2,645
edits
mNo edit summary |
m (to avoid confusion with the category of rhythm games named "Short games") |
||
| Line 33: | Line 33: | ||
==Trivia== | ==Trivia== | ||
*The sprites for the rock and tree in the background, along with the general aesthetic, are reused directly from the microgames [[mariowiki:Stick & Move|Stick & Move]], [[mariowiki:Arrow Space|Arrow Space]] and [[mariowiki:Ninja Vision|Ninja Vision]] in ''[[mariowiki:WarioWare, Inc.: Mega Microgame$!|WarioWare, Inc.: Mega Microgame$!]]''. A sprite of Tiny Ninja, the character from these microgames, can also be found [[Samurai Slice/Development|unused]] in this game. | *The sprites for the rock and tree in the background, along with the general aesthetic, are reused directly from the microgames [[mariowiki:Stick & Move|Stick & Move]], [[mariowiki:Arrow Space|Arrow Space]] and [[mariowiki:Ninja Vision|Ninja Vision]] in ''[[mariowiki:WarioWare, Inc.: Mega Microgame$!|WarioWare, Inc.: Mega Microgame$!]]''. A sprite of Tiny Ninja, the character from these microgames, can also be found [[Samurai Slice/Development|unused]] in this game. | ||
*The name of this game in Japanese uses a nearly obsolete Japanese kana, {{Nihongo|[[wikipedia:Wi (kana)|ゐ]]|wi}}, which is rarely used in modern Japanese. The modern spelling would be {{Nihongo|いあい斬り外伝|Iai Slash Sidestory}}. "[[wikipedia:Iaijutsu|Iai]]" refers to the "art of quickly drawing one's sword, cutting down one's opponent and sheathing the sword afterwards" | *The name of this game in Japanese uses a nearly obsolete Japanese kana, {{Nihongo|[[wikipedia:Wi (kana)|ゐ]]|wi}}, which is rarely used in modern Japanese. The modern spelling would be {{Nihongo|いあい斬り外伝|Iai Slash Sidestory}}. "[[wikipedia:Iaijutsu|Iai]]" refers to the "art of quickly drawing one's sword, cutting down one's opponent and sheathing the sword afterwards", a quick-draw sword technique. | ||
*The music in this game, named "Fresh Samurai" in the [[Music Corner#Music List (Rhythm Heaven)|Music Corner]], is a remix of the music from [[Iai Giri]]. Similar to that game, the phrases that play when two objects appear at once is a sound effect rather than part of the music, allowing the game to mix them up. Unlike [[Iai Giri]] though, which has a separate track with the phrases mixed in for the [[Studio]], they are not represented in "Fresh Samurai". | *The music in this game, named "Fresh Samurai" in the [[Music Corner#Music List (Rhythm Heaven)|Music Corner]], is a remix of the music from [[Iai Giri]]. Similar to that game, the phrases that play when two objects appear at once is a sound effect rather than part of the music, allowing the game to mix them up. Unlike [[Iai Giri]] though, which has a separate track with the phrases mixed in for the [[Studio]], they are not represented in "Fresh Samurai". | ||
*Occasionally, the moon may appear with the text {{Nihongo|555-SAMURAI|246936♪1}} on it. If the player inputs this into the [[Phone]], they will get sounds from [[Iai Giri]] from ''[[Rhythm Tengoku]]''. | *Occasionally, the moon may appear with the text {{Nihongo|555-SAMURAI|246936♪1}} on it. If the player inputs this into the [[Phone]], they will get sounds from [[Iai Giri]] from ''[[Rhythm Tengoku]]''. | ||
*The seasonal particles make a return in [[Samurai Slice (Wii)|Samurai Slice]] in ''[[Rhythm Heaven Fever]]'', where snowflakes and sakura leaves fall during the first half of the game. | *The seasonal particles make a return in [[Samurai Slice (Wii)|Samurai Slice]] in ''[[Rhythm Heaven Fever]]'', where snowflakes and sakura leaves fall during the first half of the game. | ||
==Development History== | ==Development History== | ||
{{Main|Samurai Slice/Development}} | {{Main|Samurai Slice/Development}} | ||
edits