Marching Orders: Difference between revisions
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| Next1 = Spaceball | | Next1 = Spaceball | ||
| Video = Rhythm Tengoku Perfect Play Stage 1-3 - Marcher | | Video = Rhythm Tengoku Perfect Play Stage 1-3 - Marcher | ||
|image = [[File:Marcher_Card.PNG|270px]]}} | |image = [[File:Marcher_Card.PNG|270px]]|jname = マーチャ|rname = Maacha}} | ||
'''Marching Orders''' (マーチャ macha "marcher") is the third game in ''[[Rhythm Tengoku]]''. In this game, the player controls a [[Cadets|cadet]], who is undergoing marching training. The game's sequel, [[Marching Orders 2]], is unlocked later. | '''Marching Orders''' (マーチャ macha "marcher") is the third game in ''[[Rhythm Tengoku]]''. In this game, the player controls a [[Cadets|cadet]], who is undergoing marching training. The game's sequel, [[Marching Orders 2]], is unlocked later. | ||
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|Name = Marching Orders | |Name = Marching Orders | ||
|Debut = Rhythm Heaven Megamix | |Debut = Rhythm Heaven Megamix | ||
|Number = 67|Reward = 1 Flow Ball|image = [[File:Marcher_title_3DS.PNG|250px]]}}'''Marching Orders''' (マーチャ macha "marcher") is identical to '''Marching Orders''' from [[Rhythm Tengoku]]. In this game, the player controls a cadet, who is undergoing marching training. | |Number = 67|Reward = 1 Flow Ball|image = [[File:Marcher_title_3DS.PNG|250px]]|jname = マーチャ|rname = Maacha}}'''Marching Orders''' (マーチャ macha "marcher") is identical to '''Marching Orders''' from [[Rhythm Tengoku]]. In this game, the player controls a cadet, who is undergoing marching training. | ||
==Gameplay== | ==Gameplay== |
Revision as of 13:10, 25 October 2016
Time to march! ...But I wish the commander wouldn't speak in Japanese. |
Template:Minigame infobox Marching Orders (マーチャ macha "marcher") is the third game in Rhythm Tengoku. In this game, the player controls a cadet, who is undergoing marching training. The game's sequel, Marching Orders 2, is unlocked later.
Gameplay
In this rhythm game, the player plays as the cadet on at the end of the line. The player must follow the general's orders. There are four commands: to march, stop marching, face left, and face right. The player must preform these with proper timing. After a while, the cadets will be dragged offscreen, ending the game.
Controls
- A: March
- B: Stop marching
- Left: Left face
- Right: Right face
Timing Notes
- Hit: The marching training continues
- Barely: The General will angrily frown. A barely counts as a miss.
- Miss: The General will turn red with rage while steam puffs out of him.
Rating Note
- Try Again: "Aaah! We got left behind!"
- OK: "Today's duty is cleaning~ ♪"
- Superb: "The alien rescue was a huge success!"
Rating Screens
- Marcher Try Again.PNG
"Aaah! We got left behind!"
- Marcher OK.PNG
"Today's duty is cleaning~ ♪"
- Marcher Superb.PNG
"The alien rescue was a huge success!"
Remix Appearances
Rhythm Heaven Megamix
Ready, march! Following orders as a unit builds a sense of camaraderie. Also, rhythm. |
Template:Minigame infoboxMarching Orders (マーチャ macha "marcher") is identical to Marching Orders from Rhythm Tengoku. In this game, the player controls a cadet, who is undergoing marching training.
Gameplay
In this rhythm game, the player plays as the cadet on at the end of the line. The player must follow the general's orders. There are four commands: to march, stop marching, face left, and face right. The player must preform these with proper timing. After a while, the cadets will be dragged offscreen, ending the game.
Controls
- A: March
- B: Halt
- Left: Left face
- Right: Right face
Timing Notes
- Hit: The marching training continues
- Barely: The General will angrily frown. A barely counts as a miss.
- Miss: The General will turn red with rage while steam puffs out of him.
Rating Note
- Try Again: "Back to basic training..."
- OK: "This is what we trained for!"
- Superb: "Mission success! I'm glad we drilled so hard!"
Rating Screens
- Marcher 3DS Try Again.PNG
"Back to basic training..."
- Marcher 3DS OK.PNG
"This is what we trained for!"
- Marcher 3DS Superb.PNG
"Mission success! I'm glad we drilled so hard!"
Trivia
- This is one of a few games to have different rating screens of both versions, except to the Superb rating screen that keeps the same style as it did in the original.
- In Rhythm Heaven's game Shoot-'Em-Up 2 , the character who appears on the radio is wearing a cadet helmet.
- The cadets are wearing blue suits in the title screen, but in the actual game the suits are light green.
- A Barely counts as a miss only towards perfect and superb. It qualifies as a hit towards an OK rating.
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