Rhythm Game: Difference between revisions

3,695 bytes added ,  28 March 2021
no edit summary
m (someone forgot a word, so i put it back in)
No edit summary
Line 1: Line 1:
[[File:Rhythm_Games.png|thumb]]
[[File:Rhythm_Games.png|thumb]]
'''Rhythm Games''' are the main feature of each game in the [[Rhythm Heaven Series]]. After the player gets past the ''[[Introduction]]'', the first Rhythm Game is available to play. These games can be played with buttons (or sometimes tap controls) to the beat of the music, the timing depending on each game.
{{Nihongo|'''Rhythm Games'''|リズムゲーム|Rizumu Gēmu}}, informally known as '''Minigames'''<ref>Nintendo Power Issue 240, Page 66, April 2009</ref>, are the main feature of each installment in the [[Rhythm Heaven Series]].
==Description==
After the player gets past the ''[[Introduction]]'', the first rhythm game is available to play. These games can be played with buttons (or sometimes tap controls) to the beat of the music, the timing depending on each game. Some games allow the player to [[Practice]] before diving into the real thing, which can be skipped. The player can pause the game and quit at any time. In ''[[Rhythm Heaven Megamix]]'', they also have the option to start over, instead of quitting and reopening the game all over again.


After reaching the end of the game, the player receives a rank depending on their performance. If the player gets at least an [[OK]], they unlock the next game. If the player gets a [[Superb]], they also earn a [[Medal]], and the game will be eligible for a [[Perfect]] Campaign. After the clearing of a game, the player's Flow score is recalculated, based on their performance. After four games (or five games in ''[[Rhythm Tengoku]]''), there is a [[Remix]] containing those games.
After reaching the end of the game, the player receives a [[rank]] depending on their performance. If the player gets at least an [[OK]], they unlock the next game. If the player gets a [[Superb]], they also earn a [[Medal]], and the game will be eligible for a [[Perfect]] Campaign. After the clearing of a game, the player's Flow score is recalculated based on their performance, though it doesn't impact the game in any way<ref>"I hope you're not spending too much time worrying about Flow... You know what I mean. It's the number that rises or falls when you finish a game. The way I see it, it's like Flow is an evaluation of your overall progress. If you've got a good Flow score, you've probably got a good sense of rhythm. But your score won't affect the game at all. So don't sweat it too much. See you around." ~ [[Barista]], ''[[Rhythm Heaven]]''</ref>. Each game is part a Stage, which usually ends with a [[Remix]] containing the games from the respective Stage.


In ''[[Rhythm Heaven Megamix]]'', rhythm games are part of the story, where the player and [[Tibby]] must clear them in order to restore the flow. The player's flow does not get calculated in this game, instead it simply shows the player's average score across all rhythm games.
In ''[[Rhythm Heaven Megamix]]'', rhythm games are part of the story, where the player and [[Tibby]] must clear them in order to restore the flow to each Land and Tower they visit. The player's flow serves as a mark of progress in this game, and is integral to the story<ref>"As you play through the story of Rhythm Heaven Megamix... we would like to show you the importance of one thing. That thing is "Flow." I'm going to step out for a moment to make some coffee..." ~ Narrator, ''[[Rhythm Heaven Megamix]]''</ref>. It does not get calculated based on the player's recent performance, instead it simply shows the player's average score across all rhythm games. It also impacts the difficulty in [[Figure Fighter VS]]. There are 18 rhythm games available only in the [[Shop]], where they can only be purchased with [[Flow Ball]]s.
==Versions==
{{Technical|section=section}}
Some rhythm games have modified versions. While these are not given a catch-all name within the games, for the purposes of this wiki, these are dubbed "versions", derived from internal data in ''[[Rhythm Heaven]]'' and ''[[Rhythm Heaven Fever]]'' where the graphics files for these are stored in folders labeled "ver0", "ver1" and so on. The internal data for ''[[Rhythm Heaven Megamix]]'' is used to label the following versions as such:
*'''Short''': Shortened versions of rhythm games found in [[Honeybee Land]], [[Machine Land]], [[Citrus Land]] and [[Barbershop Land]] in ''[[Rhythm Heaven Megamix]]''. These feature completely new music and appearences for the games, and a lower difficulty.
*'''Long''': The most common type, which are found from the start of the game until the [[Staff Credits]] in ''[[Rhythm Tengoku]]'', ''[[Rhythm Heaven]]'' and ''[[Rhythm Heaven Fever]]''. Some internal data may call these "Normal" versions, but most of the time they are left without a label. These games appear in [[Donut Land]], [[Songbird Land]], the Towers in [[Lush Woods]], the Lands in [[Heaven World]] and the [[Shop]] in ''[[Rhythm Heaven Megamix]]''.
*'''Arrange''': These games appear after the [[Staff Credits]] in ''[[Rhythm Tengoku]]'', ''[[Rhythm Heaven]]'' and ''[[Rhythm Heaven Fever]]'', and in [[Mamarin Palace]] in ''[[Rhythm Heaven Megamix]]''. They have an arranged version of the original song, a new appearance, and often a higher difficulty. Most of them in ''[[Rhythm Tengoku]]'' and some in ''[[Rhythm Heaven]]'' don't feature unique music or appearances, however.


Some Rhythm Games also appear as [[Endless Games]]. Some games are also available in the [[Two-Player Menu]]. [[Airboarder]] and [[Night Walk (Wii)|Night Walk]] contain the credits for their respective installment. [[The Clappy Trio|Four]] [[Tap Trial|of the]] [[Sneaky Spirits|Rhythm]] [[Power Calligraphy|Games]] in ''[[Rhythm Tengoku]] ''also appear as [[Extra Games]] in ''[[Rhythm Heaven Fever]]''. None of these games award [[Medal]]s or [[Perfect]]s, however.
Lore-wise, each version can be seen as a part of the general story to a rhythm game; for example, most Arrange versions are presented as a sequel to the story shown in the Long version. Meanwhile, the story seen in the Short versions
==Other==
Some rhythm games also appear as [[Endless Games]]. Some games are also available in the [[Two-Player Menu]]. [[Airboarder]] and [[Night Walk (Wii)|Night Walk]] contain the credits for their respective installment. The gameplay from [[Rockers]] and [[Rockers 2]] is used in the [[Guitar Lessons]]. [[The Clappy Trio|Four]] [[Tap Trial|of the]] [[Sneaky Spirits|Rhythm]] [[Power Calligraphy|Games]] in ''[[Rhythm Tengoku]]'' also appear as [[Extra Games]] in ''[[Rhythm Heaven Fever]]''. None of these games award [[Medal]]s or [[Perfect]]s, however.
==List of Rhythm Games==
==List of Rhythm Games==
*[[Rhythm Tengoku#List of Rhythm Games|In ''Rhythm Tengoku'']]
*[[Rhythm Tengoku#List of Rhythm Games|In ''Rhythm Tengoku'']]
Line 12: Line 22:
*[[Rhythm Heaven Fever#List of Rhythm Games|In ''Rhythm Heaven Fever'']]
*[[Rhythm Heaven Fever#List of Rhythm Games|In ''Rhythm Heaven Fever'']]
*[[Rhythm Heaven Megamix#List of Rhythm Games|In ''Rhythm Heaven Megamix'']]
*[[Rhythm Heaven Megamix#List of Rhythm Games|In ''Rhythm Heaven Megamix'']]
{{Game Navigation}}
''See also: [[List of Scrapped Rhythm Games]]''
[[Category:Rhythm Games]]
==In Other Languages==
[[Category:Rhythm Tengoku]]
{{Lang
[[Category:Rhythm Heaven]]
|jp=リズムゲーム
[[Category:Rhythm Heaven Fever]]
|rojp=Rizumu Gēmu
[[Category:Rhythm Heaven Megamix]]
|mnjp=Rhythm Game
|us=Rhythm Game
|fr=Mini-jeux
|mnfr=Mini-games
|du=Rhythmusspiele
|mndu=Rhythm game
|it=Minigiochi
|mnit=Minigames
|es=Minijuego
|mnes=Minigame
|kr=리듬 게임
|rokr=Lideum Geim
|mnkr=Rhythm Game}}
==References==
<references/>
{{Game Navigation}}{{RT}}{{RH}}{{RHF}}{{RHM}}
Bureaucrats, content-moderator, emailconfirmed, Interface administrators, rollback, Suppressors, Administrators, threadmoderator
24,858

edits