Karate Man Combos!: Difference between revisions

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*Let go of Stylus: Finish combo (uppercut)
*Let go of Stylus: Finish combo (uppercut)
==Timing Notes==
==Timing Notes==
*Hit: Karate Joe punches the assorted objects away. With a combo, he punches everything away and smashes the barrel, looking happy,he looks happier the more close you where to do a perfect.
*Hit: Karate Joe punches the assorted objects away. With a combo, he punches everything away and smashes the barrel, looking happy.
*Barely: Karate Joe just grazes the objects, making them fall onto the ground. With a combo, he only hits some of the objects (either some pots if too early or late, or the barrel if not finished correctly), looking sad afterwards. '''A barely counts as a miss.'''
*Barely: Karate Joe just grazes the objects, making them fall onto the ground. With a combo, he only hits some of the objects (either some pots if too early or late, or the barrel if not finished correctly), looking sad afterwards. '''A barely counts as a miss.'''
*Miss: Karate Joe completely misses or doesn't punch, and the object flies past, with him looking surprised. With a combo, Joe either lets all the objects fly by, or messes up and spins out after the move is done, looking sad afterwards.
*Miss: Karate Joe completely misses or doesn't punch, and the object flies past, with him looking surprised. With a combo, Joe either lets all the objects fly by, or messes up and spins out after the move is done, looking sad afterwards.
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