Octopus Machine: Difference between revisions

From Rhythm Heaven Wiki
Jump to navigation Jump to search
No edit summary
Line 1: Line 1:
{{RhythmGame
|image=<tabber>DS=[[File:RhythmToyOctopusMachineIcon.gif]]</tabber>
|bpm=109.5, 136.45, 170.2, 213.3, 267.3, 333.3, 417.9, 437.5
|number=[[File:MedalCornerDSIcon.png|20px]] 4
|medals=[[File:ConsoleDS Icon.png|20px]] 11
|stage={{Stage|DStoys}}}}
{{Nihongo|'''Octopus Machine'''|たこマシーン|Tako Machine}} is the 4th [[Rhythm Toy]] in ''[[Rhythm Heaven]]''. It is unlocked with 11 [[Medal]]s.
==Gameplay==
[[File:Octopus_Machine.png|thumb]]
[[File:Octopus_Machine.png|thumb]]
{{Nihongo|'''Octopus Machine'''|たこマシーン|Tako Mashīn}} is a [[Rhythm Toy]] in ''[[Rhythm Heaven]]'' which requires 11 [[Medal]]s to unlock. There are three [[Octo-Pops]] lined up in a row. The player controls the third one, who has to copy what the others do.
There are three [[Octo-Pops]] lined up in a row. The player controls the third one, who has to copy what the others do. There are 7 patterns in a set order, all involving the Octo-Pops swelling and deflating themselves, and occasionally popping the cork. If the player clears all the patterns, the game speeds up and returns to the first pattern. After the 8th loop, the tempo stops increasing, staying at 437.5 BPM<ref>[https://www.youtube.com/watch?v=aLoB6LkFFsA Video exploring the max tempo of Octopus Machine]</ref>.
==Gameplay==
There are 7 patterns in a set order, all involving the Octo-Pops inflating and deflating themselves, and occasionally popping the cork. If the player clears all the patterns, the game speeds up and returns to the first pattern. After the 8th loop, the tempo stops increasing, staying at ~420 BPM<ref>[https://www.youtube.com/watch?v=yki6r4ofVvI Video exploring the max tempo of Octopus Machine]</ref>.
==Controls==
==Controls==
{{Controls|Th=Inflate|Tr=Deflate|F=Pop cork}}
{{Controls|Th=Swell|Tr=Deflate|F=Blow}}
==[[Timing Display]]==
==[[Timing Display]]==
{{Timing|Ace!=The Octo-Pops are happy. The game displays "Good!", and moves on to the next pattern.|Early!/Late!=N/A|Miss...=The Octo-Pops are sad, with the player's looking confused. The game displays "Wrong! Try again." and returns to the first pattern.}}
{{Timing|Ace!=The Octo-Pops are happy. The game displays "Good!", and moves on to the next pattern.|Early!/Late!=N/A{{Ref needed}}|Miss...=The Octo-Pops are sad, with the player looking confused. The game displays "Wrong! Try again." and returns to the first pattern.}}
==Gallery==
==Gallery==
<gallery>
<gallery>
Line 14: Line 20:
</gallery>
</gallery>
==Trivia==
==Trivia==
*
*There are two unused test animations, one showing the three [[Octo-Pops]] lined up, the other showing four.
*This [[Rhythm Toy]], along with [[Rhythm Fighter]], is set up like a [[Rhythm Game]].
*This [[Rhythm Toy]], along with [[Rhythm Fighter]], is set up like a [[Rhythm Game]].
*If this game was a true rhythm game, The 8th part and beyond would be the fastest rhythm game at 437.5 BPM (440 BPM) internally
**The repetetive nature of the game, as well as a fail condition and lack of a proper end, also make it similar to an [[Endless Game]], although there is no score to be kept.
 
==In Other Languages==
==In Other Languages==
{{Lang
{{Lang
Line 28: Line 33:
|du=Oktokork
|du=Oktokork
|mndu=Octocork
|mndu=Octocork
|it=Piovritmi
|mnit=Piovra (Octopus) + ritmi (rhythms)
|es=Los Pulpos
|es=Los Pulpos
|mnes=The octopuses
|mnes=The octopuses
|it=Piovritmi
|mnit=Piovra (Octopus) + ritmi (rhythms)
|kr=코르크 문어
|kr=코르크 문어
|rokr=Koleukeu Mun-eo
|rokr=Koleukeu Mun-eo
Line 38: Line 43:
<references/>
<references/>
{{Rhythm Toy Navigation}}
{{Rhythm Toy Navigation}}
[[Category:Rhythm Heaven]]
[[Category:Rhythm Toys]]
[[Category:Trio Timing Games]]
[[Category:Medal Content]]
[[Category:Animal Based Rhythm Games]]

Revision as of 08:31, 16 July 2021

Octopus Machine (たこマシーン?, Tako Machine) is the 4th Rhythm Toy in Rhythm Heaven. It is unlocked with 11 Medals.

Gameplay

There are three Octo-Pops lined up in a row. The player controls the third one, who has to copy what the others do. There are 7 patterns in a set order, all involving the Octo-Pops swelling and deflating themselves, and occasionally popping the cork. If the player clears all the patterns, the game speeds up and returns to the first pattern. After the 8th loop, the tempo stops increasing, staying at 437.5 BPM[1].

Controls

  • Tap (Hold): Swell
  • Tap (Release): Deflate
  • Flick: Blow

Timing Display

  • Perfect!/Ace!?:
  • Early!/Late!?:
  • Miss...?:

Gallery

Trivia

  • There are two unused test animations, one showing the three Octo-Pops lined up, the other showing four.
  • This Rhythm Toy, along with Rhythm Fighter, is set up like a Rhythm Game.
    • The repetetive nature of the game, as well as a fail condition and lack of a proper end, also make it similar to an Endless Game, although there is no score to be kept.

In Other Languages

Language Name Meaning
Flag of Japan.svg Japanese たこマシーン Octopus Machine
Flag of the United States.svg EnglishNOA Octopus Machine
Flag of the United Kingdom (3-5).svg EnglishNOE Octopus Machine
Flag of France (1794–1815, 1830–1974, 2020–present).svg French Pieuvres bouchées Bite-size octopuses
Flag of Spain.svg Spanish Los Pulpos The octopuses
Flag of Italy.svg Italian Piovritmi Piovra (Octopus) + ritmi (rhythms)
Flag of South Korea.svg Korean 코르크 문어 Cork Octopus

References

Logo GBA Rhythm Tengoku.svg Game GBA T-1.gif Game GBA T-2.gif Game GBA T-3.gif Game GBA T-4.gif
Logo DS Rhythm Heaven.svg Game DS T-1.gif Game DS T-2.gif Game DS T-3.gif Game DS T-4.gif
Game DS T-5.gif Game DS T-6.gif Game DS T-7.gif
Logo Wii Rhythm Heaven Fever.svg Game Wii T-1.gif Game Wii T-2.gif Game Wii T-3.gif Game Wii T-4.gif