'''Karate Man 2''' ('''カラテ家2 '''Karateka 2)''' '''is the 49th minigame in ''[[Rhythm Heaven Fever]]''. It is the sequel to [[Karate Man Combos!|Karate Man]]. This sequel features [[Karate Joe |Karate Joe]] who is still training how to learn combo technique wisely. Getting a [[Perfect]] on this game will unlock a [[gift]] "A Musical Term" which will be available at the cafe.
|image = [[File:Karate_Man_2_Wii.PNG|280px]]|jname = カラテ家2|rname = Karateka 2|song = Lonely Storm|BPM = 155}}
'''Karate Man 2''' ('''カラテ家2 '''Karateka 2)''' '''is the 49th minigame in ''[[Rhythm Heaven Fever]]''. It is the sequel to [[Karate Man Combos!|Karate Man]]. This sequel features [[Karate Joe |Karate Joe]] who is still training how to learn combo technique wisely. Getting a [[Perfect]] on this game will unlock a [[gift]] "A Musical Term" which will be available at the cafe.


==Gameplay==
==Gameplay==
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===''[[Rhythm Heaven Fever]]''===
===''[[Rhythm Heaven Fever]]''===
{{Controls|A=Punch|A+Bh=Start combo (punching flurry)|A+Br=End combo (uppercut)}}
{{Controls|A=Punch|A+Bh=Start combo (punching flurry)|A+Br=End combo (uppercut)}}
==Timing Display==
==[[Timing Display]]==
*'''Perfect!/Ace!''': Karate Joe punches the assorted objects away. With a combo, he punches everything away and smashes the barrel, either just blushing or getting a huge smile on his face.
*'''Perfect!/Ace!''': Karate Joe punches the assorted objects away. With a combo, he punches everything away and smashes the barrel, either just blushing or getting a huge smile on his face.
*'''Early!/Late!''': Karate Joe just grazes the objects, making them fall onto the ground. With a combo, he only hits some of the objects (either some pots if too early or late, or the barrel if not finished correctly), looking sad afterwards. '''A barely counts as a miss.'''
*'''Early!/Late!''': Karate Joe just grazes the objects, making them fall onto the ground. With a combo, he only hits some of the objects (either some pots if too early or late, or the barrel if not finished correctly), looking sad afterwards.
*'''Miss...''': Karate Joe completely misses or doesn't punch, and the object flies past, with him looking surprised. With a combo, Joe either lets all the objects fly by, or messes up and spins out after the move is done, looking sad afterwards.
*'''Miss...''': Karate Joe completely misses or doesn't punch, and the object flies past, with him looking surprised. With a combo, Joe either lets all the objects fly by, or messes up and spins out after the move is done, looking sad afterwards.
==Results==
==Results==
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|격투가 2 ''The Fighter 2''
|격투가 2 ''The Fighter 2''
|}
|}
{{Template:Game Navigation}}
{{Template:Game Navigation}}
[[Category:Rhythm Games]]
[[Category:Rhythm Games]]