{{Nihongo|Crop Stomp|ドッスン農園|Dossun Nōen}} is the 2nd [[Rhythm Game]] of the third stage (12th overall) in ''[[Rhythm Heaven]]''.
{{Nihongo|Crop Stomp|ドッスン農園|Dossun Nōen}} is the 2nd [[Rhythm Game]] of the third stage (12th overall) in ''[[Rhythm Heaven]]''.
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*The song for this game is named {{Nihongo|Stomp Farmer|ドッスンミュージック|Dossun Music}} in the [[Music Corner#Music_List (Rhythm Heaven)|Music List]], rather than sharing its name with the game.
*The song for this game is named {{Nihongo|Stomp Farmer|ドッスンミュージック|Dossun Music}} in the [[Music Corner#Music_List (Rhythm Heaven)|Music List]], rather than sharing its name with the game.
**They also make a cameo in ''[[Rhythm Heaven Fever]]'', seen as one of the images in [[Cheer Readers 2]].
**They also make a cameo in ''[[Rhythm Heaven Fever]]'', seen as one of the images in [[Cheer Readers 2]].
*One of the badge sets in the [[Nintendo Badge Arcade]] depicts the vegetables from this game, though it is meant to represent their appearance in [[Rhythm Tweezers 2|Rhythm Tweezers]] in ''[[Rhythm Heaven Megamix]]''.
*One of the badge sets in''[[Nintendo Badge Arcade]]'' depicts the vegetables from this game, though it is meant to represent their appearance in [[Rhythm Tweezers 2|Rhythm Tweezers]] in ''[[Rhythm Heaven Megamix]]''.
==Development History==
==Development History==
{{Main|Crop Stomp/Development}}
{{Main|Crop Stomp/Development}}
Revision as of 23:22, 7 May 2024
Crop Stomp
It's harvest time! It may seem like a weird way to pluck beets, but it works. Oh, watch out for moles!
The player controls the Stomp Farmer as he is walking along the garden on the beat. The beets can be seen sticking out of the ground. The player must make him stomp infront of the crop to have it pop out of the ground, then toss it into the basket. Moles also appear among the beets, and quicker timing in tossing is needed to take them out.
Perfect!/Ace!?: The farmer stomps on the ground. The beet pops out of the ground, and is tossed into the basket. The mole pops out of the ground and is trounced successfully.
Early!/Late!?: The farmer stomps a bit off the rhythm, with a higher pitched noise. The beets and moles pop out of the ground, but slip with a "doink" sound and land upside down.
Miss...?: The farmer walks past the beet or mole, the latter laughing behind the farmer's back. If the beet or mole have popped out of the ground and the farmer misses the toss, they land back in the ground.
Results
Stomp Farmer says...()
Stomp Farmer says...()
Your stomps are weak... Them veggies won't catch themselves! Those moles got the better of you.
Your stomps are weak... Them veggies won't catch themselves! Those moles got the better of you.
Hm... Good enough... I don't know... I guess that was all right.
Hmm... Good enough... I don't know... I guess that was all right.
Those stomps are nice and stompy! That was some good beet catching. You really trounced those moles.
Those stomps are nice and stompy! That was some good beet catching. You really trounced those moles.
Tsunku♂: When I was first shown this game, the character was not carrying a basket. When he pulled out an onion or something, he threw it behind his back. Then I heard that a mole was playing a prank behind me (laughs). I figured that was probably a bad thing, so I fixed it so that he would carry a basket on his back.
Yone: Tsunku♂-san gave us a lot of advice not only on the sound, but also on the visual side, so it was very helpful. For "Crop Stomp," I was able to express the feeling of a job well done by having a lot of onions piled up in the basket.